Difference between revisions of "Prophecy Navy Issue"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2022-09-29)
+
  * SHIP ATTRIBUTES SECTION (last update : 2022-10-11)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
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  | shipimg=  
 
  | shipimg=  
 
  | shipname= Prophecy Navy Issue
 
  | shipname= Prophecy Navy Issue
| caption= Prophecy Navy Issue
 
 
  | class= Combat Battlecruiser
 
  | class= Combat Battlecruiser
 
  | grouping= Faction Battlecruisers
 
  | grouping= Faction Battlecruisers
 
  | hulltype= Prophecy Class
 
  | hulltype= Prophecy Class
  | faction= Amarr Empire
+
  | faction= Amarr Empire  
| race= Amarr
 
| roles= Droneboat
 
 
  | variations= {{Ship|Prophecy}}, {{Ship|Damnation}}
 
  | variations= {{Ship|Prophecy}}, {{Ship|Damnation}}
  | tech= F
+
  | tech= F  
| ecmprio=  <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
 
 
  | powergrid= 1,300 MW
 
  | powergrid= 1,300 MW
 
  | cpu= 440 tf
 
  | cpu= 440 tf
 
  | capacitor= 4,000 GJ
 
  | capacitor= 4,000 GJ
 +
 
  | highs= 6
 
  | highs= 6
 
  | turrets= 5
 
  | turrets= 5
Line 28: Line 26:
 
  | mediums= 4
 
  | mediums= 4
 
  | lows= 7
 
  | lows= 7
 +
 
  | mass= 15,300,000 kg
 
  | mass= 15,300,000 kg
  | volume= 234,000 m&#179;
+
  | volume= 234,000
  | cargohold= 400 m&#179;
+
 
 +
  | cargohold= 400
 +
| extraholdtype=
 
  | extrahold=
 
  | extrahold=
| extraholdtype=
+
 
  | dronebay= 125 m&#179;
+
  | dronebay= 125
 
  | bandwidth= 50 Mbit/sec
 
  | bandwidth= 50 Mbit/sec
 +
 +
| quote= Divided the parts and gave each its place<br>And unto each, bestowed purpose
 +
| quote_attribution= The Scriptures, Book I 1:4
 
  | info= The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology.
 
  | info= The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology.
  
 
To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever.
 
To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever.
 
  | bonuses=
 
  | bonuses=
<b>Amarr Battlecruiser bonuses (per skill level):</b><br>
+
'''Amarr Battlecruiser bonuses (per skill level):'''<br>
10% bonus to Medium Energy Turret damage<br>
+
7.5% bonus to Medium Energy Turret damage<br>
10% bonus to Drone hitpoints and damage<br>
+
10% bonus to Medium Energy Turret optimal range<br>
 +
5% bonus to Drone hitpoints and damage<br>
 
10% bonus to ship armor hitpoints<br>
 
10% bonus to ship armor hitpoints<br>
<b>Role Bonus:</b><br>
+
'''Role Bonus:'''<br>
&bull;&nbsp;Can use one Command Burst module<br>
+
&nbsp;Can use one Command Burst module<br>
 
50% bonus to Command Burst area of effect range<br>
 
50% bonus to Command Burst area of effect range<br>
 
12.5% bonus to Drone microwarp velocity<br>
 
12.5% bonus to Drone microwarp velocity<br>
 
25% bonus to Medium Energy Turret optimal range and falloff
 
25% bonus to Medium Energy Turret optimal range and falloff
 +
 
  | structurehp= 6,000 HP
 
  | structurehp= 6,000 HP
 +
 +
| armorhp= 8,250 HP
 +
| armorem= 50
 +
| armortherm= 35
 +
| armorkin= 25
 +
| armorexp= 20
 +
 
