Difference between revisions of "Spy Games"

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(Added a new strategy, structures, cargo, tactics, reward, omitted needless words, tips and messages)
 
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<noinclude>
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<noinclude>{{NPCTableCSS}} {{GuristasEpicArcNav|chapter 3b}}</noinclude>
Guristas epic arc - [[Smash and Grab]]<br>
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{{Missiondetails
Chapter 3 - [[Smash and Grab/Chapter 3: Internal Security (Kori Path)|Internal Security (Kori Path)]]<br>
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|Level= 3
Previous mission: [[Foxfire]]</noinclude>
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|Type= Security
 
 
{{Template:Missiondetails
 
|Level=
 
|Type= Encounter
 
 
|Objective= Retrieve 1x Correspondence Log KL-513 (0.5 m3)
 
|Objective= Retrieve 1x Correspondence Log KL-513 (0.5 m3)
 
|Faction1= Caldari State
 
|Faction1= Caldari State
Line 15: Line 11:
 
|ShipSizeLimit= T1 Destroyer, Frigates
 
|ShipSizeLimit= T1 Destroyer, Frigates
 
|ShipSuggestion= Interceptor
 
|ShipSuggestion= Interceptor
|Rewards= Gila 1 Run BPC + +30% Guristas Faction Standing
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|Rewards= +30% Guristas Faction Standing + Gila 1 Run BPC
|Extra=Caldari Standing loss; Tractor Beam I for pulling Cargo Container out of Forcefield
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|Extra= 2.4% Caldari State Faction Standing loss; Tractor Beam I and 25 km range weapon for pulling Cargo Container out of Forcefield
 
}}
 
}}
 
 
{{MissionBriefing
 
{{MissionBriefing
 
|Lt. Kipo will never be the same again. He was my best operative, my closest lieutenant, and the best pirate under my command. He is a shell of a man, a mutilated sack of meat, nearly useless as a soldier. I'll have to take care of him, one way or the other…  
 
|Lt. Kipo will never be the same again. He was my best operative, my closest lieutenant, and the best pirate under my command. He is a shell of a man, a mutilated sack of meat, nearly useless as a soldier. I'll have to take care of him, one way or the other…  
  
In the meantime, Kori must pay. I know he's a traitor and has been working for the Caldari Navy. What I don't have is proof, however. Lt. Kipo, though he is mostly unintelligible at this point, was able to form a coherent sentence or two. And that dumb bastard Irichi told him of some of Kori's future plans. Looks like Kori is sending our old friend Eroma to meet with the Navy very soon, and Eralen has a special transponder to get through the tough Navy security. Your mission is to ambush Eralen, grab the transponder, and enter the Caldari base. Once you have this Caldari Navy Overlay Transponder, the Navy ships won't hassle you. I think. I'm looking for a special dossier, Correspondence Log KL-513. That should be everything I need to blackmail Kori and get him out of the Guristas. }}
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In the meantime, Kori must pay. I know he's a traitor and has been working for the Caldari Navy. What I don't have is proof, however. Lt. Kipo, though he is mostly unintelligible at this point, was able to form a coherent sentence or two. And that dumb bastard Irichi told him of some of Kori's future plans. Looks like Kori is sending our old friend Eroma to meet with the Navy very soon, and Eralen has a special transponder to get through the tough Navy security. Your mission is to ambush Eralen, grab the transponder, and enter the Caldari base. Once you have this Caldari Navy Overlay Transponder, the Navy ships won't hassle you. I think. I'm looking for a special dossier, Correspondence Log KL-513. That should be everything I need to blackmail Kori and get him out of the Guristas.
 +
}}
 +
Gated deadspace pockets are one jump away in AJCJ-1.
  
Deadspace pockets are one jump away in AJCJ-1.
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'''Blitz:''' kill Eroma Eralen, take Acceleration Gate then another Acceleration Gate. Arc around to the opposite side of the Forcefield, destroy the Caldari Bunker with a 16 km range weapon and Tractor Beam the Correspondence Log KL-513 Cargo Container.
  
