Difference between revisions of "Relay events"
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− | = | + | {{EVEUniEvent |
+ | | name = Relay Events | ||
+ | | description = | ||
* Assembled players are divided into two teams. | * Assembled players are divided into two teams. | ||
− | * Each team is provided with an assortment of modules and T1 | + | * Each team is provided with an assortment of modules and T1 [[hauler]] hulls, and has fifteen minutes to collectively build a hauler of their choice. |
− | * After the fifteen minutes have passed, the host gives each team a bundle of bookmarks. The bookmarks need to be transferred to the | + | * After the fifteen minutes have passed, the host gives each team a bundle of bookmarks. The bookmarks need to be transferred to the hauler's cargohold for now. |
* After each team has decided on an order for the relay, the first pilots board their respective hauler fits and everybody undocks. Everybody who isn't flying a hauler needs to be in their pod. | * After each team has decided on an order for the relay, the first pilots board their respective hauler fits and everybody undocks. Everybody who isn't flying a hauler needs to be in their pod. | ||
− | * The first hauler pilot drags the bookmark | + | * The first hauler pilot drags the bookmark labeled '1' into their private folder and warps to the coordinates. |
− | * When they reach their destination, they tell the second hauler where to find them and | + | * When they reach their destination, they tell the second hauler where to find them and wait for them to arrive on-grid. |
* The first hauler then ejects themselves from their ship, and the second hauler boards it. | * The first hauler then ejects themselves from their ship, and the second hauler boards it. | ||
+ | * The second hauler warps to the bookmark labeled '2' after they've dragged it into their private folder. | ||
+ | * This continues with the third, then the fourth hauler (or however many depending on team numbers). | ||
* Whichever team completes its relay and reaches the final bookmark first wins. | * Whichever team completes its relay and reaches the final bookmark first wins. | ||
− | [Category:Events]] | + | | scheduling = |
+ | *(Day, Date, Month) | ||
+ | *(Time, Plus Event Duration Estimate) | ||
+ | *(Form up Location) | ||
+ | | requirements = | ||
+ | *[[Mumble]] | ||
+ | *Be in (Form Up Location) at the start of the operation. | ||
+ | | recommendations = | ||
+ | | fitting = | ||
+ | | warnings = | ||
+ | | additional information = | ||
+ | }} | ||
+ | [[Category:Events]] |
Latest revision as of 20:00, 7 November 2022
Relay Events
- Assembled players are divided into two teams.
- Each team is provided with an assortment of modules and T1 hauler hulls, and has fifteen minutes to collectively build a hauler of their choice.
- After the fifteen minutes have passed, the host gives each team a bundle of bookmarks. The bookmarks need to be transferred to the hauler's cargohold for now.
- After each team has decided on an order for the relay, the first pilots board their respective hauler fits and everybody undocks. Everybody who isn't flying a hauler needs to be in their pod.
- The first hauler pilot drags the bookmark labeled '1' into their private folder and warps to the coordinates.
- When they reach their destination, they tell the second hauler where to find them and wait for them to arrive on-grid.
- The first hauler then ejects themselves from their ship, and the second hauler boards it.
- The second hauler warps to the bookmark labeled '2' after they've dragged it into their private folder.
- This continues with the third, then the fourth hauler (or however many depending on team numbers).
- Whichever team completes its relay and reaches the final bookmark first wins.
Scheduling
- (Day, Date, Month)
- (Time, Plus Event Duration Estimate)
- (Form up Location)
Requirements
- Mumble
- Be in (Form Up Location) at the start of the operation.