  | shieldhp= 4,500 HP
 
  | shieldhp= 4,500 HP
 
  | shieldem= 0
 
  | shieldem= 0
 +
| shieldtherm= 20
 +
| shieldkin= 40
 
  | shieldexp= 50
 
  | shieldexp= 50
| shieldkin= 40
+
 
| shieldtherm= 20
 
| armorhp= 8,250 HP
 
| armorem= 50
 
| armorexp= 20
 
| armorkin= 25
 
| armortherm= 35
 
 
  | maxvelocity= 170 m/sec
 
  | maxvelocity= 170 m/sec
 
  | inertia= 0.57
 
  | inertia= 0.57
 
  | warpspeed= 3.5 AU/s
 
  | warpspeed= 3.5 AU/s
 
  | warptime= 12.09 s
 
  | warptime= 12.09 s
 +
 
  | targetrange= 65 km
 
  | targetrange= 65 km
 +
| maxlockedtargets= 7
 
  | sigradius= 270 m
 
  | sigradius= 270 m
  | maxlockedtargets= 7
+
  | scanres= 210 mm
 
  | sensortype= Radar
 
  | sensortype= Radar
 
  | sensorvalue= 18 points
 
  | sensorvalue= 18 points
| scanres= 210 mm
 
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|I}}
 
**{{RequiredSkill|Amarr Cruiser|III}}
 
***{{RequiredSkill|Amarr Destroyer|III}}
 
****{{RequiredSkill|Amarr Frigate|III}}
 
*****{{RequiredSkill|Spaceship Command|I}}
 
***{{RequiredSkill|Spaceship Command|II}}
 
**{{RequiredSkill|Spaceship Command|III}}
 
  
 +
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|II}}
 +
** {{RequiredSkill|Amarr Cruiser|III}}
 +
*** {{RequiredSkill|Amarr Destroyer|III}}
 +
**** {{RequiredSkill|Amarr Frigate|III}}
 +
***** {{RequiredSkill|Spaceship Command|I}}
 +
*** {{RequiredSkill|Spaceship Command|II}}
 +
** {{RequiredSkill|Spaceship Command|III}}
 
  | totaltraintime= 1d 21h 16m 40s
 
  | totaltraintime= 1d 21h 16m 40s
 +
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
Line 91: Line 102:
 
------------------------------------------------------------------------------------------->
 
------------------------------------------------------------------------------------------->
  
==Summary==
+
== Summary ==
''Summary about {{PAGENAME}}.''
+
The '''Prophecy Navy Issue''' is the faction variant of the drone-focused Amarr Battlecruiser, the [[Prophecy]]. In exchange for its previous bonus to armor resists, it receives a bonus to armor hitpoints which compound with its increased base hitpoints as a faction hull to give this ship an impressive buffer tank. It also receives bonuses to Medium Energy Turrets, though it has a slightly smaller bonus to drones than the original Prophecy. The shuffled bonuses clearly favor turrets over drones, though a mixed damage approach is still viable.
  
==Skills==
+
== Skills ==
''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.''
+
Although the Prophecy Navy Issue can technically be flown with very low skills, it would be advisable to train the skills necessary for a T2 armor tank and T2 Medium Energy Turrets before flying this ship in any PvP encounter. T2 {{Sk|Medium Drone Operation}} and {{Sk|Drone Interfacing}} would also be a wise investment, though heavy drone skills are not necessary since the Prophecy Navy Issue does not have the drone bandwidth for them.
  
==Tactics==
+
== Tactics ==
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.''
+
With its massive buffer tank and middling speed, the Prophecy Navy Issue fits most naturally into a brawling role using close range ammunition in its pulse lasers, but high skill pilots may opt to take advantage of the generous fitting space to fit an oversized propulsion module and kite using Scorch ammunition. In large fleets, beam lasers may also be equipped. Depending on the role it plays on the battlefield, the utility high slot may be filled a command burst, an energy neutralizer, or a drone link augmentor.
  
==Notes==
+
== Notes ==
 
''You can add notes here.''
 
''You can add notes here.''
  
==Patch History==
+
== Patch History ==
 
{{Expansion past|
 
{{Expansion past|
The {{PAGENAME}} was introduced with the Version 20.08 2022-09-29.1 update.
+
'''Version: 20.09 Release 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patchnotes]
 +
* Update Prophecy Navy Issue traits tab to correctly reflect Ship Bonuses.
  
[https://www.eveonline.com/news/view/patch-notes-version-20-08#2022-09-29.1 Patchnotes]
+
'''Version: 20.08 Release: 2022-09-29.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-08#2022-09-29.1 Patchnotes]
 +
* The {{PAGENAME}} was introduced.
 
