Difference between revisions of "Lasers Softly Beaming (Level 2)"

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(Created page with "===Lasers Softly Beaming, Level 2=== Faction: Gallente Federation.<br> Mission type: Encounter.<br> Space type: Deadspace.<br> Damage dealt: Kin, Therm.<br> Recommended damag...")
 
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===Lasers Softly Beaming, Level 2===
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{{move|Lasers Softly Beaming (Level 2)}}
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{{NPCTableCSS}}__NOTOC__
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{{Missiondetails
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|Level=2
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|Type=Encounter
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|Objective=Destroy Geeral Tash-Murkon's ship and capture him.
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|Faction1=Gallente Federation
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|Faction2=Amarr Empire
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|DamageToDeal=
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|DamageToResist=
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|WebPoint=
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|EWAR=Federation Libertus/Manica/Nauclarius (Sensor Dampening)
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|ShipSizeLimit=
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|ShipSuggestion=Arbitrator, Punisher
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|Rewards=
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|StandingLoss=
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|Extra=
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}}
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{{MissionBriefing
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|As you may know, members of the royal families can be... er, marginally eccentric. However, rarely do they prove disloyal to the Empire. The Tash-Murkon family is one of the richets in the galaxy. The kind of wealth they can bring to bear is mind-boggling. One of their scions, an otherwise respectiable man named Geeral -  he is, in fact, one hundred and seventy-eighth in line for the throne - has turned traitor.
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He has stolen the access codes for some the family's secret bank accounts and fled towards Gallente space. If he reaches it, the Gallente would be only too willing to drain those funds dry in an effort to throw the entire Amarrian government into chaos. Naturally, we cannot allow this to happen.
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We have tracked Geeral Tash-Murkon to Eba. We suspect he is going to meet his Gallentean allies, who will escort him back to Gallente space. Go out there and capture Geeral. Bring him back to me; destroy his allies.
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}}
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'''Blitz: Kill Geeral Tash-Murkon, loot the the wreck, and warp out.'''
  
Faction: Gallente Federation.<br>
 
Mission type: Encounter.<br>
 
Space type: Deadspace.<br>
 
Damage dealt: Kin, Therm.<br>
 
Recommended damage dealing: Kin, Therm.<br>
 
Recommended ships: Heavy Frigates, Cruisers<br>
 
Completed in: Pulse-laser Punisher [[MacLypse]]<br>
 
  
 
===Single Pocket===
 
===Single Pocket===
You start out with just Geeral Tash Murkon, the target. When he's halfway dead, the second group comes to the rescue.
 
  
Group 1 (7500m, flies away):<br>
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{{NPCTableHead|Initial Group, 8km (auto-aggro)}}
1x Cruiser (Geeral Tash-Murkon)<br>
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{{NPCTableRow|Cruiser|1|Geeral Tash-Murkon|trigger=spawns Reinforcement|note=Mission objective|drop=Geeral Tash-Murkon (1.5 m3)}}
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|}
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{{NPCTableHead|Reinforcement}}
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{{NPCTableRow|Frigate|3|Federation Libertus/Manica|ewar=Damp}}
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{{NPCTableRow|Destroyer|2|Federation Matara}}
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{{NPCTableRow|Cruiser|1|Federation Nauclarius|ewar=Damp}}
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|}
  
Group 2 (12km, automatic aggro):<br>
 
1x Destroyer (Federation Arcus)<br>
 
1x Cruiser (Federation Nauclarius)<br>
 
4x Frigate (Federation Matara/Manica)<br>
 
  
'''Blitz:'''<br>
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===Notes===
You only have to destroy Geeral's ship and bring him in to fullfill the mission.
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*Video: [https://www.youtube.com/watch?v=TyWRKooWVTo Arbitrator] (until 6:20)
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*Mainly tank for Gallente rats, as there is only 1 Amarr rat.
  
'''Structures:'''<br>
 
- No loot<br>
 
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 16:26, 21 April 2019

It is suggested that this article should be moved to: Lasers Softly Beaming (Level 2) (Discuss)


Level 2
Type Encounter
Objective Destroy Geeral Tash-Murkon's ship and capture him.
Factions Gallente FederationAmarr Empire
Best damage to deal Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Kinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
EWAR Federation Libertus/Manica/Nauclarius (Sensor Dampening)
Ship suggestion Arbitrator, Punisher


Mission briefing
As you may know, members of the royal families can be... er, marginally eccentric. However, rarely do they prove disloyal to the Empire. The Tash-Murkon family is one of the richets in the galaxy. The kind of wealth they can bring to bear is mind-boggling. One of their scions, an otherwise respectiable man named Geeral - he is, in fact, one hundred and seventy-eighth in line for the throne - has turned traitor.

He has stolen the access codes for some the family's secret bank accounts and fled towards Gallente space. If he reaches it, the Gallente would be only too willing to drain those funds dry in an effort to throw the entire Amarrian government into chaos. Naturally, we cannot allow this to happen.

We have tracked Geeral Tash-Murkon to Eba. We suspect he is going to meet his Gallentean allies, who will escort him back to Gallente space. Go out there and capture Geeral. Bring him back to me; destroy his allies.

Blitz: Kill Geeral Tash-Murkon, loot the the wreck, and warp out.


Single Pocket

Initial Group, 8km (auto-aggro)
WD EWAR L


Cruiser 1 x Cruiser Geeral Tash-Murkon Mission objective spawns Reinforcement Geeral Tash-Murkon (1.5 m3)


Reinforcement
WD EWAR L


Frigate 3 x Frigate Federation Libertus/Manica Remote Sensor Dampener
Destroyer 2 x Destroyer Federation Matara
Cruiser 1 x Cruiser Federation Nauclarius Remote Sensor Dampener


Notes

  • Video: Arbitrator (until 6:20)
  • Mainly tank for Gallente rats, as there is only 1 Amarr rat.