|
|
| (21 intermediate revisions by 5 users not shown) |
| Line 1: |
Line 1: |
| {{EpicMissionArcBoilerintro}} | | {{EpicMissionArcBoilerintro}} {{AngelEpicArcNav}} |
| {{AngelEpicArcNav}} | | <blockquote> |
| '''Angel Sound''' is the [[Epic Arc]] for the [[Angel Cartel]] faction. Angel Sound differs from most of the other epic arcs in three major way: it takes place almost entirely in null security space mainly the [[Curse]] region, it is designed to be completed in a small, fast ship, and it is significantly shorter than other epic arcs, able to be completed in only a few hours. | | ''"Normally, we would launch a whole campaign to remove CONCORD scum from our space, but my superiors want to see you handle this situation."'' |
| | </blockquote> |
| | |
| | '''Angel Sound''' is the [[Angel Cartel]] Epic Arc which takes place in the Angel controlled [https://evemaps.dotlan.net/map/Curse Curse] Null Security Region. |
|
| |
|
| == Overview == | | == Overview == |
| | You will fight: |
| | * Frigates |
| | * Destroyers |
| | * a few Cruisers |
|
| |
|
| Angel Sound features enemy NPCs in frigate-class ships, rather than the large fleets of cruisers, battlecruisers, and battleships found in the empire arcs. However, the difficulty of these encounters in some cases approaches the level of burner missions or PvP. The rewards for Angel Sound are in line with most of the other epic arcs, often totaling several hundred million ISK, including a [[Cynabal]] BPC and faction loot.
| | You will get: |
| | | * 1x Domination Target Painter for completing Wrath of Angels |
| Though most players won't care about their standings with the Angel Cartel, completing this arc can improve standing by several full points, though this also means a standing loss with the Minmatar Republic (usually no more than -1).
| | * 1x Cynabal Blueprint Copy (one run) and +30% base Angel Cartel Faction Standing (with no derived standings) from completing the final Mission |
| | | * ~65M ISK |
| == Preparations ==
| | * ~15% Archangels and Dominations Corporation Standings |
| | |
| Most of Angel Sound takes place in Curse, a region in null security space, so pilots will want to plan accordingly and be ready to escape any unexpected PvP. As the epic arc might suggest, the Curse region is is controlled by the Angel Cartel faction, so pilots will be able to dock up in systems that have stations if the need arises. While operating in nullsec does mean that warp bubbles may be present, interceptors are a suggested ship for the arc, so they may not end up posing a threat. Pilots should, however, still be familiar with how bubbles work and how they affect both inbound and outbound warps.
| |
| | |
| Many of the systems in Curse will seem quiet, but there are most certainly hostile players nearby. Most players operating in Curse will at least be aware that this arc exists (and will thus attract players), and many will be familiar with the mission paths and where to set traps; pilots may even see the remnants of gate camps along their route. Even when flying an Interceptor, it is still possible to get trapped. Pilots should take care to use D-scan, insta-undocks, gate perches, the [[cloak trick]], and so on. Pilots may also wish to review the procedure for creating a [[safe spot]] on the fly in case of confrontation with hostile players.
| |
| | |
| == Ships and fits ==
| |
| {{:Pirate epic arc fitting}}
| |
| | |
| == General Tactics ==
| |
| | |
| * Think of this like a PVP mission with some PVE sprinkled in. The big difference here is that you're not going to be PVP'ing head-on -- you're going to be PVP'ing by out-piloting, outsmarting, and avoiding your enemies. | |
| * Periodically check your star map for ship kills, pod kills, and jumps in the last hour. Compare these systems against your mission route to see if you can avoid those systems, or wait until the action has subsided. | |
| * Keep an eye on local, but never speak. You don't want to give away the fact that you're active.
| |
| * The D-scan button is hotkeyed these days, so there's no excuse not to mash it constantly. Do a 360 scan every few seconds while running your missions. Look for combat scanner probes first and foremost (this is the only way pirates can find you inside a mission's deadspace pocket), but also keep an eye out for other ships so you know who's active in the system. You'll see lots of assault frigates and interceptors flown by other missioners and those hunting them.
| |
| * Some missions include waves of frigates and destroyers that can be quite punishing. Don't be afraid to cherry pick a few, dock up, repair, rinse, and repeat.
