Difference between revisions of "Sleipnir"
Drebin 679 (talk | contribs) (Added quote introduced in the Revenant expansion (2024-11-12). Removed manufacturer portion of info blurb that was taken out in the same expansion.) |
Drebin 679 (talk | contribs) (Warp speed reduced. (Edited using AutoWikiBrowser)) |
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2025-03-13) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| maxvelocity=165 m/sec | | maxvelocity=165 m/sec | ||
| inertia=0.704 | | inertia=0.704 | ||
− | | warpspeed= | + | | warpspeed=3.5 AU/s |
| warptime=12.49 s | | warptime=12.49 s | ||
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The Sleipnir is named after the eight-legged horse ridden by Odin, chief of the gods, in Norse mythology. In some accounts, Sleipnir was one of the children of [[Loki]]. | The Sleipnir is named after the eight-legged horse ridden by Odin, chief of the gods, in Norse mythology. In some accounts, Sleipnir was one of the children of [[Loki]]. | ||
− | == Patch | + | == Patch history == |
{{Expansion past|width= 45%| | {{Expansion past|width= 45%| | ||
+ | '''Version 22.02 - Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]) | ||
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+ | ''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.'' | ||
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+ | * Warp speed reduced from 4.0 AU/s to 3.5 AU/s | ||
+ | |||
'''version 21.06 Release 2024-02-20.1''' ([https://www.eveonline.com/news/view/patch-notes-version-21-06 Patch Notes]) | '''version 21.06 Release 2024-02-20.1''' ([https://www.eveonline.com/news/view/patch-notes-version-21-06 Patch Notes]) | ||
* Added 50% Role Bonus to Command Burst Range to the Field Command subgroup of Command Ships (Absolution, Nighthawk, Astarte, Sleipnir) | * Added 50% Role Bonus to Command Burst Range to the Field Command subgroup of Command Ships (Absolution, Nighthawk, Astarte, Sleipnir) |
Latest revision as of 06:41, 13 March 2025
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RELATED UNI-WIKI REFERENCES
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Each tribe is the limb of a single beast, and no enemy can escape its reach.
SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Sleipnir is the Minmatar attack command ship, bonused for projectiles and shield boosting.
At face value, the Sleipnir looks and acts like a Tech II Hurricane with two short-range but high-strength Shield or Skirmish Command Bursts; if fit for artillery, that's exactly how a Sleipnir works, aided by its twin attack damage bonuses which combine to give it the highest damage-per-shot of any medium turret ship.
However, the Sleipnir's bonuses to falloff range and shield boosters, and its superior Tech 2 Minmatar shield resists open an alternate fitting concept: an unbelievably durable autocannon brawler, running an X-Large Shield Booster to shrug off thousands of damage per second.
Skills
As a relatively large Tech 2 ship requiring a long skill train, the Sleipnir is a demanding hull that deserves excellent support skills and fitting skills. Pilots will want to be able to use Tech 2 modules throughout the fit, across the guns, tank, and utility slots (and in practice in some slots even higher meta level modules might be worth the investment).
Pilots should also be familiar and practised with the mechanics of Command Bursts.
Tactics
No sub-article about Sleipnir roles or piloting tactics. You can write them here.
Notes
The Sleipnir is named after the eight-legged horse ridden by Odin, chief of the gods, in Norse mythology. In some accounts, Sleipnir was one of the children of Loki.
Patch history
[show]A long, long time ago... |
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