Difference between revisions of "Bloated Ruins"

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(Created page with "{{NPCTableCSS}}'''Bloated Ruins''' is a very rare relic site involving combat as well as hacking. It is only found in the Wicked Creek region. ==Walkt...")
 
m (Remove link to deleted syllabus. Remove collapsed=no from {{MessageBox}}, it's the default so no need.)
 
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{{NPCTableCSS}}'''Bloated Ruins''' is a very rare relic site involving combat as well as [[Relic and data sites|hacking]]. It is only found in the Wicked Creek region.
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{{NPCTableCSS}}'''Bloated Ruins''' is a very rare [[relic site]] involving combat as well as [[hacking]], found by scanning in Nullsec. It is only found in the Wicked Creek region. Rats from several factions are present here. Up to T2 [[battleships]] can enter the site. Damage in the site can easily become excessive if care is not taken in managing triggers.
==Walkthrough==
+
 
The warpin contains a few rats.
+
== Walkthrough ==
 +
The warpin contains a few rats.  
 
{{MessageBox|Upon warpin
 
{{MessageBox|Upon warpin
 
|Pirate Grave Robber: The ancient ruins in here are taken buddy. Leave now and maybe we'll let you go in one piece.
 
|Pirate Grave Robber: The ancient ruins in here are taken buddy. Leave now and maybe we'll let you go in one piece.
|collapsed=no}}
+
}}
 
The acceleration gate is locked until the defenders are dead.
 
The acceleration gate is locked until the defenders are dead.
 
