Difference between revisions of "Template:GetSkillMult"

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(Added new ore reprocessing skills, and made Industrial Reconfiguration changes ("Capital Industrial Reconfiguration" skill replaces "Industrial Reconfiguration", and a new "Industrial Reconfiguration" skill added with different multiplier than previous skill of same name) per December 2021, version 19.11 patch)
(Correct mutiplier.)
(23 intermediate revisions by 4 users not shown)
Line 43: Line 43:
 
  | Mining Drone Specialization = 5x
 
  | Mining Drone Specialization = 5x
 
  | Minmatar Drone Specialization = 5x
 
  | Minmatar Drone Specialization = 5x
 +
| Mutated Drone Specialization = 6x
 
  | Repair Drone Operation = 3x
 
  | Repair Drone Operation = 3x
 
  | Salvage Drone Operation = 4x
 
  | Salvage Drone Operation = 4x
Line 85: Line 86:
 
  | Capital Beam Laser Specialization = 10x
 
  | Capital Beam Laser Specialization = 10x
 
  | Capital Blaster Specialization = 10x
 
  | Capital Blaster Specialization = 10x
| Capital Disintegrator Specialization = 10x
 
 
  | Capital Energy Turret = 7x
 
  | Capital Energy Turret = 7x
 
  | Capital Hybrid Turret = 7x
 
  | Capital Hybrid Turret = 7x
Line 93: Line 93:
 
  | Capital Railgun Specialization = 10x
 
  | Capital Railgun Specialization = 10x
 
  | Controlled Bursts = 2x
 
  | Controlled Bursts = 2x
 +
| Disruptive Lance Operation = 14x
 
  | Doomsday Operation = 14x
 
  | Doomsday Operation = 14x
 
  | Doomsday Rapid Firing = 14x
 
  | Doomsday Rapid Firing = 14x
Line 150: Line 151:
 
  | Command Burst Specialist = 6x
 
  | Command Burst Specialist = 6x
 
  | Fleet Command = 12x
 
  | Fleet Command = 12x
 +
| Fleet Compression Logistics = 4x
 +
| Fleet Coordination = 8x
 +
| Fleet Formations = 5x
 
  | Information Command = 2x
 
  | Information Command = 2x
 
  | Information Command Specialist = 5x
 
  | Information Command Specialist = 5x
Line 191: Line 195:
 
  | Acceleration Control = 4x
 
  | Acceleration Control = 4x
 
  | Afterburner = 1x
 
  | Afterburner = 1x
 +
| Capital Jump Portal Generation = 14x
 +
| Capital Micro Jump Drive Operation = 14x
 
  | Cynosural Field Theory = 5x
 
  | Cynosural Field Theory = 5x
 
  | Evasive Maneuvering = 2x
 
  | Evasive Maneuvering = 2x
Line 207: Line 213:
 
  | Cloning Facility Operation = 10x
 
  | Cloning Facility Operation = 10x
 
  | Cybernetics = 3x
 
  | Cybernetics = 3x
 +
| Elite Infomorph Psychology = 12x
 
  | Infomorph Psychology = 1x
 
  | Infomorph Psychology = 1x
 
  | Infomorph Synchronizing = 2x
 
  | Infomorph Synchronizing = 2x
Line 218: Line 225:
 
  | Remote Sensing = 1x
 
  | Remote Sensing = 1x
 
<!--------- SKILL GROUP: Production ---------->
 
<!--------- SKILL GROUP: Production ---------->
 +
| Advanced Capital Ship Construction = 16x
 
  | Advanced Industrial Ship Construction = 3x
 
  | Advanced Industrial Ship Construction = 3x
 
  | Advanced Industry = 3x
 
  | Advanced Industry = 3x
Line 233: Line 241:
 
  | Abyssal Ore Processing = 12x
 
  | Abyssal Ore Processing = 12x
 
  | Advanced Mass Reactions = 8x
 
  | Advanced Mass Reactions = 8x
| Arkonor Processing = 4x
 
 
  | Astrogeology = 3x
 
  | Astrogeology = 3x
| Bezdnacine Processing = 4x
 
| Bistot Processing = 4x
 
 
  | Capital Industrial Reconfiguration = 8x
 
  | Capital Industrial Reconfiguration = 8x
 +
| Capital Shipboard Compression Technology = 3x
 
