Gone Berserk (Level 1)
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- This article details the level 1 variant of this mission. For other variants, see Gone Berserk.
ExpandMission briefing |
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Blitz: Destroy the EoM Imp from the right group, as seen from the warp-in point. Destroy its reinforcements. Get out.
Deadspace single pocket with gate.
Single pocket
Each initial Fiend will trigger reinforcement 1, and killing the wave will trigger reinforcement 2.
Best to kill all Imps first, then one Fiend, then complete its waves before killing another of the initial Fiends.
ExpandIn local after the warp in: |
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Initial forces
WD | EWAR | CollapseL | ||
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Group 1 (Left, 30 km, auto aggro) | ||||
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2 x Frigate EoM Imp | |||
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1 x Frigate EoM Fiend ![]() |
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Group 2 (Middle, 20 km, auto aggro) | ||||
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2 x Frigate EoM Imp | |||
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1 x Frigate EoM Fiend ![]() |
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Group 3 (Right, 50 km) | ||||
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2 x Frigate EoM Imp | |||
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1 x Frigate EoM Fiend ![]() |
ExpandIn local after the trigger death: |
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Reinforcement 1, once for each initial group EoM Fiend
WD | EWAR | CollapseL
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3 x Frigate EoM Fiend ![]() |
Reinforcement 2, once for each reinforcement 1
WD | EWAR | CollapseL
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2 x Frigate EoM Incubus |
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