{{NPCTableHead}}
 
{{NPCTableHead}}
 
{{NPCTableRow|Battleship|3|Pirate Grave Robber(Gist Malakim/Throne)}}
 
{{NPCTableRow|Battleship|3|Pirate Grave Robber(Gist Malakim/Throne)}}
 
|}
 
|}
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Acceleration Gate|1|Gate to Terrace|note= Locked until defenders are dead}}
 +
|}
 +
 +
=== First Pocket(Terrace) ===
 +
{{MessageBox|Database information
 +
| DED deep space scouts briefly explored this strange site and left behind a rather cryptic note. As far as you can tell some ancient ruins lie within, but who built them or what treasures might lie buried there are anyone's guess.
 +
}}
 +
This room contains rats from the [[Angel Cartel]] pirate faction.
 +
{{NPCTableHead|Initial defenders}}
 +
{{NPCTableRow|Sentry|1|Angel Stasis Tower|ewar= Web}}
 +
{{NPCTableRow|Elite Frigate|4|Arch Gistii Hunter/Ambusher}}
 +
{{NPCTableRow|Battleship|7|Gist Seraphim/Nephilim/Saint}}
 +
{{NPCTableRow|Battleship|1|Angel Head Looter(Gist Seraphim)|trigger=Triggers wave 2}}
 +
|}
 +
{{MessageBox|Angel Head Looter destroyed
 +
|More pirates have appeared!
 +
}}
 +
{{NPCTableHead|Wave 2}}
 +
{{NPCTableRow|Elite Frigate|2|Arch Gistii Ambusher/Raider}}
 +
{{NPCTableRow|Battlecruiser|7|Gistatis Legatus/Legionnaire/Praefectus}}
 +
{{NPCTableRow|Battleship|11|Gist Malakim/Nephilim|ewar= TP}}
 +
|}
 +
{{NPCTableHead}}
 +
{{NPCTableRow|Acceleration Gate|1|Gate to Portal|note= Approx. 30 km away}}
 +
{{NPCTableRow|Acceleration Gate|1|Gate to Hall|note= Approx. 60 km away}}
 +
|}
 +
 +
===Second Pocket(Portal)===
 +
This is an optional room, as the Gate to Hall leads deeper towards the central [[deadspace]] pocket.
 +
{{MessageBox|Warpin
 +
|As you come out of acceleration you notice the resemblance of a spatial rift in the distance.
 +
}}
 +
{{MessageBox|In local
 +
|Gist Relay Commander: They've found the portal! Destroy them before they escape!
 +
}}
 +
{{NPCTableHead|Initial defenders}}
 +
{{NPCTableRow|Sentry|2|Angel Stasis Tower|ewar= Web}}
 +
{{NPCTableRow|Destroyer|2|Gistior Defiler/Seizer}}
 +
{{NPCTableRow|Elite Cruiser|3|Arch Gistum Centurion/Phalanx}}
 +
{{NPCTableRow|Battleship|4|Gist Malakim/Throne}}
 +
{{NPCTableRow|Battleship|1|Gist Relay Commander(Gist Seraphim)|trigger= Triggers wave 2 when attacked}}
 +
|}
 +
{{MessageBox|Upon attacking the Gist Relay Commander
 +
|As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
 +
}}
 +
{{NPCTableHead|Wave 2}}
 +
{{NPCTableRow|Elite Frigate|4|Arch Gistii Hijacker/Rogue|point= yes|ewar= Web}}
 +
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Phalanx/Marauder}}
 +
{{NPCTableRow|Battleship|8|Gist Malakim/Throne}}
 +
{{NPCTableRow|Battleship|1|Gist Relay Commander|trigger= Attacking triggers wave 3}}
 +
|}
 +
{{MessageBox|Upon attacking the Gist Relay Commander
 +
|As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
 +
}}
 +
{{NPCTableHead|Wave 3}}
 +
{{NPCTableRow|Battlecruiser|2|Gistatis Praefectus/Tribunal}}
 +
{{NPCTableRow|Battleship|10|Gist Cherubim/Nephilim/Saint}}
 +
|}
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Acceleration Gate|1|Gate to Hall|note= Locked}}
 +
|}
 +
 +
===Third Pocket(Hall)===
 +
{{MessageBox|Database information
 +
|A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials.
 +
}}
 +
Rogue drones are present in this room. Floating Debris containers require a Relic Analyzer to access.
 +
{{NPCTableHead|Initial defenders}}
 +
{{NPCTableRow|Sentry|8|Drone Cruise Missile Battery|trigger= Attacking any one triggers battery wave}}
 +
{{NPCTableRow|Elite Frigate|8|Strain Barracuda/Devilfish/Silverfish Alvi}}
 +
{{NPCTableRow|Battleship|10|Alvus Creator/Patriarch Alvus}}
 +
|}
 +
{{MessageBox|Upon destroying one of the missile batteries
 +
|Drones have been deployed from the Drone Bunkers in response to the attack on the sentry guns!
 +
}}
 +
{{NPCTableHead|Battery wave}}
 +
{{NPCTableRow|Elite Frigate|4|Strain Render/Decimator Alvi|point= yes|ewar= Web}}
 +
{{NPCTableRow|Battlecruiser|3|Siege/Exterminator Alvatis}}
 +
{{NPCTableRow|Battleship|4|Alvus Queen/Matriarch Alvus}}
 +
|}
 +
{{NPCTableHead|Containers and structures}}
 +
{{NPCTableRow|Hackable|6|Floating Debris|cargo= Possible salvage materials|trigger= Successfully hacking all containers triggers a smartbomb wave}}
 +
{{NPCTableRow|Accl Gate|1|Gate to Sanctum|note= Locked until all ships are destroyed}}
 +
|}
 +
{{MessageBox|When smartbomb wave is triggered
 +
|Someone has triggered an ancient land mine! All ships inside the blast radius take damage.
 +
}}
 +
 +
===Fourth Pocket(Sanctum)===
 +
{{MessageBox|Database information
 +
|The source of the drone infestation seems to lie in this deadspace pocket, located inside a fiery nebula. The extreme and hostile environment, accompanied by a very heavy drone presence, seems to have kept most of the looters away, as two fully intact ancient ruins would indicate.
 +
}}
 +
The Hive Mother does not have very strong tank but triggers several waves of defenders that can possibly overwhelm an unprepared explorer. The smartbomb wave from the Ancient Ruins is strong enough to instantly destroy any frigate not prepared for it.
 +
{{NPCTableHead|Defending fleet}}
 +
{{NPCTableRow|Sentry|1|Damaged Sentinel Chimera Strain Mother|cargo= 20th Tier Overseer's Personal Effects, drone alloys and a possible T2 Mindlink implant|trigger= Triggers subsequent waves at armor damage, hull damage, 50% and 25% hull}}
 +
{{NPCTableRow|Sentry|6|Tower Sentry Drone III}}
 +
{{NPCTableRow|Elite Cruiser|13|Strain Atomizer/Nuker/Bomber Alvum}}
 +
{{NPCTableRow|Battleship|15|Alvus Creator/Patriarch Alvus}}
 +
|}
 +
{{MessageBox|Reinforcements
 +
|The Drone Hive Mother has deployed Drone Cruise Missile Batteries along with more drone ships!
 +
}}
 +
{{NPCTableHead|Reinforcements(Hive Mother armor damage)}}
 +
{{NPCTableRow|Sentry|4|Drone Cruise Missile Battery}}
 +
{{NPCTableRow|Battleship|10|Alvus Queen/Matriarch Alvus}}
 +
|}
 +
{{MessageBox|Reinforcements
 +
|Drones have emerged from the nearby bunkers to defend the Hive Mother!
 +
}}
 +
{{NPCTableHead|Reinforcements(hull damage)}}
 +
{{NPCTableRow|Elite Cruiser|3|Strain Bomber/Disintegrator Alvum}}
 +
{{NPCTableRow|Battleship|3|Alvus Queen/Matriarch Alvus}}
 +
|}
 +
{{MessageBox|Reinforcements
 +
|Drones have emerged from the nearby bunkers to defend the Hive Mother!
 +
}}
 +
{{NPCTableHead|Reinforcements(50% hull)}}
 +
{{NPCTableRow|Destroyer|3|Dismantler/Marauder Alvior}}
 +
{{NPCTableRow|Battleship|3|Alvus Queen/Matriarch Alvus}}
 +
|}
 +
{{MessageBox|Reinforcements
 +
|Drones have emerged from the nearby bunkers to defend the Hive Mother!
 +
}}
 +
{{NPCTableHead|Reinforcements(25% hull)}}
 +
{{NPCTableRow|Battlecruiser|3|Siege/Crippler Alvatis}}
 +
{{NPCTableRow|Battleship|3|Alvus Ruler/Supreme Alvus Parasite}}
 +
|}
 +
{{MessageBox|In local (upon destroying the Hive Mother)
 +
| The Hive Mother has been eliminated, and the buzz of drone communications slowly calms down. Some drones machines may still be active, but at least their numbers will no longer be replenished by the frenzied replication process inside the Drone Mother.
 +
}}
 +
{{NPCTableHead|Containers and structures}}
 +
{{NPCTableRow|Hackable|2|Ancient Ruins|cargo= Possible salvage; T1 Gas Harvester|trigger= Triggers smartbomb wave when approached}}
 +
{{NPCTableRow|Acceleration Gate|1|Gate to Portal}}
 +
|}
 +
{{MessageBox|Smartbomb wave triggered
 +
|Someone has gone too close to one of the ruins and triggered an ancient hidden explosive. Energy and material spurts in all directions, and all ships caught in the blast radius take damage!
 +
}}
 +
 +
[[Category:Relic sites]]

