Difference between revisions of "Template:Damage to resist"
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| ammatar = {{Damagetype|Em|Th}} | | ammatar = {{Damagetype|Em|Th}} | ||
| angel | | angel | ||
+ | | angels | ||
| angel cartel = {{Damagetype|Ex|Kin}} | | angel cartel = {{Damagetype|Ex|Kin}} | ||
+ | | ashes | ||
+ | | ashes of turnur = {{Damagetype|Th|Em}} | ||
| blood raider covenant | | blood raider covenant | ||
+ | | blood raider | ||
| blood raiders = {{Damagetype|Em|Th}} | | blood raiders = {{Damagetype|Em|Th}} | ||
| caldari | | caldari | ||
| caldari state = {{Damagetype|Kin|Th}} | | caldari state = {{Damagetype|Kin|Th}} | ||
| concord = {{Damagetype|Omni}} | | concord = {{Damagetype|Omni}} | ||
+ | | disciples | ||
+ | | disciples of purity = {{Damagetype|Th|Ex}} | ||
+ | | edencom = [[EDENCOM#Rat details|Varies]] | ||
| eom | | eom | ||
| equilibrium of mankind = {{Damagetype|Kin|Th}} | | equilibrium of mankind = {{Damagetype|Kin|Th}} | ||
| gallente | | gallente | ||
| gallente federation = {{Damagetype|Kin|Th}} | | gallente federation = {{Damagetype|Kin|Th}} | ||
+ | | gallente primacy = {{Damagetype|Ex|Em}} | ||
| guristas | | guristas | ||
| guristas pirates = {{Damagetype|Kin|Th}} | | guristas pirates = {{Damagetype|Kin|Th}} | ||
| khanid | | khanid | ||
| khanid kingdom = {{Damagetype|Th|Em}} | | khanid kingdom = {{Damagetype|Th|Em}} | ||
+ | | mercenary | ||
| mercenaries = {{Damagetype|Kin|Th}} | | mercenaries = {{Damagetype|Kin|Th}} | ||
| minmatar | | minmatar | ||
| minmatar republic = {{Damagetype|Ex|Kin}} | | minmatar republic = {{Damagetype|Ex|Kin}} | ||
+ | | mordu | ||
| mordu's | | mordu's | ||
| mordu's legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}} | | mordu's legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}} | ||
| rogue drones = {{Damagetype|Ex|Kin|Th}} | | rogue drones = {{Damagetype|Ex|Kin|Th}} | ||
| sansha | | sansha | ||
+ | | sansha's | ||
| sansha's nation = {{Damagetype|Em|Th}} | | sansha's nation = {{Damagetype|Em|Th}} | ||
| serpentis = {{Damagetype|Th|Kin}} | | serpentis = {{Damagetype|Th|Kin}} | ||
+ | | sleepers = {{Damagetype|all}} | ||
| syndicate | | syndicate | ||
| the syndicate = {{Damagetype|Kin|Th}} | | the syndicate = {{Damagetype|Kin|Th}} | ||
| thukker tribe = {{Damagetype|Ex|Kin}} | | thukker tribe = {{Damagetype|Ex|Kin}} | ||
+ | | triglavians = {{Damagetype|Omni}} | ||
+ | | ucm | ||
+ | | united champions of freedom = {{Damagetype|Ex|Em}} | ||
}}</includeonly><noinclude>{{Documentation}}</noinclude> | }}</includeonly><noinclude>{{Documentation}}</noinclude> |
Latest revision as of 07:04, 11 September 2024
Template documentation (for the above template, sometimes hidden or invisible)
- Description
- Damage to resist returns the default damage type, in graphical form, used by a given faction.
- Dependencies
- Uses
- {{Damagetype}}
- Used by:
- {{Missiondetails}}
- {{CMBSiteInfo}}
- {{HomefrontOperation}}
- Syntax
- {{Damage to resist|<Faction>}}
- Parameters
-
- Faction
- Name of the faction, one of the following, case insensitive.
Full name Valid alternative(s) Amarr Empire - Amarr Ammatar Angel Cartel - Angel, Angels Ashes of Turnur - Ashes Blood Raider Covenant - Blood Raider, Blood Raiders Caldari State - Caldari CONCORD Disciples of Purity - Disciples EDENCOM Equilibrium of Mankind - EoM Gallente Federation - Gallente Gallente Primacy Guristas pirates - Guristas Khanid Kingdom - Khanid Mercenaries - Mercenary Minmatar Republic - Minmatar Mordu's Legion - Mordu, Mordu's Rogue Drones Sansha's Nation - Sansha, Sansha's Serpentis Sleepers The Syndicate - Syndicate Thukker Tribe Triglavians United Champions of Freedom - UCF
- Sample output
Ex Kin{{Damage to resist|Angel}} gives...
Damage to resist not defined for Barbarians{{Damage to resist|Barbarians}} gives...
- See also
- NPC damage types
- {{Damage to deal}}
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