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Drebin 679 (talk | contribs) m →Logistics: Added note on Scimi/Basi usage |
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The entry-level for logistics is pretty high, simply because they are the backbone of the fleet. Due to the limited number of capsuleers in the fleet each logistics pilot needs to be of a much higher caliber in order to keep the number of logistic ships to a minimum, allowing for as many damage dealers as possible. | The entry-level for logistics is pretty high, simply because they are the backbone of the fleet. Due to the limited number of capsuleers in the fleet each logistics pilot needs to be of a much higher caliber in order to keep the number of logistic ships to a minimum, allowing for as many damage dealers as possible. | ||
{{note box|Remember that you need to train {{sk|Target Management|V|icon=yes}} and {{sk|Advanced Target Management|III|icon=yes}} in order to be able to lock all 10 members of the fleet. You should also make sure that your fit is [[Cap_Stable#Cap_Stable|cap stable]], so you can run all modules all the time.}} | {{note box|Remember that you need to train {{sk|Target Management|V|icon=yes}} and {{sk|Advanced Target Management|III|icon=yes}} in order to be able to lock all 10 members of the fleet. You should also make sure that your fit is [[Cap_Stable#Cap_Stable|cap stable]], so you can run all modules all the time.}} | ||
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{{note box|Scimitars are more commonly used in Vanguards due to being cap stable on their own and their remote tracking computer bonuses, while Basilisks are more commonly used in Assaults and Headquarters since they can help fleets with the stronger energy neutralization in those sites.}} | {{note box|Scimitars are more commonly used in Vanguards due to being cap stable on their own and their remote tracking computer bonuses, while Basilisks are more commonly used in Assaults and Headquarters since they can help fleets with the stronger energy neutralization in those sites.}} | ||