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Cormorant: Difference between revisions

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Hong hu (talk | contribs)
Crucible patch update
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Quote update
 
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2024-11-15)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=16238
| shipimg=Cormorant.jpg
|shipid=16238
| shipname=Cormorant
|shipimg=Cormorant.jpg
| class=Destroyer
|shipname=Cormorant
| grouping=Standard Destroyers
|caption=Cormorant
| hulltype=Cormorant Class
|class=Destroyer
| faction=Caldari State  
|grouping=Standard Destroyers
| variations={{Ship|Cormorant Navy Issue}}, {{Ship|Flycatcher}}
|hulltype=Cormorant Class
| tech=  
|faction=Caldari State
| powergrid=68 MW
|race=Caldari
| cpu=200 tf
|roles=unspecified
| capacitor=600 GJ
|variations={{Ship|Flycatcher}}
| highs=8
| turrets=7
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| launchers=1
| mediums=3
|powergrid=55 MW
| lows=2
|cpu=215 tf
| mass=1,700,000 kg
|capacitor=625 GJ
| volume=52,000
|highs=8
| cargohold=425 m³
|turrets=7
| extrahold=
|launchers=1
| extraholdtype=
|mediums=4
  | dronebay=
|lows=1
| bandwidth=
|mass=1,892,000 kg
|volume=52,000 m&#179;
|cargohold=450 m&#179;
|dronebay=0 m&#179;
|bandwidth=0 Mbit/sec
|info=The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.
|bonuses=<b>Destroyer Skill Bonus:</b><br>10% bonus to Small Hybrid Turret tracking speed per level<br>10% bonus to Small Hybrid Turret optimal range per level<br><b>Role Bonuses:</b><br>50% bonus to optimal range for small hybrid turrets
|structurehp=677 HP
|shieldhp=860 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=688 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45
|maxvelocity=249 m/s
|inertia=2.269075
|warpspeed=3 AU/s
|warptime=6.26 s
|targetrange=36 km
|sigradius=68 m
|maxlockedtargets=7
|sensortype=Gravimetric
|sensorvalue=12 points
|scanres=475 mm
|reqskills=*Caldari Frigate III<small>8h 53m</small>
**Spaceship Command I<small>8m</small>
*Destroyers I<small>16m</small>
**Spaceship Command III<small>4h 26m</small>
|totaltraintime=0d 13h 45m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Cormorant Cormorant on Eve Online Wiki]<br>
|highlights1=High Amount of High Slots
|highlights2=
|highlights3=
|highlights4=


| quote= The best demonstration of force is the application of destruction.
| quote_attribution= Anonymous
| info=The Cormorant is the only State-produced space vessel whose design has come from a third party.  Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.
| bonuses=<b>Caldari Destroyer bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret tracking speed<br>10% bonus to Small Hybrid Turret optimal range<br><b>Role Bonus:</b><br>50% bonus to Small Hybrid Turret optimal range<br>
| structurehp=700 HP
| shieldhp=900 HP
| shieldem=0
| shieldexp=50
| shieldkin=40
| shieldtherm=20
| armorhp=700 HP
| armorem=50
| armorexp=10
| armorkin=25
| armortherm=45
| maxvelocity=250 m/sec
| inertia=2.78
| warpspeed=4.5 AU/s
| warptime=6.55 s
| targetrange=36.00 km
| sigradius=65 m
| maxlockedtargets=7
| sensortype=Gravimetric
| sensorvalue=12 points
| scanres=475 mm
| reqskills=*{{RequiredSkill|Caldari Destroyer|I}}
** {{RequiredSkill|Caldari Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=9h 18m 20s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=High Amount of High Slots
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Cormorant is the caldari t1 destroyer. Its bonuses favor railguns, but it can be blaster fit if you like. The cormorant has many mid slots, which allows tackle gear and/or a shield tank. Of note is that the Cormorant's hull bonus to optimal range and the destroyer role bonus to optimal range gives it a spectacular range increase for railguns, such that it can be used as a poor man's anti-frigate sniper. Besides this niche role though the cormorant has little use in PvP. The Cormorant is however a very capable level 1 mission runner, but lacks the tank for most level 2s.
The Cormorant is a Caldari Tech 1 destroyer, designed to use hybrid turrets rather than the missiles favored by its sibling the [[Corax]].
 
The Cormorant's optimal range bonus synergizes particularly well with railguns, though it can also be effective with blasters.
 
== Skills ==


==Skills==
As a Tech 1 destroyer, often a Caldari pilot's first step out of frigate hulls, the Cormorant is a forgiving ship. Basic [[fitting skills]] and [[support skills]] are desirable, and the gunnery support skill {{sk|Sharpshooter}} especially helps railgun sniping.
''Further information about additional or recommended skills to pilot Cormorant for a specific or it's common role(s) can be written here.''


==Fitting==
== Tactics ==
{{Fittings
|name=Cormorant, Salvager
|high=Small Tractor Beam I <br> Small Tractor Beam I <br> Small Tractor Beam I <br> Small Tractor Beam I <br> Salvager I <br> Salvager I <br> Salvager I <br> Salvager I
|mid=1MN MicroWarpdrive I <br> Cap Recharger II <br> Cap Recharger II <br> Cap Recharger II
|low=Expanded Cargohold II
|charges=
|drones=
|rigs=Small Salvage Tackle I <br> Small Salvage Tackle I <br> Small Salvage Tackle I
|recommended1= Afterburner III <br> Destroyers I <br> High Speed Maneuvering I <br> Navigation III <br>
|recommended2= Armor Rigging I <br> Energy Grid Upgrades III <br> Jury Rigging III <br> Salvaging I
|recommended3= Caldari Frigate III <br> Hull Upgrades II <br> Mechanic III <br> Science III
|notes=
*With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.
*With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
*Remember that you cannot use MicroWarpdrive in deadspace but there is a trick to it. As you progress through the mission, make bookmarks on one wreck in each room. When you return to your agent and report in, you can use the bookmarks to return to the wrecks with deadspace gone.
}}


==Tactics==
The Cormorant has many mid slots, which allows for a reasonable shield tank, within the limitations of destroyers' vulnerability to bigger ships.
''No sub-article about Cormorant roles or piloting tactics. You can write them here.''


==Notes==
In PvP, the Cormorant has niche uses as a cheap, effective anti-frigate sniper; with Tech 2 railguns and Spike ammo, it can deal effective DPS at over 90 km. With blasters, it can manage quite high close-range DPS, backed up by [[Tackling|tackle]] in its mid slots. It is, however, outshone in this regard by the Gallente [[Catalyst]].
''You can write additional notes for Cormorant here.''
 
In PvE the Cormorant can cope efficiently with Level 1 missions. Cruisers are desirable for Level 2 missions.
 
== Notes ==
 
The cormorants are a family of species of coastal aquatic birds which hunt fish. In their fish diet, they are like the [[Osprey]], though unlike ospreys they are not raptors.


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]]
 
[[Category:Ship Database]]
[[Category:Standard Destroyers]]