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===Defensive Subsystem=== | ===Defensive Subsystem=== | ||
The defensive subsystems can give either High, Mid, or Low slots. They also give your ship its armor, shield, and structure hit points, and its signature radius. These modules also offer a bonus to a defensive aspect of your ship (HP, shield regeneration, local repair effectiveness, etc.) based on the module, and improve the effects of Overheating some type of defensive module. All Strategic Cruisers have at one Defensive Subsystem option that gives one extra High slot, allows the hull to fit a [[cloaking|Covert Ops cloaking device]], and provides bonuses to Scanner Probes and hacking modules. | The defensive subsystems can give either High, Mid, or Low slots. They also give your ship its armor, shield, and structure hit points, and its signature radius. These modules also offer a bonus to a defensive aspect of your ship (HP, shield regeneration, local repair effectiveness, etc.) based on the module, and improve the effects of Overheating some type of defensive module. All Strategic Cruisers have at least one Defensive Subsystem option that gives one extra High slot, allows the hull to fit a [[cloaking|Covert Ops cloaking device]], and provides bonuses to Scanner Probes and hacking modules. | ||
===Core Subsystem=== | ===Core Subsystem=== | ||