| |
| * Once you accept a mission you should minimize the agent conversation window instead of closing it. This way, once your objectives are complete the window will pop back up, giving you a clear indication that your work is done.
| |
| | |
| ==Walkthough==
| |
| | |
| You can start this Arc by visiting one of three Agents. All of the three Agents are located in space at one of the beacons.
| |
| * Ellar Stin in Konora (at 'The Coward Eller Stin') - You need effective standings (including skills) of 3.00 with the Dominations corporation or the Angel Cartel faction
| |
| * Aton Hordner in Egbinger (at 'Minmatar Shipyards') - You need effective standings (including skills) of 3.00 with Republic Security Services corporation or the Minmatar Republic faction
| |
| * Arajna Ashia in Sendaya (at 'Abandoned Research Station Sigma Nine') - You need effective standings (including skills) of 3.00 with the Amarr Navy corporation or the Amarr Empire faction | |
| Depending on the Agent you choose the first mission will be different. After the first mission everything will be the same.
| |
| | |
| ''(Note: If you've already run this arc before, the first agent will warn you that you've already completed it, and that they'll need to wipe your memory. That's fine, just click "okay" -- it's simply going to reset your epic arc in your journal so you can start over.)''
| |
| | |
| == Rewards ==
| |
|
| |
|
| Completing the epic arc will net you great rewards.
| | You will lose: |
| | * 2.4% Minmatar Republic Faction Standing |
| | * minor amount of Guristas Pirates Faction Standing |
|
| |
|
| * Domination Target Painter
| | == Starting Agents == |
| * [[Cynabal]] BPC (1 run)
| | {| class="wikitable" |
| * CONCORD Star Emblem (10 million ISK)
| | |+ Angel Sound Starting Agents |
| * Approximately 56 million ISK of mission payouts and bounties
| | |- |
| * +30% Angel Cartel faction standing increase (up to 37.5% with {{sk|Social|V}})
| | ! Agent<ref name="Standing"></ref> !! Corporation<ref name="Standing"></ref> !! Faction<ref name="Standing"></ref> !! System !! Region !! Mission |
| * Sizeable corporation standing gain for both Archangels and Dominations
| | |- |
| | | Aton Hordner || Republic Security Service || Minmatar Republic || Egbinger<ref name="LocationMinmatar"></ref> || Molden Heath || [[The Balance of Power]] |
| | |- |
| | | Arajna Ashia || Amarr Navy || Amarr Empire || Sendaya<ref name="LocationAmarr"></ref> || Derelik || [[Mistaken Identity]] |
| | |- |
| | | Ellar Stin || Dominations || Angel Cartel || Konora<ref name="LocationAngel"></ref> || Metropolis || [[Headhunted]] |
| | |} |
|
| |
|
| == Wrap-Up == | | <small><references> |
| | <ref name="Standing">You need at least -2.00 Standing with all and at least 3.00 Standing with the Agent, their Corporation or Faction.</ref> |
| | <ref name="LocationMinmatar">Minmatar Shipyards Beacon.</ref> |
| | <ref name="LocationAmarr">Abandoned Research Station Sigma Nine Beacon.</ref> |
| | <ref name="LocationAngel">The Coward Ellar Stin Beacon.</ref> |
| | </references></small> |
|
| |
|
| You made it. Now you need to get your shinies and head home. The item rewards should have appeared in the hangars of one or two stations in Curse. Make sure you double-check that you've put them into your cargohold before you leave; it can be a fairly long trip and you probably don't want to do it twice.
| | {{:Pirate epic arc advice}} |
|
| |
|
| Remember that this arc (like the others) can be run every three months. Subsequent runs will be faster and easier.
| | == External links == |
| | * [http://games.chruker.dk/eve_online/mission_view.php?id=229 Games Chruker Angel Sound Guide] |
| | * [https://www.youtube.com/watch?v=OUS8EM3I9Kk Angel Cartel Epic Arc in a Crusader by Killtec] |
| | * [https://www.youtube.com/watch?v=ikOtLTBPdlM Angel Cartel Epic Arc in a Malediction by Reload] |
|
| |
|
| [[Category:Guides]]
| |
| [[Category:Epic Arcs]] | | [[Category:Epic Arcs]] |