Difference between revisions of "Template:GetSkillPrice"

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m (Add skill for update version 22.01 release 2024-07-11.1)
(Revenant expansion add skill.)
 
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Line 168: Line 168:
 
  | Auto-Targeting Missiles = 37.5k
 
  | Auto-Targeting Missiles = 37.5k
 
  | Bomb Deployment = 10M
 
  | Bomb Deployment = 10M
 +
| Breacher Pod Clone Efficacity = TBD
 +
| Breacher Pod Clone Longevity = TBD
 +
| Breacher Pod Launcher Operation = TBD
 +
| Breacher Pod Projection = TBD
 +
| Breacher Pod Rapid Firing = TBD
 
  | Cruise Missile Specialization = 10M
 
  | Cruise Missile Specialization = 10M
 
  | Cruise Missiles = 750k
 
  | Cruise Missiles = 750k
Line 337: Line 342:
 
<!--------- SKILL GROUP: Sequencing ---------->
 
<!--------- SKILL GROUP: Sequencing ---------->
 
  | Advanced Induction Efficiency = 25M
 
  | Advanced Induction Efficiency = 25M
  | Advanced Studio Management = TBA
+
  | Advanced Studio Management = 30M
 
  | Basic Induction = 5M
 
  | Basic Induction = 5M
 
  | Batch Sequencing = 1M
 
  | Batch Sequencing = 1M
 +
| Executive Paragon Partnership = TBD
 
  | Hub Algorithm Optimization = 75M
 
  | Hub Algorithm Optimization = 75M
 
  | Hub Promotion = 30M
 
  | Hub Promotion = 30M
Line 346: Line 352:
 
  | Mass Sequencing = 20M
 
  | Mass Sequencing = 20M
 
  | Multi-thread Sequencing = 200M
 
  | Multi-thread Sequencing = 200M
 +
| Paragon Relations = 20M
 
  | Parallel Sequencing = 40M
 
  | Parallel Sequencing = 40M
 
  | Peak Induction Acceleration = 45M
 
  | Peak Induction Acceleration = 45M
  | Studio Management = TBA
+
  | Studio Management = 10M
 
<!--------- SKILL GROUP: Shields ---------->
 
<!--------- SKILL GROUP: Shields ---------->
 
  | Capital Shield Emission Systems = 15M
 
  | Capital Shield Emission Systems = 15M
Line 465: Line 472:
 
  | Anchoring = 75k
 
  | Anchoring = 75k
 
  | Starbase Defense Management = 1M
 
  | Starbase Defense Management = 1M
 +
| Mercenary Den Management = TBD
 
  | Structure Doomsday Operation = 5M
 
  | Structure Doomsday Operation = 5M
 
  | Structure Electronic Systems = 5M
 
  | Structure Electronic Systems = 5M

Latest revision as of 18:30, 12 November 2024

Template documentation (for the above template, sometimes hidden or invisible)

This template gives the NPC-seeded skillbook price of any skill (or, for skillbooks which are acquired by other means, a rough estimate of the market price). Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.

This template feeds the more general {{Sk}} template; in most cases, it's recommended that you use {{Sk}} to link to skills, as it has more options and is easier to use.

Syntax

{{GetSkillPrice | skill }}
skill
The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e. Gallente Strategic Cruiser, not Gallente strategic cruiser).

Examples

{{GetSkillPrice|Mechanics}} gives 30k ISK
{{GetSkillPrice|Gallente Battleship}} gives 7.5M ISK
{{GetSkillPrice|Mining Director}} gives 500k ISK
{{GetSkillPrice|Wabbit-Hunting}} gives Wabbit-Hunting ISK

See also

  • {{GetSkillLink}}, {{GetSkillMult}}, and {{GetSkillAlpha}}: very similar templates for the skill page link, the skill training time multiplier, and the max skill level for Alpha clones.
  • {{Sk}} and {{Skill}}, the primary users of this template.

Development notes

This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as {{GetSkillLink}} and {{GetSkillMult}}). If skills are merely moved from one group to another, all the links (generated with, for instance, {{Sk}}) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them.
The skill information was last updated for: Version 22.01 - Equinox (11 June 2024).
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