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== Ingame == | == Ingame == | ||
Ingame EDENCOM | Ingame EDENCOM ships partrol [[EDENCOM systems]]. They can also be found roaming in [[Pochven]]. | ||
=== Rat details === | |||
EDENCOM has ships from all the empires. EDENCOM controlled systems will have ships from the local empire faction. | |||
{| class="wikitable" | |||
! | |||
!Weak | |||
!Normal | |||
!Stronger | |||
!Strongest | |||
|- | |||
!Amarr | |||
|Scout Imperial Navy <ship type> | |||
|Imperial Navy <ship type> | |||
|Elite Imperial Navy <ship type> | |||
|Exalted Imperial Navy <ship type> | |||
|- | |||
!Caldari | |||
|Scout State <ship type> | |||
|State <ship type> | |||
|Elite State <ship type> | |||
|Executive State <ship type> | |||
|- | |||
!Gallente | |||
|Scout Federal <ship type> | |||
|Federal <ship type> | |||
|Elite Federal <ship type> | |||
|Presiding Federal <ship type> | |||
|- | |||
!Minmatar | |||
|Scout Republic <ship type> | |||
|Republic <ship type> | |||
|Elite Republic <ship type> | |||
|Chief Republic <ship type> | |||
|} | |||
Each race will use their racial EWAR and fit their ships with something that resembles racial T2 resists. | |||
Amarr empire | |||
* All ships use lasers and deal purely EM and thermal damage. | |||
* Armor tank with high explosive resist. Thermal and EM are the best damage types to use. | |||
* EWAR: Energy neutralizing, tracking disruption and guidance disruption. Some of the combat ships have energy neutralizers. | |||
Caldari state | |||
* Ships use EM and Explosive missiles. | |||
** EM - Basilisk, Drake, Kitsune, Raven. | |||
** EX - Cerberus, Kirin, Rook, Scorpion. | |||
** Additionally Raptor deals EM/Th but its damage is insignificant compared to the other ships. | |||
** Phoenix dreadnought deals purely kinetic damage. | |||
* Shield tank with high thermal resist. Explosive and EM are the best damage types to use with kinetic only slightly worse. | |||
* EWAR: ECM. | |||
Gallente Federation | |||
* All ships use hybrid turrets and deal purely kinetic and thermal damage. | |||
* Armor tank with high kinetic resist. Em and thermal are the best damage types to deal with thermal only slightly worse. | |||
* EWAR: Sensor dampening, long range warp disruptors, long range warp scramblers and long range webs. | |||
Minmatar Republic | |||
* Mixed use of different damage types. Effectively omni damage. | |||
** Battleships deal EM, kinetic and explosive damage. | |||
** Smaller ships deal thermal, kinetic and explosive damage. | |||
* Shield tank with high EM resist. Kinetic, explosive and thermal are the best damage types to deal. | |||
* Ewar: Long range webs and target painting. Some of the combat ships also have web and painter. | |||
== Ships == | == Ships == | ||