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== Missle Launcher fitting page == | == Missle Launcher fitting page == | ||
</noinclude> | </noinclude> | ||
[[Category:Stubs]] | [[Category:Stubs]] | ||
[[Category:Work in progress]] | [[Category:Work in progress]] | ||
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== [http://wiki.eveuniversity.org/Frigate#Launcher T1 Frigates] == | == [http://wiki.eveuniversity.org/Frigate#Launcher T1 Frigates] == | ||
kestrel_render.png | |||
{{:Caldari Basic Ship and Skill Guide|Kestrel}} | {{:Caldari Basic Ship and Skill Guide|Kestrel}} | ||
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*Fit borrowed from [http://wiki.eveuniversity.org/Kestrel#Fitting Kestrel Fitting] | *Fit borrowed from [http://wiki.eveuniversity.org/Kestrel#Fitting Kestrel Fitting] | ||
kestrel_render.png | |||
{{:Caldari Basic Ship and Skill Guide|Kestrel}} | |||
{{ShipFitting| | {{ShipFitting| | ||
ship= | ship=Kestrel| | ||
shipTypeID= | shipTypeID=602| | ||
fitName= | fitName=DPS PVE| | ||
fitID= | fitID=DPS-PVE| | ||
high1name=Upgraded 'Malkuth' Light Missile Launcher| | high1name=Upgraded 'Malkuth' Light Missile Launcher| | ||
high1typeID=8089| | high1typeID=8089| | ||
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mid1name=1MN Afterburner I| | mid1name=1MN Afterburner I| | ||
mid1typeID=439| | mid1typeID=439| | ||
mid2name= | mid2name=Cap Recharger I| | ||
mid2typeID=| | mid2typeID=1195| | ||
low1name= | mid3name=Small Shield Booster I| | ||
low1typeID=| | mid3typeID=399| | ||
low2name= | mid4name=open| | ||
low2typeID=| | low1name=Ballistic Control System I| | ||
low1typeID=12274| | |||
low2name=Ballistic Control System I| | |||
low2typeID=12274| | |||
charge1name=Scourge Light Missile x1| | charge1name=Scourge Light Missile x1| | ||
charge1typeID=210| | charge1typeID=210| | ||
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rig3name=open| | rig3name=open| | ||
difficulty=0| | difficulty=0| | ||
warsop=| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
version=| | version=PRE-RET 1.0| | ||
shipDNA= | shipDNA=602:8089;4:399;1:439;1:1195;1:12274;2:210;1::| | ||
skills= | skills=Caldari Frigate III</li><li>Missile Launcher Operation I</li><li>Energy Systems Operation II</li><li>Energy Management II</li><li>Energy Grid Upgrades II</li><li>Standard Missiles I</li><li>Shield Management III</li><li>Electronic Upgrades II</li><li>Engineering III</li><li>Weapons Upgrades III | | ||
}} | notes=This is a fit to maximize damage over tanking and utilize ballistic control systems to speed up fire rate.</li><li>The Kestrel relies on range and speed to survive, the shield booster is for emergencies. keep enemies at near maximum range from your missiles, activate afterburner if needed. The 4 missile launchers do decent damage and most NPC frigates will go down in 1-2 volleys. }} | ||
<div style="width: 80%; margin: 1em 10%; padding: 4px; border: solid 1px #orange; background-color: #2B3856;"> | <div style="width: 80%; margin: 1em 10%; padding: 4px; border: solid 1px #orange; background-color: #2B3856;"> | ||
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[[Category:PvP]] | [[Category:PvP]] | ||
[[Category:PvE]] | [[Category:PvE]] | ||
[[Category:Ship Fitting]] | [[Category:Ship Fitting]]--> | ||