Lasers Softly Beaming (Level 2)

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Level2
TypeEncounter
ObjectiveDestroy Geeral Tash-Murkon's ship and capture him.
FactionsGallente FederationAmarr Empire
Best damage to dealKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resistKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
EWARFederation Libertus/Manica/Nauclarius (Sensor Dampening)
Ship suggestionFrigate, Destroyer
Mission briefing
As you may know, members of the royal families can be... er, marginally eccentric. However, rarely do they prove disloyal to the Empire. The Tash-Murkon family is one of the richets in the galaxy. The kind of wealth they can bring to bear is mind-boggling. One of their scions, an otherwise respectiable man named Geeral - he is, in fact, one hundred and seventy-eighth in line for the throne - has turned traitor.

He has stolen the access codes for some the family's secret bank accounts and fled towards Gallente space. If he reaches it, the Gallente would be only too willing to drain those funds dry in an effort to throw the entire Amarrian government into chaos. Naturally, we cannot allow this to happen.

We have tracked Geeral Tash-Murkon to Eba. We suspect he is going to meet his Gallentean allies, who will escort him back to Gallente space. Go out there and capture Geeral. Bring him back to me; destroy his allies.

Blitz: Kill Geeral Tash-Murkon, loot the the wreck, and warp out.


Single Pocket

Initial Group, 8km (auto-aggro)
WD EWAR L


Cruiser 1 x Cruiser Geeral Tash-Murkon Mission objective spawns Reinforcement Geeral Tash-Murkon (1.5 m3)


Reinforcement
WD EWAR L


Frigate 3 x Frigate Federation Libertus/Manica Remote Sensor Dampener
Destroyer 2 x Destroyer Federation Matara
Cruiser 1 x Cruiser Federation Nauclarius Remote Sensor Dampener


Notes

  • Video: Arbitrator (until 6:20)
  • Mainly tank for Gallente rats, as there is only 1 Amarr rat.



Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
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Factions - NPC damage types - NPC naming conventions - Fitting ships