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Gone Berserk (Level 1): Difference between revisions

From EVE University Wiki
m Change NPC table headings to emphasis that the reinforcements happen several times.
m removed the missions category as it's just a report
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|We have reports of terrorists wreaking havoc in [system]. Our convoys have been attacked, as well as some outlying outposts; they seem to be intent on causing as much damage as possible. I'd like you to take care of them as quickly as possible. And be aware that they may not all be gathered together when you arrive... if so, you will be able to pick them off as they warp in to the rendezvous point.}}
|We have reports of terrorists wreaking havoc in [system]. Our convoys have been attacked, as well as some outlying outposts; they seem to be intent on causing as much damage as possible. I'd like you to take care of them as quickly as possible. And be aware that they may not all be gathered together when you arrive... if so, you will be able to pick them off as they warp in to the rendezvous point.}}


Deadspace single pocket with gate.<br>
Deadspace single pocket with gate.
Each initial Fiend will trigger reinforcement 1, and killing the wave will trigger reinforcement 2.<br>
 
Best to kill all Imps first, then one Fiend, then complete its waves before killing another of the initial Fiends.<br>
Each initial Fiend will trigger reinforcement 1, and killing the wave will trigger reinforcement 2.
 
Best to kill all Imps first, then one Fiend, then complete its waves before killing another of the initial Fiends.
 


{{MessageBox|In local after the warp in:   
{{MessageBox|In local after the warp in:   
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|}
|}


'''Mineable Asteroids:'''<br>
'''Mineable Asteroids:'''
None
None


'''Structures:'''<br>
'''Structures:'''
None
None


{{Missionrelated}}
{{Missionrelated}}
[[Category:Missions]][[Category:Mission reports]]
[[Category:Mission reports]]