Difference between revisions of "Recon (1 of 3) (Angel Cartel) (Level 2)"

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(Created page with "name=Recon, Level 2 __NOTOC__{{survival copy}} ====Part 1 of 3==== Faction: Angel Cartel<br> Mission type: Encounter<br> Space type: Gated MWD: Yes<br> Damage dealt: exp/ki...")
 
m (Bot: Replacing category Mission reports with Security missions; cosmetic changes)
 
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name=Recon, Level 2
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<noinclude>__NOTOC__{{NPCTableCSS}}
__NOTOC__{{survival copy}}
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Parts: [[Recon (1 of 3) (Angel Cartel) (level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]]
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</noinclude>
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{{Template:Missiondetails
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|Level=2
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|Type=Encounter
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|Objective=
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|Faction1=Angel Cartel
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|DamageToDeal=
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|DamageToResist=
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion=Destroyer, Cruiser
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|Rewards=
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|Extra=
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}}
  
====Part 1 of 3====
 
  
Faction: Angel Cartel<br>
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=== Pocket 1 ===
Mission type: Encounter<br>
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The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km
Space type: Gated MWD: Yes<br>
 
Damage dealt: exp/kin<br>
 
Extras: timed spawns<br>
 
Web/scramble: <br>
 
Recommended damage dealing: exp/kin<br>
 
Recommended ships: battlecruiser class if fighting (Drake, etc.)<br>
 
  
===Pocket 1===
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4 waves of enemies will spawn (30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.
The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate  25km
 
  
4 waves of enemies will spawn(30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.
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{{NPCTableHead|Wave Format}}
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{{NPCTableRow|Destroyer|0-1|Gistior Haunter/Seizer}}
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{{NPCTableRow|Cruiser|0-3|Gistum Centurion/Phalanx}}
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{{NPCTableRow|Elite Cruiser|0-3|Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx}}
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|}
  
Wave Format:<br>
 
0-1x Destroyer (Gistior Haunter/Seizer)<br>
 
0-3x Cruiser (Gistum Centurion/Phalanx)<br>
 
0-3x Elite Cruiser (Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx)<br>
 
  
===Pocket 2===
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=== Pocket 2 ===
 
Mission completes shortly after you arrive.
 
Mission completes shortly after you arrive.
  
Group 1 (spawns after about 15 seconds):<br>
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{{NPCTableHead|Group 1 (spawns after about 15 seconds)}}
3-4x Elite Frigates (Arch Gistii Ambusher/Hunter/Raider)<br>
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{{NPCTableRow|Elite Frigate|3-4|Arch Gistii Ambusher/Hunter/Raider}}
3-4x Elite Cruisers (Arch Gistum Centurion/Phalanx)<br>
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{{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Centurion/Phalanx}}
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|}
  
Group 2 (Spawns after about 1 minute):<br>
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{{NPCTableHead|Group 2 (Spawns after about 1 minute)}}
2-3x Destroyers (Gistior Seizer/Shatterer/Trasher)<br>
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{{NPCTableRow|Destroyer|2-3|Gistior Seizer/Shatterer/Trasher}}
2x Elite Cruisers (Arch Gistum Centurion/Phalanx)<br>
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{{NPCTableRow|Elite Cruiser|2|Arch Gistum Centurion/Phalanx}}
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|}
  
Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
 
  
See [[Recon2]] for parts 2 and 3.
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=== Notes ===
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* Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
  
[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 11:33, 28 August 2022

Parts: 1 of 3 (Angel Cartel), 2 of 3, 3 of 3


Level 2
Type Encounter
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Ship suggestion Destroyer, Cruiser


Pocket 1

The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km

4 waves of enemies will spawn (30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.


Wave Format
WD EWAR L


Destroyer 0-1 x Destroyer Gistior Haunter/Seizer
Cruiser 0-3 x Cruiser Gistum Centurion/Phalanx
Elite Cruiser 0-3 x Elite Cruiser Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx


Pocket 2

Mission completes shortly after you arrive.


Group 1 (spawns after about 15 seconds)
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Arch Gistii Ambusher/Hunter/Raider
Elite Cruiser 3-4 x Elite Cruiser Arch Gistum Centurion/Phalanx


Group 2 (Spawns after about 1 minute)
WD EWAR L


Destroyer 2-3 x Destroyer Gistior Seizer/Shatterer/Trasher
Elite Cruiser 2 x Elite Cruiser Arch Gistum Centurion/Phalanx


Notes

  • Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.