Latest revision as of 13:56, 1 October 2022

Bloated Ruins is a very rare relic site involving combat as well as hacking, found by scanning in Nullsec. It is only found in the Wicked Creek region. Rats from several factions are present here. Up to T2 battleships can enter the site. Damage in the site can easily become excessive if care is not taken in managing triggers.

Walkthrough

The warpin contains a few rats.

Upon warpin
Pirate Grave Robber: The ancient ruins in here are taken buddy. Leave now and maybe we'll let you go in one piece.

The acceleration gate is locked until the defenders are dead.

WD EWAR L


Battleship 3 x Battleship Pirate Grave Robber(Gist Malakim/Throne)
Structures
WD EWAR L


Acceleration Gate 1 x Gate to Terrace Locked until defenders are dead

First Pocket(Terrace)

Database information
DED deep space scouts briefly explored this strange site and left behind a rather cryptic note. As far as you can tell some ancient ruins lie within, but who built them or what treasures might lie buried there are anyone's guess.

This room contains rats from the Angel Cartel pirate faction.

Initial defenders
WD EWAR L


Sentry 1 x Sentry Angel Stasis Tower Stasis Webifier
Elite Frigate 4 x Elite Frigate Arch Gistii Hunter/Ambusher
Battleship 7 x Battleship Gist Seraphim/Nephilim/Saint
Battleship 1 x Battleship Angel Head Looter(Gist Seraphim) Triggers wave 2
Angel Head Looter destroyed
More pirates have appeared!
Wave 2
WD EWAR L


Elite Frigate 2 x Elite Frigate Arch Gistii Ambusher/Raider
Battlecruiser 7 x Battlecruiser Gistatis Legatus/Legionnaire/Praefectus
Battleship 11 x Battleship Gist Malakim/Nephilim Target Painter
WD EWAR L


Acceleration Gate 1 x Gate to Portal Approx. 30 km away
Acceleration Gate 1 x Gate to Hall Approx. 60 km away

Second Pocket(Portal)

This is an optional room, as the Gate to Hall leads deeper towards the central deadspace pocket.

Warpin
As you come out of acceleration you notice the resemblance of a spatial rift in the distance.
In local
Gist Relay Commander: They've found the portal! Destroy them before they escape!
Initial defenders
WD EWAR L


Sentry 2 x Sentry Angel Stasis Tower Stasis Webifier
Destroyer 2 x Destroyer Gistior Defiler/Seizer
Elite Cruiser 3 x Elite Cruiser Arch Gistum Centurion/Phalanx
Battleship 4 x Battleship Gist Malakim/Throne
Battleship 1 x Battleship Gist Relay Commander(Gist Seraphim) Triggers wave 2 when attacked
Upon attacking the Gist Relay Commander
As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
Wave 2
WD EWAR L


Elite Frigate 4 x Elite Frigate Arch Gistii Hijacker/Rogue Warp Disruptor Stasis Webifier
Elite Cruiser 4 x Elite Cruiser Arch Gistum Phalanx/Marauder
Battleship 8 x Battleship Gist Malakim/Throne
Battleship 1 x Battleship Gist Relay Commander Attacking triggers wave 3
Upon attacking the Gist Relay Commander
As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
Wave 3
WD EWAR L


Battlecruiser 2 x Battlecruiser Gistatis Praefectus/Tribunal
Battleship 10 x Battleship Gist Cherubim/Nephilim/Saint
Structures
WD EWAR L


Acceleration Gate 1 x Gate to Hall Locked

Third Pocket(Hall)

Database information
A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials.

