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[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki. |
Add some explanation on skills and remove some that are starting skills now or not always helpful |
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==Skills== | ==Skills== | ||
[[Skills: | The Inquisitor, like the other T1 Logistics Frigates, is not very skill intensive. The basic skills to fly a doctrine fitting along with Amarr Frigate III are not a bad starting point. | ||
[[Skills: | |||
[[Skills:Armor#Hull_Upgrades|Hull Upgrades]] | * [[Skills:Spaceship_Command#Amarr_Frigate|Amarr Frigate]] to increase repair amount and reduce capacitor use to run more repair modules for longer. | ||
* [[Skills:Armor#Remote_Armor_Repair_Systems|Remote Armor Repair Systems]] to further reduce capacitor use on repair modules. | |||
* [[Skills:Armor#Hull_Upgrades|Hull Upgrades]] to fit stronger tank modules. This is important as the highest resistances your ship has, the stronger repairs on you from the other logistics pilots will be. | |||
==Tactics== | ==Tactics== | ||