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Each '''homefront operation''' requires a group of pilots covering specific roles from hacking to hauling. Be warned; unlike most other sites, homefront operations can be lost if your team fails to meet their set objective. | Each '''homefront operation''' requires a group of pilots covering specific roles from hacking to hauling. Be warned; unlike most other sites, homefront operations can be lost if your team fails to meet their set objective. | ||
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== Availability == <!-- Source: Hippla Tsero post on the uni forum --> | == Availability == <!-- Source: Hippla Tsero post on the uni forum --> | ||
− | There is a total of six (6) different types of Homefront Operations. Each type will have 4 different versions, depending on which empire space you are in. The only difference between the versions is the type of pirates you face in each site. The base mechanics are all the same. | + | There is a total of six (6) different types of Homefront Operations. Each type will have 4 different versions, depending on which empire space you are in (excepting the Abyssal Artifact Recovery, which is the same in all empires). The only difference between the versions is the type of pirates you face in each site. The base mechanics are all the same. |
− | * Emergency Aid | + | * [[Emergency Aid|Emergency Aid]] |
+ | ** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Emergency Aid - Clan Holding|Clan Holding]] | ||
** <span title="Gallente space">{{icon|gallente2}}</span>[[Emergency Aid - Automated Factory|Automated Factory]] | ** <span title="Gallente space">{{icon|gallente2}}</span>[[Emergency Aid - Automated Factory|Automated Factory]] | ||
− | |||
** <span title="Amarr space">{{icon|amarr2}}</span>[[Emergency Aid - Holy Mission|Holy Mission]] | ** <span title="Amarr space">{{icon|amarr2}}</span>[[Emergency Aid - Holy Mission|Holy Mission]] | ||
− | * Dread Assault | + | ** <span title="Caldari space">{{icon|caldari2}}</span>[[Emergency Aid - Convoy|Convoy]] |
+ | |||
+ | * [[Dread Assault|Dread Assault]] | ||
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Dread Assault - Cartel Racket|Cartel Racket]] | ** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Dread Assault - Cartel Racket|Cartel Racket]] | ||
** <span title="Gallente space">{{icon|gallente2}}</span>[[Dread Assault - Primacy Base|Primacy Base]] | ** <span title="Gallente space">{{icon|gallente2}}</span>[[Dread Assault - Primacy Base|Primacy Base]] | ||
− | * Raid | + | ** <span title="Amarr space">{{icon|amarr2}}</span>[[Dread Assault - Blood Raider Temple|Blood Raider Temple]] |
+ | ** <span title="Caldari space">{{icon|caldari2}}</span>[[Dread Assault - Occupied Industry|Occupied Industry]] | ||
+ | |||
+ | * [[Raid|Raid]] | ||
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Raid - Deserters Hideout|Deserters Hideout]] | ** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Raid - Deserters Hideout|Deserters Hideout]] | ||
** <span title="Gallente space">{{icon|gallente2}}</span>[[Raid - Narcotics Lab|Narcotics Lab]] | ** <span title="Gallente space">{{icon|gallente2}}</span>[[Raid - Narcotics Lab|Narcotics Lab]] | ||
− | * | + | ** <span title="Amarr space">{{icon|amarr2}}</span>[[Raid - Hall of Sacrifice|Hall of Sacrifice]] |
+ | ** <span title="Caldari space">{{icon|caldari2}}</span>[[Raid - Black Market|Black Market]] | ||
+ | |||
+ | * [[Suspicious Signal|Suspicious Signal]] | ||
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Suspicious Signal - Stop the Sabotage|Stop the Sabotage]] | ** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Suspicious Signal - Stop the Sabotage|Stop the Sabotage]] | ||
** <span title="Gallente space">{{icon|gallente2}}</span>[[Suspicious Signal - Stop the Siphon|Stop the Siphon]] | ** <span title="Gallente space">{{icon|gallente2}}</span>[[Suspicious Signal - Stop the Siphon|Stop the Siphon]] | ||
− | * Metaliminal Meteoroid | + | ** <span title="Amarr space">{{icon|amarr2}}</span>[[Suspicious Signal - Secure the Intel|Secure the Intel]] |
+ | ** <span title="Caldari space">{{icon|caldari2}}</span>[[Suspicious Signal - Block the Broadcast|Block the Broadcast]] | ||
+ | |||
+ | * [[Metaliminal Meteoroid|Metaliminal Meteoroid]] | ||
** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Metaliminal Meteoroid - Minmatar Mining|Minmatar Mining]] | ** <span title="Minmatar space">{{icon|minmatar2}}</span>[[Metaliminal Meteoroid - Minmatar Mining|Minmatar Mining]] | ||
** <span title="Gallente space">{{icon|gallente2}}</span>[[Metaliminal Meteoroid - Gallente Mining|Gallente Mining]] | ** <span title="Gallente space">{{icon|gallente2}}</span>[[Metaliminal Meteoroid - Gallente Mining|Gallente Mining]] | ||
− | * <span title=" | + | ** <span title="Amarr space">{{icon|amarr2}}</span>[[Metaliminal Meteoroid - Amarr Mining|Amarr Mining]] |
+ | ** <span title="Caldari space">{{icon|caldari2}}</span>[[Metaliminal Meteoroid - Caldari Mining|Caldari Mining]] | ||
+ | |||
