Difference between revisions of "Template:GetSkillMult"

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m (Add skills "Fleet Compression Logistics", "Fleet Coordination" and "Fleet Formations".)
(Correct mutiplier.)
 
(12 intermediate revisions by 2 users not shown)
Line 86: Line 86:
 
  | Capital Beam Laser Specialization = 10x
 
  | Capital Beam Laser Specialization = 10x
 
  | Capital Blaster Specialization = 10x
 
  | Capital Blaster Specialization = 10x
| Capital Disintegrator Specialization = 10x
 
 
  | Capital Energy Turret = 7x
 
  | Capital Energy Turret = 7x
 
  | Capital Hybrid Turret = 7x
 
  | Capital Hybrid Turret = 7x
Line 94: Line 93:
 
  | Capital Railgun Specialization = 10x
 
  | Capital Railgun Specialization = 10x
 
  | Controlled Bursts = 2x
 
  | Controlled Bursts = 2x
 +
| Disruptive Lance Operation = 14x
 
  | Doomsday Operation = 14x
 
  | Doomsday Operation = 14x
 
  | Doomsday Rapid Firing = 14x
 
  | Doomsday Rapid Firing = 14x
Line 195: Line 195:
 
  | Acceleration Control = 4x
 
  | Acceleration Control = 4x
 
  | Afterburner = 1x
 
  | Afterburner = 1x
 +
| Capital Jump Portal Generation = 14x
 +
| Capital Micro Jump Drive Operation = 14x
 
  | Cynosural Field Theory = 5x
 
  | Cynosural Field Theory = 5x
 
  | Evasive Maneuvering = 2x
 
  | Evasive Maneuvering = 2x
Line 223: Line 225:
 
  | Remote Sensing = 1x
 
  | Remote Sensing = 1x
 
<!--------- SKILL GROUP: Production ---------->
 
<!--------- SKILL GROUP: Production ---------->
 +
| Advanced Capital Ship Construction = 16x
 
  | Advanced Industrial Ship Construction = 3x
 
  | Advanced Industrial Ship Construction = 3x
 
  | Advanced Industry = 3x
 
  | Advanced Industry = 3x
Line 246: Line 249:
 
  | Deep Core Mining = 6x
 
  | Deep Core Mining = 6x
 
  | Exceptional Moon Ore Processing = 8x
 
  | Exceptional Moon Ore Processing = 8x
| Fleet Compression Logistics = 4x
 
 
  | Gas Cloud Harvesting = 1x
 
  | Gas Cloud Harvesting = 1x
 
  | Gas Decompression Efficiency = 2x
 
  | Gas Decompression Efficiency = 2x
Line 312: Line 314:
 
  | Minmatar Starship Engineering = 5x
 
  | Minmatar Starship Engineering = 5x
 
  | Molecular Engineering = 5x
 
  | Molecular Engineering = 5x
 +
| Mutagenic Stabilization = 2x
 
  | Nanite Engineering = 5x
 
  | Nanite Engineering = 5x
 
  | Nuclear Physics = 5x
 
  | Nuclear Physics = 5x
Line 330: Line 333:
 
  | Triglavian Quantum Engineering = 5x
 
  | Triglavian Quantum Engineering = 5x
 
  | Upwell Encryption Methods = 5x
 
  | Upwell Encryption Methods = 5x
 +
| Upwell Starship Engineering = 5x
 
  | Yan Jung Technology = 5x
 
  | Yan Jung Technology = 5x
 +
<!--------- SKILL GROUP: Sequencing ---------->
 +
| Advanced Induction Efficiency = 5x
 +
| Advanced Studio Management = 5x
 +
| Basic Induction = 1x
 +
| Batch Sequencing = 3x
 +
| Hub Algorithm Optimization = 5x
 +
| Hub Promotion = 1x
 +
| Induction Efficiency = 3x
 +
| Industrial Sequencing = 9x
 +
| Mass Sequencing = 6x
 +
| Multi-thread Sequencing = 6x
 +
| Paragon Relations = 3x
 +
| Parallel Sequencing = 2x
 +
| Peak Induction Acceleration = 8x
 +
| Studio Management = 2x
 
<!--------- SKILL GROUP: Shields ---------->
 
<!--------- SKILL GROUP: Shields ---------->
 
  | Capital Shield Emission Systems = 10x
 
  | Capital Shield Emission Systems = 10x
Line 413: Line 432:
 
  | Interdictors = 5x
 
  | Interdictors = 5x
 
  | Jump Freighters = 14x
 
  | Jump Freighters = 14x
 +
| Lancer Dreadnoughts = x16
 
  | Logistics Cruisers = 6x
 
  | Logistics Cruisers = 6x
 
  | Logistics Frigates = 4x
 
  | Logistics Frigates = 4x
Line 441: Line 461:
 
  | Spaceship Command = 1x
 
  | Spaceship Command = 1x
 
  | Transport Ships = 6x
 
  | Transport Ships = 6x
 +
| Upwell Hauler = 4x
 +
| Upwell Freighter = 10x
 
<!--------- SKILL GROUP: Structure Management ---------->
 
<!--------- SKILL GROUP: Structure Management ---------->
 
  | Anchoring = 3x
 
  | Anchoring = 3x

Latest revision as of 12:50, 9 August 2024

Template documentation (for the above template, sometimes hidden or invisible)

This template gives the training time multiplier of any skill, in the in-game form (e.g. 1x, 5x, etc). Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.

This template feeds the more general {{Sk}} template; in most cases, it's recommended that you use {{Sk}} to link to skills, as it has more options and is easier to use.

Syntax

{{GetSkillMult | skill }}
skill
The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e. Gallente Strategic Cruiser, not Gallente strategic cruiser).

Examples

{{GetSkillMult|Mechanics}} gives 1x
{{GetSkillMult|Gallente Battleship}} gives 8x
{{GetSkillMult|Wabbit-Hunting}} gives Wabbit-Hunting

See also

  • {{GetSkillLink}} and {{GetSkillPrice}}, and {{GetSkillAlpha}}: very similar templates for the skill page link, the NPC-seeded skillbook price, and the max skill level for Alpha clones.
  • {{Sk}} and {{Skill}}, the primary users of this template.

Development notes

This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as {{GetSkillLink}} and {{GetSkillPrice}}). If skills are merely moved from one group to another, all the links (generated with, for instance, {{Sk}}) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them.
The skill information was last updated for: Version 22.01 - Equinox (11 June 2024).
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