Difference between revisions of "Template:HomefrontOperation"
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Mednik Breau (talk | contribs) (Moved damage and resist to separate section as they are not part of in-game information) |
Mednik Breau (talk | contribs) (Moved ship restrictions to general information as they are not part of in-game information in Agency window; instead they are shown separately on the Acceleration Gate) |
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|title = {{{name}}} | |title = {{{name}}} | ||
+ | |||
+ | |bodystyle = width:28em; | ||
|data1 = {{{description|}}} | |data1 = {{{description|}}} | ||
Line 8: | Line 10: | ||
|header2 = Operational Intel | |header2 = Operational Intel | ||
− | |label3 = | + | |label3 = Objective |
− | |data3 = {{{ | + | |data3 = {{{objective|}}} |
− | |label4 = | + | |label4 = Time to complete |
− | |data4 = {{{ | + | |data4 = {{{time to complete|}}} |
− | |label5 = | + | |label5 = Hostiles |
− | |data5 = {{{ | + | |data5 = {{{hostiles|}}} |
− | |label6 = | + | |label6 = Friendlies |
− | |data6 = {{{ | + | |data6 = {{{friendlies|}}} |
− | | | + | |header7 = Fleet Recommendations |
− | |||
− | |||
|label8 = Fleet Size | |label8 = Fleet Size | ||
|data8 = {{{fleet size|}}} | |data8 = {{{fleet size|}}} | ||
Line 33: | Line 33: | ||
|data10 = {{{module types|}}} | |data10 = {{{module types|}}} | ||
− | | | + | |header11 = General information |
− | | | + | |
− | | | + | |label12 = Ship Restrictions |
+ | |data12 = {{{ship restrictions|}}} | ||
+ | |||
+ | |label13 = [[Damage types|Best damage to deal]] | ||
+ | |data13 = {{#if:{{{damage|}}} | ||
| {{{damage}}} | | {{{damage}}} | ||
| {{#if: {{{hostiles|}}} | {{Damage to deal | {{{hostiles}}} }} }} | | {{#if: {{{hostiles|}}} | {{Damage to deal | {{{hostiles}}} }} }} | ||
}} | }} | ||
− | | | + | |label14 = [[Damage types|Damage to resist]] |
− | | | + | |data14 = {{#if:{{{resist|}}} |
| {{{resist}}} | | {{{resist}}} | ||
| {{#if: {{{hostiles|}}} | {{Damage to resist | {{{hostiles}}} }} }} | | {{#if: {{{hostiles|}}} | {{Damage to resist | {{{hostiles}}} }} }} | ||
}} | }} | ||
+ | |||
}} | }} | ||
<noinclude> | <noinclude> | ||
{{documentation}} | {{documentation}} | ||
</noinclude> | </noinclude> |
Latest revision as of 17:18, 11 September 2024
Operational Intel | |
---|---|
Fleet Recommendations | |
General information |
Template documentation (for the above template, sometimes hidden or invisible)
- Description
- This template is to create an Infobox for homefront operations.
- Dependencies
-
- Uses
- {{Infobox}}
- Syntax
{{HomefrontOperation | name = | description = | ship restrictions = | objective = | time to complete = | hostiles = | friendlies = | fleet size = | roles = | module types = | damage = | resist = }} |
- Parameters
- All the following parameters can be found on the homefront operations screen in the opportunities window of the Neocom.
- name
- Name of the homefront operation.
- description
- Contents of the Description field.
- objective
- As found under Operational Intel below the ship restrictions.
- time to complete
- As found under Operational Intel.
- hostiles
- As found under Operational Intel.
- friendlies
- As found under Operational Intel.
- fleet size
- As found under Fleet Recommendations.
- roles
- As found under Fleet Recommendations.
- module types
- As found under Fleet Recommendations.
- ship restrictions
- Can be found using Acceleration Gate with wrong ship (a Shuttle, for example).
- For
damage
andresist
use {{Damagetype}}. When one of the well-known factions is used in parameterhostiles
and nothing is entered the factions default values will be used. -
- damage
- Best damage to deal (optional)
- resist
- Damage to resist (optional)
- For
- Sample
{{HomefrontOperation | name = Emergency Aid - Automated Factory | description = AI malfunctions have caused a Rogue Drone outbreak at an automated factory. The Drone Control Tower is powering back up, but the Rogues are targeting it We need you to keep the Control Tower active long enough for it to shut down the outbreak | ship restrictions = Frigate, Destroyer, Cruiser, Hauler | objective = Keep the Drone Control Tower from being destroyed before the timer completes | time to complete = 15 minutes | hostiles = Rogue Drones | friendlies = Master Controller | fleet size = 4-5 pilots | roles = Logistics, Enforcers | module types = Remote armor repair modules for logistics pilots | damage = | resist = }} |
- gives...
AI malfunctions have caused a Rogue Drone outbreak at an automated factory. The Drone Control Tower is powering back up, but the Rogues are targeting it We need you to keep the Control Tower active long enough for it to shut down the outbreak | |
Operational Intel | |
---|---|
Objective | Keep the Drone Control Tower from being destroyed before the timer completes |
Time to complete | 15 minutes |
Hostiles | Rogue Drones |
Friendlies | Master Controller |
Fleet Recommendations | |
Fleet Size | 4-5 pilots |
Roles | Logistics, Enforcers |
Module Types | Remote armor repair modules for logistics pilots |
General information | |
Ship Restrictions | Frigate, Destroyer, Cruiser, Hauler |
Best damage to deal | EM Th |
Damage to resist | Ex Kin Th |
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