More actions
m Credit for previous edit: Aoi Todako |
→Sovereignty Structures: removed update flag, changed pos to flex as the upwell flex structures are almost exactly equivalent to the old pos modules |
||
| Line 10: | Line 10: | ||
The sovereignty system described on this page is often referred to as "Fozzie Sov", being named after a CCP employee that worked on the system and presented relevant dev blogs. | The sovereignty system described on this page is often referred to as "Fozzie Sov", being named after a CCP employee that worked on the system and presented relevant dev blogs. | ||
== Sovereignty Structures == | == Sovereignty Structures == | ||
Each system in Sov Null can potentially have one of each of the following structures associated with it. | Each system in Sov Null can potentially have one of each of the following structures associated with it. | ||
| Line 28: | Line 27: | ||
{{main|Infrastructure Hub}} | {{main|Infrastructure Hub}} | ||
Infrastructure Hubs or I-Hubs are used to upgrade the system, allowing it to spawn more [[Cosmic Anomalies|Combat Anomalies, Ore Sites]], or [[Cosmic Signatures|Signatures]], or allowing the owner to set up more advanced | Infrastructure Hubs or I-Hubs are used to upgrade the system, allowing it to spawn more [[Cosmic Anomalies|Combat Anomalies, Ore Sites]], or [[Cosmic Signatures|Signatures]], or allowing the owner to set up more advanced flex structures such as Jump Bridges or system-wide Cynosural Field Jammers. Maintaining an I-Hub costs an upkeep bill which is charged to the alliance wallet. | ||
Upgrades, which are actual items that must be produced and delivered to the I-Hub for installation, are unlocked by achieving specific System Index Levels. | Upgrades, which are actual items that must be produced and delivered to the I-Hub for installation, are unlocked by achieving specific System Index Levels. | ||
==Claiming Sovereignty == | ==Claiming Sovereignty == | ||