Difference between revisions of "Festering Ruins"
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{{NPCTableRow|Accl Gate|1|Gate to Hall|note=60 km away}} | {{NPCTableRow|Accl Gate|1|Gate to Hall|note=60 km away}} | ||
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+ | ===Second Pocket (Portal)=== | ||
+ | {{MessageBox|On warp-in | ||
+ | |Charred remains and debris litter the area. A confrontation between the pirate scavengers and rogue drones must have taken place some time in the past, as the empty drone bunkers and ruined pirate ship carcasses would indicate. | ||
+ | |collapsed=yes}} | ||
+ | This section is optional; only run it for extra bounties/salvage. | ||
+ | {{MessageBox|In local: | ||
+ | | As you come out of acceleration you notice the resemblance of a space rift in the distance. | ||
+ | Core Relay Commander: They've found the portal! Destroy them before they escape !!|collapsed=yes}} |
Revision as of 17:28, 14 July 2020
Festering Ruins | |
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Rating | Unrated |
Found in | Null |
Max ship size | T2 Battleship |
Faction | Serpentis |
Best damage to deal |
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Damage to resist |
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Faction | Rogue Drones |
Best damage to deal |
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Damage to resist |
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Sig. strength | 2.5% in Null Sec |
Festering Ruins is a combat relic site found in the Fountain nullsec region. Up to T2 Battleships can enter this site. This site appears to Probes as a combat site.
The site is very rare and hard, and should only be attempted by skilled players. Rogue Drone, Serpentis, Angel Cartel and Guristas rats are present in this site. Omni tanks are highly recommended, especially against Kinetic and Thermal damage.
Walkthrough
ExpandIn local: |
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You land at an acceleration gate at warp-in. It is locked until the three battleships guarding it are destroyed.
WD | EWAR | CollapseL
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3 x Battleship Pirate Grave Robber (Core Admiral/High Admiral) ![]() |
First Pocket (Terrace)
ExpandOn warp-in |
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Expect high incoming damage in this room; recommend destroying the Stasis Towers first if you cannot tank the damage.
Initial defenders
WD | EWAR | CollapseL
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2 x Sentry Guristas Stasis Tower | ![]() |
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4 x Elite Cruiser Corelum Guardian Chief Defender/Protector/Infantry/Sentinel | |||
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3-4 x Battlecruiser Corelatis High Captain/Captain Sentry | |||
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7 x Battleship Core Admiral/High Admiral | |||
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1 x Battleship Serpentis Raid Commander ![]() |
ExpandIn local: |
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Wave 2
WD | EWAR | CollapseL
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3 x Elite Frigate Coreli Guardian Defender/Guard/Safeguard | |||
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2-3 x Battlecruiser Corelatis Squad Leader/Wing Leader | |||
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10-11 x Battleship Core Port Admiral/Rear Admiral | |||
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1 x Battleship Cartel Envoy (Gist Cherubim/Seraphim) |
Structures
WD | EWAR | CollapseL
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1 x Gate to Portal ![]() |
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1 x Gate to Hall ![]() |
Second Pocket (Portal)
ExpandOn warp-in |
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This section is optional; only run it for extra bounties/salvage.
ExpandIn local: |
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