More actions
m →Industry: Fixing old image links |
mNo edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 120: | Line 120: | ||
=== Surveying with an Extractor Control Unit === | === Surveying with an Extractor Control Unit === | ||
[[File:Surveying. | [[File:Surveying.jpg|thumb|Surveying window]] | ||
Placing other buildings is just like placing a CC, though you'll want to keep consulting your Scan tab to make sure you get the Extractor Heads in a rich spots, and the Extractor Control Unit in an area that can reach out to rich spots. After you've placed an Extractor Control Unit (ECU), you have to Survey, which is distinct from Scanning. Surveying relates to the availability of a single resource in a single spot, right under an existing Extractor Head. To perform a survey simply select an Extractor and click the left-most button, highlighted in this screenshot. | Placing other buildings is just like placing a CC, though you'll want to keep consulting your Scan tab to make sure you get the Extractor Heads in a rich spots, and the Extractor Control Unit in an area that can reach out to rich spots. After you've placed an Extractor Control Unit (ECU), you have to Survey, which is distinct from Scanning. Surveying relates to the availability of a single resource in a single spot, right under an existing Extractor Head. To perform a survey simply select an Extractor and click the left-most button, highlighted in this screenshot. | ||
| Line 136: | Line 136: | ||
[[File:ProcessorSchematics.jpg|thumb|Barren Basic Processor with Schematics sub menu active]] | [[File:ProcessorSchematics.jpg|thumb|Barren Basic Processor with Schematics sub menu active]] | ||
''For more details, see [[ | ''For more details, see [[Setting up a planetary colony]]'' | ||
You now know how to get started with building stuff, and how to find and extract Resources. Good progress! Now we get to truly kick the industrial process into gear. | You now know how to get started with building stuff, and how to find and extract Resources. Good progress! Now we get to truly kick the industrial process into gear. | ||
| Line 160: | Line 160: | ||
Next, click its Products sub menu and route from there to the Processor. Now when your processor is ready for more it will pull the resource for production, once you submit your changes. But wait! Lastly make a route the same way from the Processor back to your CC (or other storage). Like the extractor if it isn't stored it is lost. Finally hit "Submit" again and congratulations, you now have a working colony! | Next, click its Products sub menu and route from there to the Processor. Now when your processor is ready for more it will pull the resource for production, once you submit your changes. But wait! Lastly make a route the same way from the Processor back to your CC (or other storage). Like the extractor if it isn't stored it is lost. Finally hit "Submit" again and congratulations, you now have a working colony! | ||
For more information on Links and Routing see [[ | For more information on Links and Routing see [[Setting up a planetary colony#Intraplanetary Logistics|Intraplanetary Logistics]]. To learn about what to do next, keep reading! | ||
== Colony Management == | == Colony Management == | ||
| Line 168: | Line 168: | ||
Now that you have built your first colony, you're on your way! After training [[Skills:Planet Management#Interplanetary Consolidation|Interplanetary Consolidation]] you can have multiple colonies, one per skill level, plus the initial one, and you may have to find them among the 67k planets in EVE again. Your current colony worlds can be found in the Science and Industry Tab, from which you can enter planet mode for each. | Now that you have built your first colony, you're on your way! After training [[Skills:Planet Management#Interplanetary Consolidation|Interplanetary Consolidation]] you can have multiple colonies, one per skill level, plus the initial one, and you may have to find them among the 67k planets in EVE again. Your current colony worlds can be found in the Science and Industry Tab, from which you can enter planet mode for each. | ||
While building each colony is a topic within the scope of [[ | While building each colony is a topic within the scope of [[Setting up a planetary colony]] actually making them work together to be more than the sum of the parts, and moving stuff back and forward, is a topic for [[Colony Management]]. It might also be something to start making some money from some of this, eh? | ||
Producing the higher tier products on a single planet narrows down to where each P3 can only be produced from scratch (in other words, without importing goods) on a single planet type. P4 items all need multiple planet types, from two to five. This is where you need to start thinking about how deep you'd like to get into Planetary Interaction. Look around for some blue or red pills and start talking about rabbit holes. Of course, a primary motivator is the title of the next section | Producing the higher tier products on a single planet narrows down to where each P3 can only be produced from scratch (in other words, without importing goods) on a single planet type. P4 items all need multiple planet types, from two to five. This is where you need to start thinking about how deep you'd like to get into Planetary Interaction. Look around for some blue or red pills and start talking about rabbit holes. Of course, a primary motivator is the title of the next section | ||
| Line 352: | Line 352: | ||
* [[Planetary Interaction Taskforce]] - Central team organizing page | * [[Planetary Interaction Taskforce]] - Central team organizing page | ||
* [[Planets]] - Details on planets | * [[Planets]] - Details on planets | ||
* [[ | * [[Setting up a planetary colony]] - Details on PI production | ||
* [[Colony]] - Details on colonies | * [[Colony]] - Details on colonies | ||