}}
 
}}
  
{{ShipsMatrix}}
+
{{ShipsMatrix|expgroup= battlecruisers}}
  
[[Category:Ship Database]][[Category:Faction Battlecruisers]]
+
[[Category:Ship Database]]
 +
[[Category:Faction Battlecruisers]]

Latest revision as of 16:02, 17 November 2024

EVE University Database
 
Ship Database
Prophecy Navy Issue
CornerTFh.png
?size=256&.png
Amarr Empire
Amarr Empire
Faction Battlecruisers
Prophecy Class
Highlight
Can use Command Burst module
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Divided the parts and gave each its place
And unto each, bestowed purpose
– The Scriptures, Book I 1:4


The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology.

To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever.

SHIP BONUSES

Amarr Battlecruiser bonuses (per skill level):
7.5% bonus to Medium Energy Turret damage
10% bonus to Medium Energy Turret optimal range
5% bonus to Drone hitpoints and damage
10% bonus to ship armor hitpoints
Role Bonus:
• Can use one Command Burst module
50% bonus to Command Burst area of effect range
12.5% bonus to Drone microwarp velocity
25% bonus to Medium Energy Turret optimal range and falloff

Required Skills
Training Time what's this?
1d 21h 16m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Prophecy
Prophecy.jpg
Prophecy
Standard Battlecruisers Prophecy Class
Icon highlights.pngCan use Command Burst module
Icon hi slot.png5 (4/4) Icon mid slot.png4 Icon low slot.png7
Icon powergrid.png1,100 MW Icon cpu.png415 tf
Icon velocity.png170 m/sec
Icon capacity.png400 m³
, Damnation
Damnation.jpg
CornerT2s.png
Damnation
Command Ships Prophecy Class
Icon highlights.pngCan use Command Burst module
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png7 (5/2) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,300 MW Icon cpu.png500 tf
Icon velocity.png150 m/sec
Icon capacity.png645 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,300 MW
CPU
cpu output
440 tf
Capacitor
capacitor
4,000 GJ
High
high slots
6
Launchers
launcher slots
1
Turrets
turret slots
5
Medium
medium slots
4
Low
low slots
7
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
170 m/sec
Inertia Modifier
inertia modifier (agility)
0.57
Warp Speed
inertia modifier (agility)
3.5 AU/s
Base Time to Warp
base time to warp
12.09 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
125 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
65 km
Max Locked Targets
max. locked targets
7
Radar Sensor
RADAR sensor strength
18 points
Sig. Radius
signature radius
270 m
Scan Res.
scan resolution
210 mm
Structure
Structure Hitpoints
structure hitpoints
6,000 HP
Mass
ship mass
15,300,000 kg
Volume
ship volume
234,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
8,250 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
4,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Prophecy Navy Issue is the faction variant of the drone-focused Amarr Battlecruiser, the Prophecy. In exchange for its previous bonus to armor resists, it receives a bonus to armor hitpoints which compound with its increased base hitpoints as a faction hull to give this ship an impressive buffer tank. It also receives bonuses to Medium Energy Turrets, though it has a slightly smaller bonus to drones than the original Prophecy. The shuffled bonuses clearly favor turrets over drones, though a mixed damage approach is still viable.

Skills

Although the Prophecy Navy Issue can technically be flown with very low skills, it would be advisable to train the skills necessary for a T2 armor tank and T2 Medium Energy Turrets before flying this ship in any PvP encounter. T2 Medium Drone Operation and Drone Interfacing would also be a wise investment, though heavy drone skills are not necessary since the Prophecy Navy Issue does not have the drone bandwidth for them.

Tactics

With its massive buffer tank and middling speed, the Prophecy Navy Issue fits most naturally into a brawling role using close range ammunition in its pulse lasers, but high skill pilots may opt to take advantage of the generous fitting space to fit an oversized propulsion module and kite using Scorch ammunition. In large fleets, beam lasers may also be equipped. Depending on the role it plays on the battlefield, the utility high slot may be filled a command burst, an energy neutralizer, or a drone link augmentor.

Notes

You can add notes here.

Patch History