Difference between revisions of "Blood Raider Temple Complex"
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{{NPCTableCSS}}'''Blood Raider Temple Complex''' is an [[Unrated Complex]] found by scanning in Null Security systems with Blood Raider presence. | {{NPCTableCSS}}'''Blood Raider Temple Complex''' is an [[Unrated Complex]] found by scanning in Null Security systems with Blood Raider presence. | ||
==Walkthrough== | ==Walkthrough== | ||
− | The site is similar to [[Dark Blood Fleet Staging Point]]. It is much harder than its counterpart, though, and should only be attempted by skilled players.<br> Warping to the site you will land at an ancient acceleration gate, which permits T2 [[Battleships]]. | + | The site is similar to [[Dark Blood Fleet Staging Point]]. It is much harder than its counterpart, though, and should only be attempted by skilled players in a ship with a very strong tank.<br> Warping to the site you will land at an ancient acceleration gate, which permits T2 [[Battleships]]. |
+ | ===First Pocket=== | ||
{{MessageBox|On warp-in | {{MessageBox|On warp-in | ||
|This is the entrance to a Temple Complex built by the Blood Raider Covenant. It is an important holy site, so you can expect it to be heavily defended.}} | |This is the entrance to a Temple Complex built by the Blood Raider Covenant. It is an important holy site, so you can expect it to be heavily defended.}} | ||
Line 31: | Line 32: | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note=Locked until room is cleared.}} | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note=Locked until room is cleared.}} | ||
+ | |} | ||
+ | ===Second Pocket=== | ||
+ | Do not underestimate the neuts in this room; recommend eliminating the elite cruisers and neuting towers first. | ||
+ | {{NPCTableHead|Initial defenders}} | ||
+ | {{NPCTableRow|Sentry|2|Blood Energy Neutralizer Sentry II|note=Neuts 20 GJ/s|ewar=Neut}} | ||
+ | {{NPCTableRow|Sentry|2|Blood Stasis Tower|ewar=Web}} | ||
+ | {{NPCTableRow|Sentry|4|Tower Sentry Bloodraider II}} | ||
+ | {{NPCTableRow|Sentry|4|Tower Sentry Bloodraider III}} | ||
+ | {{NPCTableRow|Elite Frigate|3|Elder Corpii Herald/Upholder|point=yes|ewar=Web|trigger=Triggers elite reinforcements upon destruction}} | ||
+ | {{NPCTableRow|Elite Cruiser|3|Elder Corpum Priest/Sage|ewar=Neut}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Corpatis Seer/Shade}} | ||
+ | {{NPCTableRow|Battleship|8|Corpus Cardinal/Monsignor/Patriarch/Pope}} | ||
|} | |} |
Revision as of 03:25, 7 June 2020
Blood Raider Temple Complex | |
---|---|
Type | Unrated Complex |
Rating | Unrated |
Found in | Null |
Max ship size | T2 Battleship |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | 2.5% in Null Sec' |
Blood Raider Temple Complex is an Unrated Complex found by scanning in Null Security systems with Blood Raider presence.
Walkthrough
The site is similar to Dark Blood Fleet Staging Point. It is much harder than its counterpart, though, and should only be attempted by skilled players in a ship with a very strong tank.
Warping to the site you will land at an ancient acceleration gate, which permits T2 Battleships.
First Pocket
On warp-in |
---|
This is the entrance to a Temple Complex built by the Blood Raider Covenant. It is an important holy site, so you can expect it to be heavily defended. |
Initial defenders
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Sentry Tower Sentry Bloodraider III | ||||
4 x Elite Frigate Elder Corpii Raider/Diviner | ||||
4 x Elite Cruiser Elder Corpum Arch Priest/Shadow Sage | ||||
6 x Battleship Corpus Patriarch/Pope |
Reinforcements
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Battlecruiser Corpatis Exorcist/Phantom | ||||
4 x Battleship Corpus Patriarch/Pope |
Wave 2 is triggered by killing all ships from initial defenders.
Wave 2
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Destroyer Corpior Devoter/Friar | ||||
3 x Battleship Corpus Patriarch/Pope |
None of the structures drop loot.
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate |
Second Pocket
Do not underestimate the neuts in this room; recommend eliminating the elite cruisers and neuting towers first.
Initial defenders