'''Blitz:''' kill Eroma Eralen, take Acceleration Gate then another Acceleration Gate. If you have a Tractor Beam, arc around to the opposite side of the Forcefield, destroy the Caldari Bunker and Tractor Beam the Correspondence Log KL-513 Cargo Container.
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'''Alternative Blitz:''' kill Eroma Eralen, loot the Caldari Navy Overlay Transponder, take Acceleration Gate then another Acceleration Gate. Approach the Caldari Bunker, destroy each wave as it spawns and then destroy the 150 HP/s regenerating Forcefield.
  
 
Tips:
 
Tips:
* Orbit Eroma Eralen at 3km to avoid damage
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* Orbit Eroma Eralen at 3 km to avoid damage
 
* If you don't attack the friendly ships, they won't attack you
 
* If you don't attack the friendly ships, they won't attack you
 
* Caldari Bunker reinforcement waves spawn as you approach the Caldari Bunker
 
* Caldari Bunker reinforcement waves spawn as you approach the Caldari Bunker
* Without a Tractor Beam, destroy each wave as it spawns and then destroy the 150HP/s regenerating Forcefield
 
 
* All Caldari Bunker reinforcement waves will spawn when you attack the Caldari Bunker
 
* All Caldari Bunker reinforcement waves will spawn when you attack the Caldari Bunker
* Enemy ships can't pass through the Forcefield
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* Enemy ships can't pass through the Forcefield (unless you encounter a bug where all ships can pass through the Forcefield)
 
* Caldari Bunker drops two Cargo Containers: one has ammo and the other the Correspondence Log KL-513
 
* Caldari Bunker drops two Cargo Containers: one has ammo and the other the Correspondence Log KL-513
 +
* You will lose 2.4% Caldari State Faction Standing when you destroy the Caldari Bunker (Note: Also lost standing for destroying the forcefield AND NOT the bunker)
  
===Warp in===
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=== Warp-in ===
 
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{{MessageBox|Agent Conversation about Eroma Eralen
{{MessageBox|Message from Cilis Leglise
 
 
|There's Kori's agent, Eroma Eralen. Take him out and grab his Caldari Navy Overlay Transponder. With that item in tow, you'll be able to get past the Caldari guards in the next part of this deadspace pocket. They will think you're Eroma. Be careful, though: Eroma is a wild card, and there's no telling what he'll do.
 
|There's Kori's agent, Eroma Eralen. Take him out and grab his Caldari Navy Overlay Transponder. With that item in tow, you'll be able to get past the Caldari guards in the next part of this deadspace pocket. They will think you're Eroma. Be careful, though: Eroma is a wild card, and there's no telling what he'll do.
|collapsed=yes}}
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|collapsed= yes}}
  
{{MessageBox|Message when approaching Eroma Eralen
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{{MessageBox|Eroma Eralen
 
|Good to see you again, capsuleer. I knew we'd meet again. You caught me without my smoke and mirrors. Guess I'll have to take you out the old-fashioned way.
 
|Good to see you again, capsuleer. I knew we'd meet again. You caught me without my smoke and mirrors. Guess I'll have to take you out the old-fashioned way.
|collapsed=yes}}
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|collapsed= yes}}
  
{{MessageBox|Message after killing Eroma Eralen
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{{MessageBox|Eroma Eralen
 
|I've been bested. You'll make a fine Gurista one day, capsuleer. I think it's about time I retire from flying. Thank you for giving me a glorious end to my career…  
 
|I've been bested. You'll make a fine Gurista one day, capsuleer. I think it's about time I retire from flying. Thank you for giving me a glorious end to my career…  
|collapsed=yes}}
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|collapsed= yes}}
  
 
{{NPCTableHead|Entry defender}}
 
{{NPCTableHead|Entry defender}}
{{NPCTableRow|Battlecruiser|1|Eroma Eralen|cargo=Caldari Navy Overlay Transponder}}
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{{NPCTableRow|Battlecruiser|1|Eroma Eralen|cargo= Caldari Navy Overlay Transponder}}
 
|}
 
|}
  
 
{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note=Requires Caldari Navy Overlay Transponder}}
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{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Requires Caldari Navy Overlay Transponder}}
 
|}
 
|}
  
===Room 1===
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=== Room 1 ===
 
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{{MessageBox|Hold for Security
{{MessageBox|Message on Acceleration Gate approach
 
 
|Please hold while we scan for your identification.
 
|Please hold while we scan for your identification.
  
