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Broadsword: Difference between revisions

From EVE University Wiki
Changed fittings to use the new template.
Warp speed reduced. (Edited using AutoWikiBrowser)
 
(26 intermediate revisions by 16 users not shown)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=12013
| shipimg=Broadsword.jpg
|shipid=12013
| shipname=Broadsword
|shipimg=Broadsword.jpg
| class=Heavy Interdiction Cruiser
|shipname=Broadsword
| grouping=Heavy Interdiction Cruisers
|caption=Broadsword
| hulltype=Rupture Class
|class=Heavy Interdictor
| faction=Minmatar Republic
|grouping=Heavy Interdictors
| variations={{Ship|Muninn}},{{Ship|Rupture}}
|hulltype=Rupture Class
| tech=2  
|faction=Minmatar Republic
| powergrid=1,010 MW
|race=Minmatar
| cpu=392 tf
|roles=unspecified
| capacitor=1,250 GJ
|variations={{Ship|Rupture}}, {{Ship|Muninn}}
| highs=6
|tech=2
| turrets=5
| launchers=3
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| mediums=6
| lows=4
|powergrid=1,010 MW
| mass=15,000,000 kg
|cpu=392 tf
| volume=96,000
|capacitor=1,250 GJ
| cargohold=452
|highs=6
| dronebay=
|turrets=5
| bandwidth=
|launchers=3
|quote=The same forces that hold us in balance can sunder them apart.
|mediums=6
|quote_attribution=Chief Gravimetric Engineer Kestor Thevistos
|lows=4
| info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.<br><br>
| bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>5% bonus to Medium Projectile Turret damage<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Projectile Turret falloff<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>•&nbsp;Can fit Warp Disruption Field Generator and Cynosural Field Generator modules<br>20% bonus to all shield resistances<br>
|mass=14,820,000 kg
| structurehp=1,400 HP
|volume=96,000 m&#179;
| shieldhp=2,000 HP
|cargohold=452 m&#179;
| shieldem=75
| shieldexp=50
|dronebay=0 m&#179;
| shieldkin=40
|bandwidth=0 Mbit/sec
| shieldtherm=60
| armorhp=1,600 HP
|info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Core Complexion Inc.<br><br>Core Complexion’s ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.
| armorem=90
| armorexp=10
|bonuses=<b>Minmatar Cruiser Skill Bonus:</b><br>5% bonus to medium projectile turret rate of fire and 5% bonus to shield resistances per level<br><b>Heavy Interdictors Skill Bonus:</b><br>10% bonus to medium projectile turret falloff and 5% bonus to range of warp disruption fields per level<br>Note: can fit warp disruption field generators
| armorkin=25
| armortherm=67.5
|structurehp=1,406 HP
| maxvelocity=220 m/sec
|shieldhp=1,582 HP |shieldem=75 |shieldexp=50 |shieldkin=40 |shieldtherm=60
| inertia=0.55
|armorhp=2,004 HP |armorem=90 |armorexp=10 |armorkin=25 |armortherm=68
| warpspeed=4.0 AU/s
| warptime=11.44 s
|maxvelocity=214 m/s
| targetrange=55.00 km
|inertia=0.572
| sigradius=130 m
|warpspeed=3.8 AU/s
| maxlockedtargets=6
|warptime=11.74 s
| sensortype=LADAR
| sensorvalue=14 points
|targetrange=55 km
| scanres=255 mm
|sigradius=130 m
| reqskills=*{{RequiredSkill|Minmatar Cruiser|V}}
|maxlockedtargets=5
** {{RequiredSkill|Spaceship Command|II}}
|sensortype=LADAR
** {{RequiredSkill|Minmatar Destroyer|III}}
|sensorvalue=13 points
*** {{RequiredSkill|Minmatar Frigate|III}}
|scanres=245 mm
**** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Heavy Interdiction Cruisers|I}}
|reqskills=*Minmatar Cruiser V<small>29d 15h 6m</small>
** {{RequiredSkill|Propulsion Jamming|V}}
**Spaceship Command III<small>4h 26m</small>
*** {{RequiredSkill|CPU Management|III}}
**Minmatar Frigate IV<small>2d 2h 17m</small>
*** {{RequiredSkill|Navigation|II}}
*Heavy Interdictors I<small>50m</small>
** {{RequiredSkill|Graviton Physics|IV}}
**Weapon Upgrades V<small>11d 20h 26m</small>
*** {{RequiredSkill|Science|V}}
**Spaceship Command V<small>5d 22h 13m</small>
*** {{RequiredSkill|Power Grid Management|V}}
**Propulsion Jamming V<small>17d 18h 40m</small>
** {{RequiredSkill|Spaceship Command|V}}
|totaltraintime=67d 12h 0m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Broadsword Broadsword on Eve Online Wiki]<br>
|highlights1=
|highlights2=
|highlights3=
|highlights4=


| totaltraintime=71d 9h 59m 40s
| externallinks=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Broadsword is the Minmatar Heavy Interdictor. It is designed to be heavily shield tanked, and has a large number of mid slots and a hull bonus to help this. The main purpose of the Broadsword is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
The '''Broadsword''' is the Minmatar Heavy Interdiction Cruiser. It is designed to be heavily shield tanked, and has a large number of mid slots and a hull bonus to help this. The main purpose of the Broadsword is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.