  | Coherent Ore Processing = 6x
 
  | Coherent Ore Processing = 6x
 
  | Common Moon Ore Processing = 5x
 
  | Common Moon Ore Processing = 5x
 
  | Complex Ore Processing = 11x
 
  | Complex Ore Processing = 11x
| Crokite Processing = 4x
 
| Dark Ochre Processing = 3x
 
 
  | Deep Core Mining = 6x
 
  | Deep Core Mining = 6x
 
  | Exceptional Moon Ore Processing = 8x
 
  | Exceptional Moon Ore Processing = 8x
 
  | Gas Cloud Harvesting = 1x
 
  | Gas Cloud Harvesting = 1x
  | Gneiss Processing = 3x
+
  | Gas Decompression Efficiency = 2x
| Hedbergite Processing = 3x
 
| Hemorphite Processing = 2x
 
 
  | Ice Harvesting = 1x
 
  | Ice Harvesting = 1x
 
  | Ice Processing = 5x
 
  | Ice Processing = 5x
 
  | Industrial Reconfiguration = 4x
 
  | Industrial Reconfiguration = 4x
| Jaspet Processing = 2x
 
| Kernite Processing = 2x
 
 
  | Mass Reactions = 2x
 
  | Mass Reactions = 2x
  | Mercoxit Processing = 5x
+
  | Mercoxit Ore Processing = 5x
 
  | Mining = 1x
 
  | Mining = 1x
 
  | Mining Upgrades = 4x
 
  | Mining Upgrades = 4x
| Omber Processing = 2x
 
| Plagioclase Processing = 1x
 
| Pyroxeres Processing = 1x
 
| Rakovene Processing = 4x
 
 
  | Rare Moon Ore Processing = 7x
 
  | Rare Moon Ore Processing = 7x
 
  | Reactions = 1x
 
  | Reactions = 1x
Line 268: Line 264:
 
  | Reprocessing = 1x
 
  | Reprocessing = 1x
 
  | Salvaging = 3x
 
  | Salvaging = 3x
| Scordite Processing = 1x
 
 
  | Scrapmetal Processing = 5x
 
  | Scrapmetal Processing = 5x
 +
| Shipboard Compression Technology = 3x
 
  | Simple Ore Processing = 3x
 
  | Simple Ore Processing = 3x
| Spodumain Processing = 3x
 
| Talassonite Processing = 4x
 
 
  | Ubiquitous Moon Ore Processing = 4x
 
  | Ubiquitous Moon Ore Processing = 4x
 
  | Uncommon Moon Ore Processing = 6x
 
  | Uncommon Moon Ore Processing = 6x
 
  | Variegated Ore Processing = 9x
 
  | Variegated Ore Processing = 9x
| Veldspar Processing = 1x
 
 
<!--------- SKILL GROUP: Rigging ---------->
 
<!--------- SKILL GROUP: Rigging ---------->
 
  | Armor Rigging = 3x
 
  | Armor Rigging = 3x
Line 321: Line 314:
 
  | Minmatar Starship Engineering = 5x
 
  | Minmatar Starship Engineering = 5x
 
  | Molecular Engineering = 5x
 
  | Molecular Engineering = 5x
 +
| Mutagenic Stabilization = 2x
 
  | Nanite Engineering = 5x
 
  | Nanite Engineering = 5x
 
  | Nuclear Physics = 5x
 
  | Nuclear Physics = 5x
Line 339: Line 333:
 
  | Triglavian Quantum Engineering = 5x
 
  | Triglavian Quantum Engineering = 5x
 
  | Upwell Encryption Methods = 5x
 
  | Upwell Encryption Methods = 5x
 +
| Upwell Starship Engineering = 5x
 
  | Yan Jung Technology = 5x
 
  | Yan Jung Technology = 5x
 +
<!--------- SKILL GROUP: Sequencing ---------->
 +
| Advanced Induction Efficiency = 5x
 +
| Advanced Studio Management = 5x
 +
| Basic Induction = 1x
 +
| Batch Sequencing = 3x
 +
| Hub Algorithm Optimization = 5x
 +
| Hub Promotion = 1x
 +
| Induction Efficiency = 3x
 +
| Industrial Sequencing = 9x
 +
| Mass Sequencing = 6x
 +
| Multi-thread Sequencing = 6x
 +
| Paragon Relations = 3x
 +
| Parallel Sequencing = 2x
 +
| Peak Induction Acceleration = 8x
 +
| Studio Management = 2x
 
