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Recon (1 of 3) (Sansha's Nation) (Level 2): Difference between revisions

From EVE University Wiki
added Elite to Loyal cruiser/frigs
Hirmuolio Pine (talk | contribs)
m remove notoc
 
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<noinclude>__NOTOC__{{NPCTableCSS}}
<noinclude>{{NPCTableCSS}}
Parts: [[Recon (1 of 3) (Sansha's Nation) (level 2)|1 of 3 (Sansha's Nation)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]]
Parts: [[Recon (1 of 3) (Sansha's Nation) (level 2)|1 of 3 (Sansha's Nation)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]]
</noinclude>
</noinclude>
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|Extra=
|Extra=
}}
}}
{{MissionBriefing
|I'd like you to do some reconnaissance for <Corp>, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.


All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom.
}}


===Pocket 1===
 
*Four groups of three ships which spawn at short intervals (20 seconds)
=== Pocket 1 ===
*Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
* Four groups of three ships which spawn at short intervals (20 seconds)
**each spawn = one Destroyer and two Cruiser size ships
* Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
*Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
** each spawn = one Destroyer and two Cruiser size ships
**expect approx. 450dps from full-aggro in both pockets
* Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
**new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
** expect approx. 450dps from full-aggro in both pockets
*The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.
** new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
* The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.


{{NPCTableHead| Possible Spawns}}
{{NPCTableHead| Possible Spawns}}
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|}
|}


===Pocket 2 ===
=== Pocket 2 ===
{{NPCTableHead|Timed Spawns, Full List}}
{{NPCTableHead|Timed Spawns, Full List}}
{{NPCTableRow|Elite Frigate |6|Centii Loyal Savage/Slavehunter}}
{{NPCTableRow|Elite Frigate |6|Centii Loyal Savage/Slavehunter}}
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'''10+ will perma tracking disrupt you!'''
'''10+ will perma tracking disrupt you!'''


===Notes===
=== Notes ===
*To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.
* To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.
 


[[Category:Mission reports]]
[[Category:Security missions]]