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Archive:Solitude StarCraft Enterprise: Difference between revisions

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<div style="float: right; clear:right; margin-left: 1em; margin-bottom:1em; font-size:90%">__TOC__</div>
<div style="float: right; clear:right; margin-left: 1em; margin-bottom:1em; font-size:90%">__TOC__</div>
The '''StarCraft Enterprise''' is a [[Project Solitude|Solitude]] member run project to create [[Capital Ship#Carriers|Carriers]] and similar [[Capital Ship|large fitted ships]] for other Eve University campuses, characters, and out of corp customers.  It is a joint venture that is designed to give newer and older players the chance to work together and enjoy various aspects of the game while making a reasonable profit.  
The '''StarCraft Enterprise''' is a [[Archive:Project Solitude|Solitude]] member run project to create [[Capital ships#Carriers|Carriers]] and similar [[Capital ships|large fitted ships]] for other Eve University campuses, characters, and out of corp customers.  It is a joint venture that is designed to give newer and older players the chance to work together and enjoy various aspects of the game while making a reasonable profit.  


The project includes joint and solo fleets that allow characters to mine, rat, and haul for a purpose other than missions or PvP.  Additionally, it provides a paid output for minerals and ore in region to help local players from needing to run to major hubs for item sales.
The project includes joint and solo fleets that allow characters to mine, rat, and haul for a purpose other than missions or PvP.  Additionally, it provides a paid output for minerals and ore in region to help local players from needing to run to major hubs for item sales.
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== How to Get Involved==
== How to Get Involved==


There are many ways to join in and contribute to the project. It was designed to make it easy for both the managers and the members to run.  The easiest way to get involved is to drop into Solitude.E-Uni chat and ask if anyone is running an "Archon" Fleet. Additionally, the Solitude Project has began the [[Solitude Standing Fleet]], a fleet designed along the lines of [[Archive:Operation: Fortress|Operation: Fortress]], to provide operational security, quick response, and ease the task of finding fleet members for any aspect of the game.
There are many ways to join in and contribute to the project. It was designed to make it easy for both the managers and the members to run.  The easiest way to get involved is to drop into Solitude.E-Uni chat and ask if anyone is running an "Archon" Fleet. Additionally, the Solitude Project has began the Solitude Standing Fleet, a fleet designed along the lines of [[Archive:Operation: Fortress|Operation: Fortress]], to provide operational security, quick response, and ease the task of finding fleet members for any aspect of the game.


However, even if fleet activities aren't for you, individual work is still rewarded, and all contributions are tracked.
However, even if fleet activities aren't for you, individual work is still rewarded, and all contributions are tracked.
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# The Solitude Standing Fleet has an easy to use mining squad, and a booster is never far away in region. There are at least 3 [[Orca]] pilots in the Solitude Community willing to boost.
# The Solitude Standing Fleet has an easy to use mining squad, and a booster is never far away in region. There are at least 3 [[Orca]] pilots in the Solitude Community willing to boost.
# [[Mining Fleet#Mining Fleets|Shared Can Mining Fleets]] are held periodically.  These fleets are designed to help the newer players make ISK and contribute to the project.  The tracking sheet is a custom edition of the [[Scrapyard's Mining Op Worksheet|standard AMC Shared Can Spreadsheet]], so anyone with practice using that will know the basics of [[Mining Op#Running an Op|running an op]].  These fleets can be in High, Low, Null or WH space and not only do they include mining, but also any loot from running combat or exploration sites nearby, and payments for the [[Mining Op#Picket|scouts]], fleet security detail, [[Mining Op#Hauler|haulers]] and salvagers.
# [[Archive:Mining fleets#Mining Fleets|Shared Can Mining Fleets]] are held periodically.  These fleets are designed to help the newer players make ISK and contribute to the project.  The tracking sheet is a custom edition of the [[Archive:Mining operations worksheet|standard AMC Shared Can Spreadsheet]], so anyone with practice using that will know the basics of [[Archive:Mining fleets#Running a mining fleet|running an op]].  These fleets can be in High, Low, Null or WH space and not only do they include mining, but also any loot from running combat or exploration sites nearby, and payments for the [[Archive:Mining fleets#Participating as a Picket / Scout|scouts]], fleet security detail, [[Archive:Mining fleets#Participating as a Hauler|haulers]] and salvagers.
#[[Mission Fleets#Locust Fleet|Locust]] and [[Mission_Fleets#Spider_Fleet|Spider]] Fleets:  Since salvage components are required to manufacture the rigs, even mission runners can collect and contribute.  Running a few missions with a [[Guide To Salvaging|salvager]] along can generate salvage, and with the help of reprocessing, even the modules can be donated when broken down into minerals.
#[[Mission fleets#Locust Fleet|Locust]] and [[Mission fleets#Spider Fleet|Spider]] Fleets:  Since salvage components are required to manufacture the rigs, even mission runners can collect and contribute.  Running a few missions with a [[Salvaging|salvager]] along can generate salvage, and with the help of reprocessing, even the modules can be donated when broken down into minerals.
# [[Odyssey Exploration|Exploration]] Fleets: With high-sec relic sites being full of T1 salvage, getting a group of exploration frigates together makes running these quick and easy. While not all of the salvage is needed for the project, some of the higher value salvage can only be obtained this way due to the rats seen in Solitude Space.
# [[Exploration]] Fleets: With high-sec relic sites being full of T1 salvage, getting a group of exploration frigates together makes running these quick and easy. While not all of the salvage is needed for the project, some of the higher value salvage can only be obtained this way due to the rats seen in Solitude Space.


