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Pirate Radio: Difference between revisions

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|WebPoint=
|WebPoint=
|EWAR=
|EWAR=
|ShipSizeLimit=Battlecruisers or smaller
|ShipSizeLimit=T2 Battlecruisers or smaller
|ShipSuggestion=HAC, Battlecruiser
|ShipSuggestion=HAC, Battlecruiser
|Rewards=  
|Rewards=  
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}}
}}


* Blitz: NOT possible (as of Aug YC124). Destroy ALL hostile ships (incl. the industrial) and the FTL Transmitter to have the mission complete. (see discussion page)
Destroy all hostile ships (incl. the industrial) in the initial spawn and the FTL Transmitter to complete the mission.
* Note: Standng loss of 0.24 from Minmatar Republic + 0.003 for ship destructions.
 
The reinforcement spawns are on an unknown timer. A Gnosis can clear the mission before they spawn.
 
No standing loss for destroying ships in the initial spawn. -0.003 Minmatar faction standing for destroying the reinforcement spawns.


=== Single Pocket ===
=== Single Pocket ===
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{{NPCTableHead|Initial Group, 10-25km}}
{{NPCTableHead|Initial Group, 10-25km}}
{{NPCTableRow|Cruiser|5-6|Freedom Patriot|note=Very strong, uses Turrets that deal exp and EM dmg, and uses heavy EM missiles.}}
{{NPCTableRow|Cruiser|5-6|Freedom Patriot|note=Very strong, uses Turrets that deal exp and EM dmg, and uses heavy EM missiles.}}
{{NPCTableRow|Structure|1|FTL Transmitter|trigger=Taking this structure to 10% armor triggers 3rd Reinforcement}}
{{NPCTableRow|Structure|1|FTL Transmitter}}
{{NPCTableRow|Sentry|1|Minmatar Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Minmatar Heavy Missile Battery}}
{{NPCTableRow|Industrial|1|Republic Courier|drop=Passengers}}
{{NPCTableRow|Industrial|1|Republic Courier|drop=Passengers}}
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{{NPCTableRow|Battleship|2|Republic Jarl/Pytara}}
{{NPCTableRow|Battleship|2|Republic Jarl/Pytara}}
|}
|}


=== Notes ===
=== Notes ===
* Structures do not drop loot.
* Structures do not drop loot.
* Scordite asteroids are present.
* Scordite asteroids are present.


== Loot ==
== Loot ==
This mission drops a tag for each ship killed, corresponding to its class and firepower. The following were obtained from a full sweep:<br>
This mission drops a tag for each ship killed in the reinforcement spawns, corresponding to its class and firepower. The following were obtained from a full sweep:<br>


Republic Fleet Captain Insignia I x2<br>
Republic Fleet Captain Insignia I x2<br>
Republic Fleet Commander Insignia I x2<br>
Republic Fleet Commander Insignia I x2<br>
Republic Fleet High Captain Insignia I x15<br>
Republic Fleet High Captain Insignia I x15<br>
Republic Fleet Private Insignia II x4<br>
Republic Fleet Private Insignia II x4<br>