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The | The MCCs of both sides fire at each other at a consistent rate of fire causing damage to the other. However, on ground level, there are controls for the automated Null Cannons. By hacking these controls the teams can cause extra damage levels to the opposing MCC from the [[Dust 514: Null Cannons|Null Cannons]] they control. | ||
When the game first starts, the Null Cannon will target and fire | When the game first starts, the Null Cannon will target and fire upon the opposing MCC as soon as it's hacked. Players then fight to gain control of the Null Cannons from each other until the enemy MCC is destroyed. | ||
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Counter-hacking takes longer to accomplish than hacking. The time it takes to hack and counter hack can be sped up in two ways. The first is to have more than one player hack the controls at a time. The second is by learning the System Hacking skill. This reduces the hack time by 5% per level and unlocks access to dedicated code-breaker modules in the marketplace, | Counter-hacking takes longer to accomplish than hacking. The time it takes to hack and counter hack can be sped up in two ways. The first is to have more than one player hack the controls at a time. The second is by learning the System Hacking skill. This reduces the hack time by 5% per level and unlocks access to dedicated code-breaker modules in the marketplace, which can further reduce hacking time. | ||