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You are free to enter
 
You are free to enter
|collapsed=yes}}
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|collapsed= yes}}
  
 
{{NPCTableHead|Entry defender}}
 
{{NPCTableHead|Entry defender}}
{{NPCTableRow|Friendly Frigate|31|Frigate|note=Friendly due to Caldari Navy Overlay Transponder}}
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{{NPCTableRow|Friendly Frigate|31|Frigate|note= Friendly due to Caldari Navy Overlay Transponder}}
{{NPCTableRow|Friendly Cruiser|4|Cruiser|note=Friendly due to Caldari Navy Overlay Transponder}}
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{{NPCTableRow|Friendly Cruiser|4|Cruiser|note= Friendly due to Caldari Navy Overlay Transponder}}
 
|}
 
|}
  
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|}
 
|}
  
===Room 2===
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=== Room 2 ===
 
 
 
{{NPCTableHead|Caldari Bunker reinforcement waves}}
 
{{NPCTableHead|Caldari Bunker reinforcement waves}}
 
{{NPCTableSeparator|Alpha}}
 
{{NPCTableSeparator|Alpha}}
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{{NPCTableHead|Structures}}
 
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Forcefield|note=Regenerates 150HP/s}}
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{{NPCTableRow|Structure|1|Forcefield|note= Regenerates 150HP/s}}
{{NPCTableRow|Structure|1|Caldari Bunker|cargo=Correspondence Log KL-513 and ammo in two separate Cargo Containers}}
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{{NPCTableRow|Structure|1|Caldari Bunker|cargo= Correspondence Log KL-513 and ammo in two separate Cargo Containers}}
 
|}
 
|}
  
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This feud is between us Guristas; you have your own battles to fight. So fly well, egger. Maybe we'll work together again someday.  
 
This feud is between us Guristas; you have your own battles to fight. So fly well, egger. Maybe we'll work together again someday.  
|collapsed=yes}}
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|collapsed= yes}}
  
 
<noinclude>
 
<noinclude>
[[Category:Mission_reports]]
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[[Category:Epic arc missions]]
{{NPCTableCSS}}
 
 
</noinclude>
 
</noinclude>

Latest revision as of 23:36, 24 August 2024


Level 3
Type Security
Objective Retrieve 1x Correspondence Log KL-513 (0.5 m3)
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship size limit T1 Destroyer, Frigates
Ship suggestion Interceptor
Rewards +30% Guristas Faction Standing + Gila 1 Run BPC
Extra 2.4% Caldari State Faction Standing loss; Tractor Beam I and 25 km range weapon for pulling Cargo Container out of Forcefield
Mission briefing
Lt. Kipo will never be the same again. He was my best operative, my closest lieutenant, and the best pirate under my command. He is a shell of a man, a mutilated sack of meat, nearly useless as a soldier. I'll have to take care of him, one way or the other…

In the meantime, Kori must pay. I know he's a traitor and has been working for the Caldari Navy. What I don't have is proof, however. Lt. Kipo, though he is mostly unintelligible at this point, was able to form a coherent sentence or two. And that dumb bastard Irichi told him of some of Kori's future plans. Looks like Kori is sending our old friend Eroma to meet with the Navy very soon, and Eralen has a special transponder to get through the tough Navy security. Your mission is to ambush Eralen, grab the transponder, and enter the Caldari base. Once you have this Caldari Navy Overlay Transponder, the Navy ships won't hassle you. I think. I'm looking for a special dossier, Correspondence Log KL-513. That should be everything I need to blackmail Kori and get him out of the Guristas.

Gated deadspace pockets are one jump away in AJCJ-1.

Blitz: kill Eroma Eralen, take Acceleration Gate then another Acceleration Gate. Arc around to the opposite side of the Forcefield, destroy the Caldari Bunker with a 16 km range weapon and Tractor Beam the Correspondence Log KL-513 Cargo Container.

Alternative Blitz: kill Eroma Eralen, loot the Caldari Navy Overlay Transponder, take Acceleration Gate then another Acceleration Gate. Approach the Caldari Bunker, destroy each wave as it spawns and then destroy the 150 HP/s regenerating Forcefield.