* Individual Methods to Contribute:
* Individual Methods to Contribute:
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=== How to Contribute ===
=== How to Contribute ===
Contributing is easy.  All materials going toward the project just have to be dropped in the station container titled "StarCraft Enterprise" in the home station [http://evemaps.dotlan.net/station/Boystin_V_-_Moon_6_-_Federal_Intelligence_Office_Assembly_Plant Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant].
Contributing is easy.  All materials going toward the project just have to be dropped in the station container titled "StarCraft Enterprise" in the home station [https://evemaps.dotlan.net/station/Boystin_V_-_Moon_6_-_Federal_Intelligence_Office_Assembly_Plant Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant].
The contributions will be counted on Saturdays, with the weeks payments going out shortly after.
The contributions will be counted on Saturdays, with the weeks payments going out shortly after.


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== Origins of the Idea ==
== Origins of the Idea ==
This project originally began under the name of ''[http://forum.eveuniversity.org/viewtopic.php?f=218&t=73670 Lets Build a Carrier, TOGETHER ~]'' when MMan Themen and Aren Tivianne came up with the idea to unify Solitude under a common project and accomplish something that individual players cannot effectively complete alone.
This project originally began under the name of ''[https://forum.eveuniversity.org/viewtopic.php?f=218&t=73670 Lets Build a Carrier, TOGETHER ~]'' when MMan Themen and Aren Tivianne came up with the idea to unify Solitude under a common project and accomplish something that individual players cannot effectively complete alone.


== The first [[Archon]] ==
== The first [[Archon]] ==
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== Continuing the Trend ==
== Continuing the Trend ==
After this project gained visibility on the [[Nullsec Campus]] and [[Low-Sec Campus]] forums, additional requests and orders were hinted at, and the team sat down to try and make the process more streamlined and improve the logistics behind it.
After this project gained visibility on the [[Null-Sec Campus]] and [[Archive:Low-Sec Campus|Low-Sec Campus]] forums, additional requests and orders were hinted at, and the team sat down to try and make the process more streamlined and improve the logistics behind it.


== Known issues with the first run ==
== Known issues with the first run ==
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#Lack of ISK incentive for the haulers and the manufacturers involved in the venture  
#Lack of ISK incentive for the haulers and the manufacturers involved in the venture  
#Share system that needed some balancing to fairly distribute the profit
#Share system that needed some balancing to fairly distribute the profit
#The Archon market dropping over the course of the project, and the inflated sale price to the LSC customer brought up issues with [http://forum.eveuniversity.org/viewtopic.php?f=218&t=75294 calculating if this project actually made a profit]
#The Archon market dropping over the course of the project, and the inflated sale price to the LSC customer brought up issues with [https://forum.eveuniversity.org/viewtopic.php?f=218&t=75294 calculating if this project actually made a profit]
#The difficult logistics situation in tracking donations and managing shares  
#The difficult logistics situation in tracking donations and managing shares  
#All of the ISK generated was not distributed to the contributors until the final sale was complete  
#All of the ISK generated was not distributed to the contributors until the final sale was complete  
#Lack of project security in its current state, making it easy to have flown off with over 300 million in materials
#Lack of project security in its current state, making it easy to have flown off with over 300 million in materials


Aren Tivianne and Mman Themen then [http://forum.eveuniversity.org/viewtopic.php?f=218&t=73748 put these issues to the forums], and out of the discussions and debates, the project was [http://forum.eveuniversity.org/viewtopic.php?f=218&t=75537 replanned] and [http://forum.eveuniversity.org/viewtopic.php?f=218&t=75791 reborn] as The StarCraft Enterprise.
Aren Tivianne and Mman Themen then [https://forum.eveuniversity.org/viewtopic.php?f=218&t=73748 put these issues to the forums], and out of the discussions and debates, the project was [https://forum.eveuniversity.org/viewtopic.php?f=218&t=75537 replanned] and [https://forum.eveuniversity.org/viewtopic.php?f=218&t=75791 reborn] as The StarCraft Enterprise.


= StarCraft Enterprise Emerges =
= StarCraft Enterprise Emerges =
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#Lack of project security in its current state, making it easy to have flown off with over 300 million in materials:
#Lack of project security in its current state, making it easy to have flown off with over 300 million in materials:
#* Access to the storage container is protected, and the password is only known to those that have repeatedly demonstrated that they are trustworthy and long term members of campus.  The hauling is now done with equivalent collateral for all goods, so if any theft occurs, the collateral will cover the loss.  Manufacturing will only be performed by vetted builders, and the final build only by the Master Builder.
#* Access to the storage container is protected, and the password is only known to those that have repeatedly demonstrated that they are trustworthy and long term members of campus.  The hauling is now done with equivalent collateral for all goods, so if any theft occurs, the collateral will cover the loss.  Manufacturing will only be performed by vetted builders, and the final build only by the Master Builder.
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