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[[File:Acceleration_Gate.png|thumb|An '''Acceleration Gate''' waiting to be activated]] | [[File:Acceleration_Gate.png|thumb|An '''Acceleration Gate''' waiting to be activated]] | ||
An acceleration gate is a structure in space, which allows reaching specific [[deadspace|deadspace pockets]]. Once activated, they initiate the ship's warp drive and propel it several thousand km in the gates facing direction. Acceleration gates are in a [[deadspace|deadspace pocket]] themself and connect the pockets of a [[deadspace|deadspace complex]] allowing travel between these, although usually only in one direction. A Spatial Rift is a variant of acceleration gates. | An acceleration gate is a structure in space, which allows reaching specific [[deadspace|deadspace pockets]]. Once activated, they initiate the ship's warp drive and propel it several thousand km in the gates facing direction. Acceleration gates are in a [[deadspace|deadspace pocket]] themself and connect the pockets of a [[deadspace|deadspace complex]] allowing travel between these, although usually only in one direction. A Spatial Rift is a variant of acceleration gates. | ||
{{important note box|Bypassing any acceleration gate to enter its destination, especially those in [[Encounter Surveillance System]]s or [[Factional Warfare]] complexes, is considered as a usage of declared exploit and will cause gamemasters to interfere.}} | |||
==Mechanics== | ==Mechanics== | ||
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===Spatial Rift=== | ===Spatial Rift=== | ||
These natural phenomenum that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again. | These natural phenomenum that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again. | ||
{{Structure_Links}} | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Structures]] | [[Category:Structures]] | ||