Tips:

  • Orbit Eroma Eralen at 3 km to avoid damage
  • If you don't attack the friendly ships, they won't attack you
  • Caldari Bunker reinforcement waves spawn as you approach the Caldari Bunker
  • All Caldari Bunker reinforcement waves will spawn when you attack the Caldari Bunker
  • Enemy ships can't pass through the Forcefield (unless you encounter a bug where all ships can pass through the Forcefield)
  • Caldari Bunker drops two Cargo Containers: one has ammo and the other the Correspondence Log KL-513
  • You will lose 2.4% Caldari State Faction Standing when you destroy the Caldari Bunker (Note: Also lost standing for destroying the forcefield AND NOT the bunker)

Warp-in

Agent Conversation about Eroma Eralen
There's Kori's agent, Eroma Eralen. Take him out and grab his Caldari Navy Overlay Transponder. With that item in tow, you'll be able to get past the Caldari guards in the next part of this deadspace pocket. They will think you're Eroma. Be careful, though: Eroma is a wild card, and there's no telling what he'll do.
Eroma Eralen
Good to see you again, capsuleer. I knew we'd meet again. You caught me without my smoke and mirrors. Guess I'll have to take you out the old-fashioned way.
Eroma Eralen
I've been bested. You'll make a fine Gurista one day, capsuleer. I think it's about time I retire from flying. Thank you for giving me a glorious end to my career…


Entry defender
WD EWAR L


Battlecruiser 1 x Battlecruiser Eroma Eralen Caldari Navy Overlay Transponder


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Requires Caldari Navy Overlay Transponder

Room 1

Hold for Security
Please hold while we scan for your identification.


Vessel registered as Eroma Eralen

AKA Smoke and Mirrors
AKA Rabbit Foot
AKA Sergeant Paken Isurada, 3rd Battalion, 8th Regiment, Caldari Navy


You are free to enter


Entry defender
WD EWAR L


Frigate 31 x Friendly Frigate Frigate Friendly due to Caldari Navy Overlay Transponder
Cruiser 4 x Friendly Cruiser Cruiser Friendly due to Caldari Navy Overlay Transponder


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate

Room 2

Caldari Bunker reinforcement waves
WD EWAR L
Alpha
Frigate 5 x Frigate Frigate
Bravo
Frigate 5 x Frigate Frigate
Charlie
Frigate 5 x Frigate Frigate
Delta
Frigate 5 x Frigate Frigate
Echo
Frigate 5 x Frigate Frigate
Foxtrot
Frigate 5 x Frigate Frigate
Golf
Frigate 4 x Frigate Frigate
Hotel
Frigate 4 x Frigate Frigate
India
Frigate 4 x Frigate Frigate
Juliet
Frigate 4 x Frigate Frigate
Kilo
Frigate 4 x Frigate Frigate
Lima
Frigate 4 x Frigate Frigate
Mike
Destroyer 3 x Destroyer Destroyer
November
Destroyer 3 x Destroyer Destroyer
Oscar
Destroyer 3 x Destroyer Destroyer
Quebec
Cruiser 1 x Cruiser Cruiser
Romeo
Cruiser 1 x Cruiser Cruiser
Sierra
Cruiser 1 x Cruiser Cruiser
Tango
Cruiser 1 x Cruiser Cruiser


Structures
WD EWAR L


Structure 1 x Forcefield Regenerates 150HP/s
Structure 1 x Caldari Bunker Correspondence Log KL-513 and ammo in two separate Cargo Containers
Mission debriefing
We're a big, happy family, aren't we? You thought a pirate's life was all fun and plunder, profit and murder, the thrill of being an outlaw. We have our own problems, our internal strife. Sometimes, I don't know why I chose this lifestyle.

But I'm a capsuleer, and life has a different quality to it. You probably know what I'm talking about. All this backstabbing and in-fighting, these land-grabs and territorial bickering. What does this matter for a demigod? For us, it's all a matter of attrition: The last clone standing wins all the worthless, empty space in the universe.

Oh well. It's fun while it lasts, right? Kori was right: This isn't over between us. It never will be. But I'll win out in the end. He'll die, I'll die, Irichi'll die. But then I'll hop into my next clone, and I'll win. That makes it worth it, right?

This feud is between us Guristas; you have your own battles to fight. So fly well, egger. Maybe we'll work together again someday.