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Falcon: Difference between revisions

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Thabink (talk | contribs)
Warp speed reduced. (Edited using AutoWikiBrowser)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11957
| shipimg=Falcon.jpg
|shipid=11957
| shipname=Falcon
|shipimg=Falcon.jpg
| class=Force Recon Ship
|shipname=Falcon
| grouping=Recon Ships
|caption=Falcon
| hulltype=Blackbird Class
|class=Force Recon Ship
| faction=Caldari State
|grouping=Recon Ships
| variations={{Ship|Rook}},{{Ship|Blackbird}}
|hulltype=Blackbird Class
| tech=2  
|faction=Caldari State
| powergrid=700 MW
|race=Caldari
| cpu=500 tf
|roles=unspecified
| capacitor=1,190 GJ
|variations={{Ship|Blackbird}}, {{Ship|Rook}}
| highs=4
| turrets=3
|ecmprio=4 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| launchers=1
| mediums=7
|powergrid=700 MW
| lows=3
|cpu=500 tf
| mass=12,230,000 kg
|capacitor=1,093.8 GJ
| volume=96,000
|highs=4
| cargohold=315
|turrets=3
| dronebay=10
|launchers=1
| bandwidth=10 Mbit/sec
|mediums=7
| quote=Let those without honor stay their blade.
|lows=3
| quote_attribution=Raata dueling motto
| info=Force recon ships are the cruiser-class equivalent of covert ops frigates.  While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
|mass=12,230,000 kg
| bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>10% reduction in ECM Target Jammer activation cost<br><b>Recon Ships bonuses (per skill level):</b><br>30% bonus to ECM Target Jammer strength<br>20% reduction in Cloaking Devices CPU requirement<br><b>Role Bonus:</b><br>80% reduction in Cynosural Field Generator liquid ozone consumption<br>50% reduction in Cynosural Field Generator duration<br>•&nbsp;Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>•&nbsp;Cloak reactivation delay reduced to 5 seconds<br>
|volume=96,000 m&#179;
| structurehp=945 HP
|cargohold=315 m&#179;
| shieldhp=1,750 HP
| shieldem=0
|dronebay=10 m&#179;
| shieldexp=50
|bandwidth=10 Mbit/sec
| shieldkin=62.5
| shieldtherm=70
|info=Force recon ships are the cruiser-class equivalent of covert ops frigates.  While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.<br><br>Developer: Ishukone<br><br>Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.
| armorhp=940 HP
| armorem=50
|bonuses=<b>Caldari Cruiser Skill Bonus:</b><br>5% Bonus to Medium Hybrid Damage Per Level<br>10% Bonus to ECM Target Jammer capacitor use per level<br><b>Recon Ships Skill Bonus:</b><br>30% bonus to ECM Target Jammer strength per level and -96% to -100% reduced CPU need for cloaking device per level.<br><b>Role Bonus:</b><br>80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration.<br>Note: can fit covert cynosural field generators
| armorexp=10
| armorkin=53.125
|structurehp=872 HP
| armortherm=79.375
|shieldhp=1,603 HP |shieldem=0 |shieldexp=50 |shieldkin=55 |shieldtherm=60
| maxvelocity=192 m/sec
|armorhp=956 HP |armorem=50 |armorexp=10 |armorkin=44 |armortherm=73
| inertia=0.64
| warpspeed=4.0 AU/s
|maxvelocity=159 m/s
| warptime=10.85 s
|inertia=0.57
| targetrange=120.00 km
|warpspeed=3.8 AU/s
| sigradius=175 m
|warptime=9.66 s
| maxlockedtargets=8
| sensortype=Gravimetric
|targetrange=120 km
| sensorvalue=28 points
|sigradius=180 m
| scanres=220 mm
|maxlockedtargets=7
| reqskills=*{{RequiredSkill|Caldari Cruiser|V}}
|sensortype=Gravimetric
** {{RequiredSkill|Spaceship Command|II}}
|sensorvalue=28 points
** {{RequiredSkill|Caldari Destroyer|III}}
|scanres=220 mm
*** {{RequiredSkill|Caldari Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
|reqskills=*Caldari Cruiser V<small>29d 15h 6m</small>
* {{RequiredSkill|Recon Ships|I}}
**Spaceship Command III<small>4h 26m</small>
** {{RequiredSkill|Cloaking|IV}}
**Caldari Frigate IV<small>2d 2h 17m</small>
*** {{RequiredSkill|CPU Management|IV}}
*Recon Ships I<small>50m</small>
** {{RequiredSkill|Signature Analysis|V}}
**Spaceship Command V<small>5d 22h 13m</small>
*** {{RequiredSkill|CPU Management|I}}
**Signature Analysis V<small>5d 22h 13m</small>
** {{RequiredSkill|Spaceship Command|V}}
**Covert Ops IV<small>4d 4h 34m</small>
** {{RequiredSkill|Electronics Upgrades|V}}
|totaltraintime=47d 23h 41m
*** {{RequiredSkill|CPU Management|II}}
*** {{RequiredSkill|Power Grid Management|II}}
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Falcon Falcon on Eve Online Wiki]<br>
|highlights1=Can use Covert Ops Cloak
|highlights2=High Amount of Medium Slots
|highlights3=
|highlights4=