The Broadsword and the Caldari [[Onyx]] have the same slot layouts and are almost identical ships, however the shield resist profile on the Onyx is less even than the Broadsword, making it vulnerable to EM damage. As such the Broadsword is slightly preferred, but the Onyx performs almost as well. While the armor tanked [[Devoter]] can field a larger tank in terms of raw EHP, a shield tank benefits from passive regeneration, which is important because a HIC using a Warp Disruption Field Generator cannot be remotely repaired and the passive regeneration over the duration of a bubble cycle can amount to tens of thousands of EHP.
The Broadsword and the Caldari [[Onyx]] have the same slot layouts and are almost identical ships, however the shield resist profile on the Onyx is less even than the Broadsword, making it vulnerable to EM damage. As such the Broadsword is slightly preferred, but the Onyx performs almost as well. While the armor tanked [[Devoter]] can field a larger tank in terms of raw EHP, a shield tank benefits from passive regeneration, which is important because a HIC using a Warp Disruption Field Generator cannot be remotely repaired and the passive regeneration over the duration of a bubble cycle can amount to tens of thousands of EHP.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Broadsword for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Broadsword for a specific or its common role(s) can be written here.''


==Fitting==
== Tactics ==
{{ShipFitting|
ship=Broadsword|
shipTypeID=12013|
fitName=Shield Incursion|
fitID=Shield-Incursion|
high1name=425mm AutoCannon II|
high1typeID=2913|
high2name=425mm AutoCannon II|
high2typeID=2913|
high3name=425mm AutoCannon II|
high3typeID=2913|
high4name=425mm AutoCannon II|
high4typeID=2913|
high5name=425mm AutoCannon II|
high5typeID=2913|
high6name=Auto Targeting System II|
high6typeID=1436|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Tracking Computer II|
mid2typeID=1978|
mid3name=Tracking Computer II|
mid3typeID=1978|
mid4name=Tracking Computer II|
mid4typeID=1978|
mid5name=Federation Navy Stasis Webifier|
mid5typeID=17559|
mid6name=Sensor Booster II|
mid6typeID=1952|
low1name=Gyrostabilizer II|
low1typeID=519|
low2name=Gyrostabilizer II|
low2typeID=519|
low3name=Gyrostabilizer II|
low3typeID=519|
low4name=Tracking Enhancer II|
low4typeID=1999|
charge1name=Tracking Speed Script x3|
charge1typeID=29001|
charge2name=Optimal Range Script x3|
charge2typeID=28999|
charge3name=Scan Resolution Script x1|
charge3typeID=29011|
charge4name=Republic Fleet Phased Plasma M x1|
charge4typeID=21922|
charge5name=Republic Fleet EMP M x1|
charge5typeID=21896|
charge6name=Republic Fleet Fusion M x1|
charge6typeID=21904|
rig1name=Medium Anti-Kinetic Screen Reinforcer II|
rig1typeID=31748|
rig2name=Medium Projectile Collision Accelerator II|
rig2typeID=31688|
difficulty=2|
warsop=Y|
warsopReason=|
version=PRE-RET 1.0|
shipDNA=12013:1436;1:2913;5:1952;1:1978;3:3841;1:17559;1:519;3:1999;1:31688;1:31748;1:21896;1:21904;1:21922;1:28999;3:29001;3:29011;1::|
skills=Medium Projectile Turret V</li><li>Medium Autocannon Specialization IV  |
notes=Broadsword is rarely seen in Incursion fleets. Thanks to its inherent shield resist bonus and Minmatar T2 ships' resist profile, Broadsword can utilize 5 out of 6 of its utility med slots to help with applying its seemingly unimpressive damage, despite still being a shield tanked ship. This allows Broadsword to deal damage at decent range (2.1+35km) and with far superior tracking speed (~0.2rad/sec) than other Minmatar ships. (Range and tracking stats are data when the pilot has all V skills and when the tracking computers are scripted with two Optimal Range Script and one Tracking Speed Script).</li><li>Auto targeting system solves the problem with Broadsword's small maximum target count.}}
 
==Tactics==
''No sub-article about Broadsword roles or piloting tactics. You can write them here.''
''No sub-article about Broadsword roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for Broadsword here.''
''You can write additional notes for Broadsword here.''


{{ShipsMatrix}}
== Patch history ==
[[Category:Database]][[Category:Ship Database]][[Category:Heavy Interdictors]]
{{Expansion past|
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
 
''Following discussions at the latest CSM summit, several ship balance adjustments have been made. Heavy interdiction cruisers can now fit cynosural field generators, adding new strategic options for fleet commanders.''
 
- [https://www.eveonline.com/news/view/revenant-major-update Revenant Major Update news post]
 
* All HICs can now fit the regular Cynosural Field Generator
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
}}
 
{{ShipsMatrix|expgroup=cruisers}}
 
[[Category:Ship Database]]
[[Category:Heavy Interdiction Cruisers]]