<!--------- SKILL GROUP: Shields ---------->
 
<!--------- SKILL GROUP: Shields ---------->
 
  | Capital Shield Emission Systems = 10x
 
  | Capital Shield Emission Systems = 10x
Line 374: Line 384:
 
  | Amarr Freighter = 10x
 
  | Amarr Freighter = 10x
 
  | Amarr Frigate = 2x
 
  | Amarr Frigate = 2x
  | Amarr Industrial = 4x
+
  | Amarr Hauler = 4x
 
  | Amarr Strategic Cruiser = 5x
 
  | Amarr Strategic Cruiser = 5x
 
  | Amarr Tactical Destroyer = 3x
 
  | Amarr Tactical Destroyer = 3x
Line 388: Line 398:
 
  | Caldari Freighter = 10x
 
  | Caldari Freighter = 10x
 
  | Caldari Frigate = 2x
 
  | Caldari Frigate = 2x
  | Caldari Industrial = 4x
+
  | Caldari Hauler = 4x
 
  | Caldari Strategic Cruiser = 5x
 
  | Caldari Strategic Cruiser = 5x
 
  | Caldari Tactical Destroyer = 3x
 
  | Caldari Tactical Destroyer = 3x
Line 412: Line 422:
 
  | Gallente Freighter = 10x
 
  | Gallente Freighter = 10x
 
  | Gallente Frigate = 2x
 
  | Gallente Frigate = 2x
  | Gallente Industrial = 4x
+
  | Gallente Hauler = 4x
 
  | Gallente Strategic Cruiser = 5x
 
  | Gallente Strategic Cruiser = 5x
 
  | Gallente Tactical Destroyer = 3x
 
  | Gallente Tactical Destroyer = 3x
Line 422: Line 432:
 
  | Interdictors = 5x
 
  | Interdictors = 5x
 
  | Jump Freighters = 14x
 
  | Jump Freighters = 14x
 +
| Lancer Dreadnoughts = x16
 
  | Logistics Cruisers = 6x
 
  | Logistics Cruisers = 6x
 
  | Logistics Frigates = 4x
 
  | Logistics Frigates = 4x
Line 435: Line 446:
 
  | Minmatar Freighter = 10x
 
  | Minmatar Freighter = 10x
 
  | Minmatar Frigate = 2x
 
  | Minmatar Frigate = 2x
  | Minmatar Industrial = 4x
+
  | Minmatar Hauler = 4x
 
  | Minmatar Strategic Cruiser = 5x
 
  | Minmatar Strategic Cruiser = 5x
 
  | Minmatar Tactical Destroyer = 3x
 
  | Minmatar Tactical Destroyer = 3x
 
  | Minmatar Titan = 16x
 
  | Minmatar Titan = 16x
 
  | ORE Freighter = 9x
 
  | ORE Freighter = 9x
  | ORE Industrial = 4x
+
  | ORE Hauler = 4x
 
  | Precursor Battlecruiser = 6x
 
  | Precursor Battlecruiser = 6x
 
  | Precursor Battleship = 8x
 
  | Precursor Battleship = 8x
Line 450: Line 461:
 
  | Spaceship Command = 1x
 
  | Spaceship Command = 1x
 
  | Transport Ships = 6x
 
  | Transport Ships = 6x
 +
| Upwell Hauler = 4x
 +
| Upwell Freighter = 10x
 
<!--------- SKILL GROUP: Structure Management ---------->
 
<!--------- SKILL GROUP: Structure Management ---------->
 
  | Anchoring = 3x
 
  | Anchoring = 3x
Line 490: Line 503:
 
  | Accounting = 3x
 
  | Accounting = 3x
 
  | Advanced Broker Relations  = 3x
 
  | Advanced Broker Relations  = 3x
 +
| Advanced Contracting = 10x
 
  | Broker Relations = 2x
 
  | Broker Relations = 2x
 
  | Contracting = 1x
 
  | Contracting = 1x

Revision as of 12:50, 9 August 2024

Template documentation (for the above template, sometimes hidden or invisible)

This template gives the training time multiplier of any skill, in the in-game form (e.g. 1x, 5x, etc). Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.

This template feeds the more general {{Sk}} template; in most cases, it's recommended that you use {{Sk}} to link to skills, as it has more options and is easier to use.

Syntax

{{GetSkillMult | skill }}
skill
The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e. Gallente Strategic Cruiser, not Gallente strategic cruiser).

Examples

{{GetSkillMult|Mechanics}} gives 1x
{{GetSkillMult|Gallente Battleship}} gives 8x
{{GetSkillMult|Wabbit-Hunting}} gives Wabbit-Hunting

See also

  • {{GetSkillLink}} and {{GetSkillPrice}}, and {{GetSkillAlpha}}: very similar templates for the skill page link, the NPC-seeded skillbook price, and the max skill level for Alpha clones.
  • {{Sk}} and {{Skill}}, the primary users of this template.

Development notes

This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as {{GetSkillLink}} and {{GetSkillPrice}}). If skills are merely moved from one group to another, all the links (generated with, for instance, {{Sk}}) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them.
The skill information was last updated for: Version 22.01 - Equinox (11 June 2024).
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