+ | * [[Abyssal Artifact Recovery]] <!-- This target probably needs to be split and changed into a disambiguation page. After that this linking removed. Or not, my opportunities window had no sub-name for this site type. -- Evon R'al 15 june 2023 --> | ||
== Site summary == <!-- Source: Hippla Tsero post on the uni forum --> | == Site summary == <!-- Source: Hippla Tsero post on the uni forum --> | ||
=== Emergency Aid === | === Emergency Aid === | ||
− | + | Hostiles are attempting to destroy an allied target. Repair any damage and keep the enemy at bay long enough to secure the site. The hostile forces cannot be allowed to complete their objective. | |
− | |||
− | |||
=== Dread Assault === | === Dread Assault === | ||
− | + | An allied Dreadnought was dispatched to eliminate a target. Unfortunately, hostile forces are neutralizing its capacitor and preventing it from firing. Boost its charge, keep the enemy at bay, and the dread will take care of the rest. | |
− | |||
− | |||
− | |||
− | |||
− | |||
=== Raid === | === Raid === | ||
− | + | An enemy base has been found containing items your empire would like recovered. Tackle and destroy any hostile haulers that attempt to escape. Bring a hauler of your own to aid in retrieving the items from their smoldering wrecks. | |
− | |||
− | |||
− | |||
=== Suspicious Data === | === Suspicious Data === | ||
− | + | Your target is protected by an array of specialized emitters. While they're active, it is invulnerable. Hack the array to temporarily disable these defenses and give yourself a chance to take out the target. | |
=== Metaliminal Meteoroid=== | === Metaliminal Meteoroid=== | ||
− | + | An asteroid comprised of ore valuable to the war effort has slipped into Empire space. Your goal is to mine it out before it plunges back to Abyssal Deadspace. Be careful; hostile forces in the area will attempt to disrupt and delay your efforts. | |
− | |||
− | |||
=== Abyssal Artifact Recovery === | === Abyssal Artifact Recovery === | ||
− | + | Valuable artifacts buried within asteroids have emerged from Abyssal rifts. However, they aren't all that has made its way to the cluster. Break apart the asteroids and grab whatever you can before the dwellers of the Abyss overwhelm you. | |
− | |||
− | |||
− | |||
− | |||
− | |||
== See also == | == See also == |
Latest revision as of 18:54, 2 March 2024
Each homefront operation requires a group of pilots covering specific roles from hacking to hauling. Be warned; unlike most other sites, homefront operations can be lost if your team fails to meet their set objective.
Goal
The goal of these sites is to bring new and experienced capsuleers together to do new activities, help to establish social connections and introduce fleet gameplay.
Sites are located in empire owned High Security systems, mostly focused around trade hubs or Career Agent systems.
The enemies, narrative, and specific goals of a site are dependent on which empire's space it is found within.
Some sites introduce hostiles hailing from new traitorous corporations, splintering away from their empire.
Availability
There is a total of six (6) different types of Homefront Operations. Each type will have 4 different versions, depending on which empire space you are in (excepting the Abyssal Artifact Recovery, which is the same in all empires). The only difference between the versions is the type of pirates you face in each site. The base mechanics are all the same.
Site summary
Emergency Aid
Hostiles are attempting to destroy an allied target. Repair any damage and keep the enemy at bay long enough to secure the site. The hostile forces cannot be allowed to complete their objective.
Dread Assault
An allied Dreadnought was dispatched to eliminate a target. Unfortunately, hostile forces are neutralizing its capacitor and preventing it from firing. Boost its charge, keep the enemy at bay, and the dread will take care of the rest.
Raid
An enemy base has been found containing items your empire would like recovered. Tackle and destroy any hostile haulers that attempt to escape. Bring a hauler of your own to aid in retrieving the items from their smoldering wrecks.
Suspicious Data
Your target is protected by an array of specialized emitters. While they're active, it is invulnerable. Hack the array to temporarily disable these defenses and give yourself a chance to take out the target.
Metaliminal Meteoroid
An asteroid comprised of ore valuable to the war effort has slipped into Empire space. Your goal is to mine it out before it plunges back to Abyssal Deadspace. Be careful; hostile forces in the area will attempt to disrupt and delay your efforts.
Abyssal Artifact Recovery
Valuable artifacts buried within asteroids have emerged from Abyssal rifts. However, they aren't all that has made its way to the cluster. Break apart the asteroids and grab whatever you can before the dwellers of the Abyss overwhelm you.
See also
- EVE University forum post: Homefront Operations - first insights by Hippla Tsero (15 June 2023)
- EVE University forum post: GUIDE Homefront Operations - General Guide and Feedback by Sakura Kazu (17 June 2023)
- Viridian expansion notes