Difference between revisions of "Clean Hands – Rampart Cyst (2 of 5)"
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Agent location: The Bonfire (Munory)<br> | Agent location: The Bonfire (Munory)<br> | ||
Standings required: 2.00<br> | Standings required: 2.00<br> | ||
− | Parts: [[Clean Hands – Blood Trail (1 of 5)|(1 of 5)]], [[ Clean Hands – Rampart Cyst (2 of 5)|(2 of 5)]], [[ Clean Hands – Iron Lady (3 of 5)|(3 of 5)]], [[ Clean Hands – Rust in Peace (4 of 5)|(4 of 5)]], [[ Clean Hands – Corpse Cauldron (5 of 5)|(5 of 5)]]</noinclude> | + | Parts: [[Clean Hands – Blood Trail (1 of 5)|(1 of 5)]], [[Clean Hands – Rampart Cyst (2 of 5)|(2 of 5)]], [[Clean Hands – Iron Lady (3 of 5)|(3 of 5)]], [[Clean Hands – Rust in Peace (4 of 5)|(4 of 5)]], [[Clean Hands – Corpse Cauldron (5 of 5)|(5 of 5)]]</noinclude> |
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{{NPCTableRow|Structure|1|Alchemist Tower|cargo = 4x Plague Spores }} | {{NPCTableRow|Structure|1|Alchemist Tower|cargo = 4x Plague Spores }} | ||
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Latest revision as of 06:04, 28 August 2022
Amarr COSMOS mission
Agent: Hetras Dakumon
Agent location: The Bonfire (Munory)
Standings required: 2.00
Parts: (1 of 5), (2 of 5), (3 of 5), (4 of 5), (5 of 5)
Type | Encounter |
Objective | Destroy alchemist tower and retrieve 1x Plague Spores (2 m3) |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Rewards | Random faction laser crystal |
Mission briefing |
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I'm still trying to find out what the Blood Raiders are up to here in Araz. All I can say with certainty is that they're putting in a lot of effort into causing havoc here, presumably to further their own gains. Their agenda may be as simple as taking over the constellation. Simple, if megalomaniacal. But it may be that they're searching for something. We can't be sure. Whatever it is they're after, the Blood Raiders are out in force.
Moreover, I just recently discovered that they've sent some of their top scholars here, hiding them in a long-forgotten mining station in the middle of nowhere. These scientists are up to no good, and God knows what they're brewing in that alchemist's tower of theirs. We must put a stop to this operation before their plan unfolds. You took good care of those cultists, so there's no doubt in my mind that a few alchemists shouldn't pose too much of a problem for you. Blow up their tower and bring me back whatever concoctions they were making there. |
Single ungated pocket. Even though the agent tells you to kill the alchemists you don't need to shoot anything except the tower.
WD | EWAR | L
| ||
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7 x Destroyer Alchemist Novice/Journeyman | ||||
4 x Elite Cruiser Alchemist Apperentice |
WD | EWAR | L
| ||
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1 x Alchemist Tower |