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Dreadnoughts: Difference between revisions

From EVE University Wiki
The Siege Module: included cap transmission block
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==Structure Bashing==
==Structure Bashing==
The high DPS of the dreadnought means that they are good to bash things. If the structure is defended the dread is also vulnerable as the siege module pins it down. So, it’s usually used if you either don’t expect anyone to show up for the defense (for example for the first ref outside of the opponent’s time zone) or if you are confident that you can counter drop on anyone who might drop on you.
The high DPS of a dreadnought means that for structures that do not have a damage cap (i.e. not the newer Upwell structures), it can be worth dropping enough dreadnoughts to take down the structure in a single siege cycle. However, this means that the dreadnoughts' owners need to be sure that they can defend the dreadnoughts against a counter drop.
 
For structures with damage caps, dreadnoughts are a bad idea. They will be stuck for long enough that a response fleet with tackle can easily reach the structure and the siege module immobilizes them so that they cannot get away from the response fleet. Carriers are much better for this purpose for other reasons too: they do not require ammunition or strontium clathrates to be effective and they engage from beyond the range of the structure's anti-capital weapons.


==Vindicator-supported Capgun Dreads==
==Vindicator-supported Capgun Dreads==