Rogue drones are present in this room. Floating Debris containers require a Relic Analyzer to access.

Initial defenders
WD EWAR L


Sentry 8 x Sentry Drone Cruise Missile Battery Attacking any one triggers battery wave
Elite Frigate 8 x Elite Frigate Strain Barracuda/Devilfish/Silverfish Alvi
Battleship 10 x Battleship Alvus Creator/Patriarch Alvus
Upon destroying one of the missile batteries
Drones have been deployed from the Drone Bunkers in response to the attack on the sentry guns!
Battery wave
WD EWAR L


Elite Frigate 4 x Elite Frigate Strain Render/Decimator Alvi Warp Disruptor Stasis Webifier
Battlecruiser 3 x Battlecruiser Siege/Exterminator Alvatis
Battleship 4 x Battleship Alvus Queen/Matriarch Alvus
Containers and structures
WD EWAR L


Hackable Structure 6 x Floating Debris Successfully hacking all containers triggers a smartbomb wave Possible salvage materials
Acceleration Gate 1 x Gate to Sanctum Locked until all ships are destroyed
When smartbomb wave is triggered
Someone has triggered an ancient land mine! All ships inside the blast radius take damage.

Fourth Pocket(Sanctum)

Database information
The source of the drone infestation seems to lie in this deadspace pocket, located inside a fiery nebula. The extreme and hostile environment, accompanied by a very heavy drone presence, seems to have kept most of the looters away, as two fully intact ancient ruins would indicate.

The Hive Mother does not have very strong tank but triggers several waves of defenders that can possibly overwhelm an unprepared explorer. The smartbomb wave from the Ancient Ruins is strong enough to instantly destroy any frigate not prepared for it.

Defending fleet
WD EWAR L


Sentry 1 x Sentry Damaged Sentinel Chimera Strain Mother Triggers subsequent waves at armor damage, hull damage, 50% and 25% hull 20th Tier Overseer's Personal Effects, drone alloys and a possible T2 Mindlink implant
Sentry 6 x Sentry Tower Sentry Drone III
Elite Cruiser 13 x Elite Cruiser Strain Atomizer/Nuker/Bomber Alvum
Battleship 15 x Battleship Alvus Creator/Patriarch Alvus
Reinforcements
The Drone Hive Mother has deployed Drone Cruise Missile Batteries along with more drone ships!
Reinforcements(Hive Mother armor damage)
WD EWAR L


Sentry 4 x Sentry Drone Cruise Missile Battery
Battleship 10 x Battleship Alvus Queen/Matriarch Alvus
Reinforcements
Drones have emerged from the nearby bunkers to defend the Hive Mother!
Reinforcements(hull damage)
WD EWAR L


Elite Cruiser 3 x Elite Cruiser Strain Bomber/Disintegrator Alvum
Battleship 3 x Battleship Alvus Queen/Matriarch Alvus
Reinforcements
Drones have emerged from the nearby bunkers to defend the Hive Mother!
Reinforcements(50% hull)
WD EWAR L


Destroyer 3 x Destroyer Dismantler/Marauder Alvior
Battleship 3 x Battleship Alvus Queen/Matriarch Alvus
Reinforcements
Drones have emerged from the nearby bunkers to defend the Hive Mother!
Reinforcements(25% hull)
WD EWAR L


Battlecruiser 3 x Battlecruiser Siege/Crippler Alvatis
Battleship 3 x Battleship Alvus Ruler/Supreme Alvus Parasite
In local (upon destroying the Hive Mother)
The Hive Mother has been eliminated, and the buzz of drone communications slowly calms down. Some drones machines may still be active, but at least their numbers will no longer be replenished by the frenzied replication process inside the Drone Mother.
Containers and structures
WD EWAR L


Hackable Structure 2 x Ancient Ruins Triggers smartbomb wave when approached Possible salvage; T1 Gas Harvester
Acceleration Gate 1 x Gate to Portal
Smartbomb wave triggered
Someone has gone too close to one of the ruins and triggered an ancient hidden explosive. Energy and material spurts in all directions, and all ships caught in the blast radius take damage!