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Now that you have a ship, you will need to equip it. Weapons are your first concern, of course, but you also need defensive items such as shield extenders or armor plates, and other tools for improving your combat. A "fit" is a set of weapons and gear that fits your ship ... that is, a set that does not use more power or cpu than your ship can supply. | Now that you have a ship, you will need to equip it. Weapons are your first concern, of course, but you also need defensive items such as shield extenders or armor plates, and other tools for improving your combat. A "fit" is a set of weapons and gear that fits your ship ... that is, a set that does not use more power or cpu than your ship can supply. | ||
Fitting is a complicated, time-consuming process. You can, and should, read all the [[Fitting ships|details]] about how to fit a ship. But for now, you just need a fit that works, | Fitting is a complicated, time-consuming process. You can, and should, read all the [[Fitting ships|details]] about how to fit a ship. But for now, you just need a fit that works. In the following table, you'll find a link to each of the ships described earlier as well as an example "fit" you can start using right away: | ||
{| class="wikitable" style="margin: 1em auto 1em auto;" | {| class="wikitable" style="margin: 1em auto 1em auto;" | ||
! scope="col" | FACTION | ! scope="col" | FACTION | ||
| Line 80: | Line 78: | ||
! scope="col" | FIT NAME | ! scope="col" | FIT NAME | ||
|- | |- | ||
|Gallente || [[Atron]] || "Derptron" | |Gallente || [[Atron]] || [https://auth.eveuniversity.org/fittings/fit/123/ "Derptron" fit] | ||
|- | |- | ||
|Minmitar || [[Rifter]] || "PVE Basic Skills | |Minmitar || [[Rifter]] || [https://www.reddit.com/r/evedreddit/comments/2yel7l/new_player_here_what_is_a_good_pve_rifter_fit/ "PVE Basic Skills" fit] | ||
|- | |- | ||
|Caldari || [[Kestrel]] || | |Caldari || [[Kestrel]] || [https://www.eveworkbench.com/fitting/kestrel/dce94aaf-239b-41e3-85cd-08d7291eec81 Basic PVE fit] | ||
|- | |- | ||
|Amarr || [[Punisher]] || | |Amarr || [[Punisher]] || [https://www.eveworkbench.com/fitting/punisher/b3c9cd22-f51c-4008-fea0-08db31ff4492 L1/L2 PVE Missions fit] | ||
|} | |} | ||
For example, here is the recommended | For example, here is the recommended fit for the Atron: | ||
Type-D Restrained Reinforced Bulkheads | |||
Type-D Restrained Overdrive Injector | |||
Damage Control I | |||
5MN Quad LiF Restrained Microwarpdrive | |||
Faint Epsilon Scoped Warp Scrambler | |||
X5 Enduring Stasis Webifier | |||
Modal Light Ion Particle Accelerator I | |||
Modal Light Ion Particle Accelerator I | |||
Small Gremlin Compact Energy Neutralizer | |||
Modal Light Ion Particle Accelerator I | |||
Small Transverse Bulkhead I | |||
Small Transverse Bulkhead I | |||
Small Transverse Bulkhead I | |||
Federation Navy Antimatter Charge S x360 | |||
And here is what those items do: | And here is what those items do: | ||
* <small> | * <small>Modal Light Ion Particle Accelerator</small> - blaster weapons, a type of high-damage turret gun, | ||
* <small> | * <small>5MN Quad LiF Restrained Microwarpdrive</small> - a common propulsion module that increases ship speed significantly, | ||
* <small> | * <small>Type-D Restrained Overdrive Injector</small> - increases the power of the ship's engines, | ||
* <small> | * <small>Faint Epsilon Scoped Warp Scrambler</small> - creates a warp disruption field that prevents nearby ships from going to warp speed, | ||
* <small>Damage Control I</small> - prevents damage to the ship | * <small>Damage Control I</small> - prevents damage to the ship | ||
* <small> | * <small>Small Transverse Bulkhead</small> - increases a ship's hit points by taking away cargo space, | ||
* <small>Small | * <small>Small Gremlin Compact Energy Neutralizer</small> - attacks a target ship by sapping their power, | ||
* <small> | * <small>Federation Navy Antimatter Charge</small> - this is the ammunition used by the particle accelerators | ||
[[File:QSG_missile_fit.png|thumb|upright=2.0|alt=Fitting requirements for missile launcher|Each item that you want to fit will show this data in its Get Info window.]] | [[File:QSG_missile_fit.png|thumb|upright=2.0|alt=Fitting requirements for missile launcher|Each item that you want to fit will show this data in its Get Info window.]] | ||
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IMPORTANT: Some skills reduce the amount of power and cpu needed for some of the equipment, and this lets you fit more powerful gear. (Look, for example, at {{sk|Power Grid Management}} or {{sk|CPU Management}}.) If you find that you cannot fit all suggested items into your ship, you may need to improve some of your skills before you can fly. | IMPORTANT: Some skills reduce the amount of power and cpu needed for some of the equipment, and this lets you fit more powerful gear. (Look, for example, at {{sk|Power Grid Management}} or {{sk|CPU Management}}.) If you find that you cannot fit all suggested items into your ship, you may need to improve some of your skills before you can fly. | ||
For example, if you do not have the skill "{{sk| | For example, if you do not have the skill "{{sk|Propulsion Jamming|I}}", you will not be able to fit the device "Faint Epsilon Scoped Warp Scrambler". This is how fitting goes. You need the skills to make the equipment work. | ||
All of this may seem like a lot to do before you even leave the station, and it is, but a badly fitted ship is doomed to die. Luckily, | All of this may seem like a lot to do before you even leave the station, and it is, but a badly fitted ship is doomed to die. Luckily, there are literally thousands of pre-made fittings that are always being made and shared by fit enthusiasts. | ||
== Where is the enemy? == | == Where is the enemy? == | ||