Difference between revisions of "Angel Forsaken Rally Point"
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{{Expected NPC | {{Expected NPC | ||
− | | TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 35 ships. | + | | TotalExpEnemiesSectionText = With the initial group and 6 triggered spawns, a total of 34-35 ships. |
| TotalExpFrigates = 5 | | TotalExpFrigates = 5 | ||
| TotalExpDestroyers = | | TotalExpDestroyers = | ||
− | | TotalExpCruisers = 8 | + | | TotalExpCruisers = 7-8 |
− | | TotalExpBattlecruisers = 3 | + | | TotalExpBattlecruisers = 3-4 |
| TotalExpBattleships = 19 | | TotalExpBattleships = 19 | ||
| TotalExpCapitals = | | TotalExpCapitals = | ||
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{{NPCTableHead|1st Reinforcement Spawn}} | {{NPCTableHead|1st Reinforcement Spawn}} | ||
− | {{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter / Raider / Impaler}} | + | {{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hunter / Raider / Impaler}} |
{{NPCTableRow|Battleship|2-3|Gist Nephilim / Saint|ewar=TP}} | {{NPCTableRow|Battleship|2-3|Gist Nephilim / Saint|ewar=TP}} | ||
|} | |} | ||
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{{NPCTableHead|3rd Reinforcement Spawn}} | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
− | {{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker / Rogue}} | + | {{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker / Rogue}} |
{{NPCTableRow|Battleship|3|Gist Cherubim / Seraphim}} | {{NPCTableRow|Battleship|3|Gist Cherubim / Seraphim}} | ||
|} | |} |
Revision as of 17:34, 5 February 2019
Angel Forsaken Rally Point | |
Type | Combat Anomaly |
Rating | Class 6 Level 3 |
Found in | Null |
Max ship size | Not Gated |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
62% Ex 22% Kin |
Sig. Strength | 100% Anomaly |
The Angel Forsaken Rally Point is a combat anomaly found in Angel infested regions. It is a level 3 variant of the Angel Rally Point. The site is easily done with sniper Battleship T2 fit.
Enemy Type | Count |
---|---|
Frigates | 5 |
Cruiser | 7-8 |
Battlecruisers | 3-4 |
Battleships | 19 |
Walkthrough
Single ungated normal space pocket. Warping to beacon for close range would require a very good tank to handle the Hostiles' incoming damage. You can warp to the site at range instead.
Initial Defenders (5- 12km)
WD | EWAR | L
| ||
---|---|---|---|---|
1-2 x Elite Cruiser Arch Gistum Centurion / Marauder | ||||
1-2 x Battleship Gist Nephilim / Saint |
1st Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Elite Frigate Arch Gistii Hunter / Raider / Impaler | ||||
2-3 x Battleship Gist Nephilim / Saint |
2nd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Cruiser Gistum Centurion / Liquidator/Marauder | ||||
2-3 x Battleship Gist Malakim / Throne |
3rd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Elite Frigate Arch Gistii Hijacker / Rogue | ||||
3 x Battleship Gist Cherubim / Seraphim |
4th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Battlecruiser Gistatis Legionnaire / Tribunus / Praefectus | ||||
3-4 x Battleship Gist Cherubim / Seraphim |
5th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Cruiser Arch Gistum Centurion / Marauder / Phalanx | ||||
3 x Battleship Gist Cherubim / Seraphim |
6th Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battleship Gist Throne |