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{{ | {{CMBSiteInfo | ||
|name=Serpentis Logistical Outpost | |||
[[Serpentis Logistical Outpost | | |type=ded | ||
|rating=6/10 | |||
The site is located behind an acceleration gate that allows T2 Battleships or lower to access | |location=Low, Null | ||
|ship limit=Battleships | |||
|faction=Serpentis | |||
|signature strength=2.5% in Low, 10% in Null | |||
}} | |||
The [[Serpentis Logistical Outpost]] is [[Combat_sites#Cosmic_signatures|combat signature]] that can be found in low-sec or null-sec, or as an escalation from completing the anomaly [[Serpentis Yard]] or [[Serpentis Rally Point]]. Technically the site is an [[Combat_sites#Unrated_complexes|unrated complex]], but behaves like a [[Combat_sites#DED_rated_complexes|DED 6/10]] and thus can be considered the Serpentis DED 6/10. | |||
The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location. | |||
'''Warning:''' | '''Warning:''' | ||
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=== First Pocket === | === First Pocket === | ||
You land right on top of the frigates, which mean you land in web and point range. The rest of the NPCs spawn about 30km away from you. | |||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableRow|Elite Frigate|2|Coreli Guardian Spy| point = yes | ewar = Web}} | {{NPCTableRow|Elite Frigate|2|Coreli Guardian Spy/Agent| point = yes | ewar = Web| trigger = Killing both frigates triggers wave 1 }} | ||
{{NPCTableRow|Elite Cruiser| | {{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Protector/Defender| ewar = Damp}} | ||
{{NPCTableRow|Battleship|2-3|Core Admiral | ewar = Damp | trigger = Highest Bounty Triggers Wave 2}} | {{NPCTableRow|Battleship|2-3|Core Admiral/High Admiral | ewar = Damp | trigger = Highest Bounty Triggers Wave 2}} | ||
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} | {{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} | ||
{{NPCTableRow|Sentry|2|Serpentis Heavy Missile Battery}} | |||
|} | |||
{{NPCTableHead|Wave #1}} | |||
{{NPCTableRow|Elite Cruiser|3-4| Corelum Guardian Chief Protector/Defender }} | |||
{{NPCTableRow|Battleship|2-4| Core Admiral/High Admiral }} | |||
|} | |} | ||
{{NPCTableHead|Wave #2}} | {{NPCTableHead|Wave #2}} | ||
{{NPCTableRow|Elite Frigate|3|Coreli Guardian | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Patroler/Watchman| ewar = Damp}} | ||
|} | |} | ||
{{NPCTableHead|Wave #3}} | {{NPCTableHead|Wave #3}} | ||
{{NPCTableRow|Elite Cruiser|3 | {{NPCTableRow|Elite Cruiser|3| Corelum Guardian Chief Sentinel }} | ||
|} | |} | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 38 km from warpin}} | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 38 km from warpin}} | ||
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=== Second Pocket === | === Second Pocket === | ||
The Energy Neutralizing Sentries spawn by the Pressure Silo structure, so get ready to blow them up once they spawn, as they add a lot to the difficulty of this room. | |||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableRow|Elite Frigate|6-7|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}} | {{NPCTableRow|Elite Frigate|6-7|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}} | ||
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry| ewar = Damp }} | {{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry| ewar = Damp }} | ||
{{NPCTableRow|Battleship|8- | {{NPCTableRow|Battleship|8-10|Core Vice Admiral/Grand Admiral }} | ||
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} | {{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} | ||
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}} | {{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}} | ||
|} | |} | ||
{{NPCTableHead|Timed Spawn (1 minute after warp-in)}} | {{NPCTableHead|Timed Spawn (1 minute after warp-in)}} | ||
{{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar = Neut}} | {{NPCTableRow|Sentry|2|Serpentis Energy Neutralizer Sentry II|ewar = Neut}} | ||
|} | |} | ||
{{NPCTableHead|Destroyer wave (trigger not clear, probably a battleship group)}} | |||
{{NPCTableRow|Destroyer|2|Corelior Sentinel}} | |||
|} | |||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 88 km from warpin}} | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note = 88 km from warpin}} | ||
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=== Third Pocket === | === Third Pocket === | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Watchman}} | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Watchman|ewar = Damp}} | ||
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}} | {{NPCTableRow|Elite Frigate|3|Coreli Guardian Initiate/Scout| point = yes | ewar = Web}} | ||
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}} | {{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry}} | ||
{{NPCTableRow|Battleship|3|Core Admiral }} | {{NPCTableRow|Battleship|3|Core Admiral/High Admiral | trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }} | ||
{{NPCTableRow|Battleship|9-10|Core Vice Admiral | ewar = Damp| trigger = Highest bounty battleship triggers escalation }} | {{NPCTableRow|Battleship|9-10|Core Vice Admiral/ | ewar = Damp| trigger = Highest bounty battleship triggers escalation, usually the Core Admiral }} | ||
{{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} | {{NPCTableRow|Sentry|2|Tower Sentry Serpentis II}} | ||
{{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}} | {{NPCTableRow|Sentry|2|Serpentis Cruise Missile Battery}} | ||
|} | |} | ||
== Reward == | |||
Clearing it all gives 23.000.000 ISK in bounties. This site has no notable loot drops. | |||
== Escalation == | == Escalation == | ||
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{{MessageBox | {{MessageBox | ||
|Escalation message: | |Escalation message: | ||
|" Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility." | |"Serpentis Logistical Outpost P2 - After disposing of the defenders, you manage to decode some of the surviving ship data-cores. The information contained within those reveals the location of a second facility." | ||
|collapsed=no}} | |collapsed=no}} | ||
{{DED Complexes|Serpentis}} | {{DED Complexes|Serpentis}} | ||
[[Category:DED Complexes]] | |||