| totaltraintime=61d 11h 23m 20s
| externallinks=
| highlights1=Can Use Covert Ops Cloak
| highlights2=High Amount of Medium Slots
| rigs_size=Medium
| rigs_count=2
| rigs_calibration=400
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Falcon is the caldari force recon, designed to fit a covert ops cloaking device and ECM jammers. It lacks the ECM range bonus of the blackbird, but has a superior jam strength bonus. While the Falcon has a medium hybrid damage bonus this is often completely ignored in favour of utility modules or anti-drone weapons in the high slots, since the falcon's damage is negligible at best.
The '''Falcon''' is the Caldari [[Recon Ships#Force Recon Ships|force recon]], designed to fit a covert ops cloaking device and ECM jammers.


The Falcon can support a shield or armor tank, usually a single plate or large shield extender. A falcon's primary defense is to pre-align and decloak at optimal jammer range, do its work and warp out and recloak if targeted by more than it can handle with its jammers.
The Falcon lacks the [[Blackbird]]'s ECM range bonus, but has a superior jam strength bonus. It also has a medium hybrid turret damage bonus, but this is often ignored in favour of utility modules or anti-drone weapons in the high slots, as the Falcon's DPS potential is low.


The ability for the Falcon to suddenly decloak and cause a big swing in small fights has led many to call it overpowered in small gang warfare.
Since force recons are the smallest ships which can light a normal (or "hard") [[Jump drives#Normal Cynosural Fields|cyno]], the Falcon is often used as a cyno ship. It can also light a covert cyno to move black ops ships and stealth bombers. On the flipside, because its presence on grid implicitly threatens a hard cyno and so invites serious fight escalation from opponents, fleets or gangs in need of a Tech 2 ECM ship often choose the [[Kitsune]] or [[Rook]] over the Falcon.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Falcon for a specific or it's common role(s) can be written here.''


==Fitting==
Like other Tech 2 ships, the Falcon benefits from excellent [[support skills]] and [[fitting skills]]. The skill {{sk|Cloaking}} reduces the targeting delay imposed on the ship after it breaks its cloak, and so level IV or even V in this skill helps a Falcon apply ECM quickly after decloaking.
''No tagged fittings for Falcon.''


==Tactics==
== Tactics ==
''No sub-article about Falcon roles or piloting tactics. You can write them here.''


==Notes==
The Falcon can support a shield or armor tank, usually a single plate or large shield extender. The ship's primary defense is to pre-align and decloak at optimal jammer range, apply ECM, and then warp out when attacked.
''You can write additional notes for Falcon here.''


{{ShipsMatrix}}
== Notes ==
[[Category:Database]][[Category:Ship Database]][[Category:Recon Ships]]
 
In EVE's past, before normal cynos were restricted to just force recons and black ops battleships, the Falcon saw much use in fleet and gang PvP as an unpleasant surprise; over time, players began humorously blaming the a Falcon whenever something went wrong ("because of Falcon!"), even when no Falcon was involved.
 
== Patch history ==
{{Expansion past|
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
 
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
 
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
}}
 
{{ShipsMatrix|expgroup=cruisers}}
 
[[Category:Ship Database]]
[[Category:Recon Ships]]