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Blood Hidden Hideaway: Difference between revisions

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{{CMBSite | Blood Hidden Hideaway
{{CMBSiteInfo
| Variation= 2
|name=Blood Hidden Hideaway
| OverviewSectionY/N= Y
|type=anomaly
    | OverviewSectionText= The Blood Hidden Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. It is a level 2 variant of the [[Blood Hideaway]].
|rating=Class 1 Level 2
    | OverviewRecShips = Faction, T2 Frigate, Destroyer, Cruiser
|location=High
    | OverviewEstPayout=  
|ship limit=Unrestricted
    | Diff&ShipRecSectionY/N= Y
|faction=Blood Raiders
        | Diff&ShipRecSectionText=  
|signature strength=N/A
    | TotalExpEnemiesSectionY/N= Y
        | TotalExpEnemiesSectionText = With the initial defending fleet and 5 triggered spawns, a total of 30 ships.
        | TotalExpFrigates      = 17
        | TotalExpDestroyers    = 4
        | TotalExpCruisers        = 9
        | TotalExpBattlecruisers =
        | TotalExpBattleships  =
        | TotalExpCapitals      =  
        | TotalExpSentries      = 1
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText=
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                = 2016.03.04.15.21.07.png
        | Room1ImageCaption          =
        | Room1Group1              = Initial Defending Fleet
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Frigate|5|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
|{{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
|{{NPCTableRow|Sentry|1|Tower Sentry Blood I|trigger=Triggers reinforcement spawn}}
}}
}}
        | Room1Group2                = 1st Reinforcement Spawn
'''Blood Hidden  Hideaway''' is an unrated [[combat site]] belonging to the [[Blood Raiders]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems).
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]-, [[Destroyer]]- and [[Cruiser]]-sized enemy ships. Three variations of this combat anomaly exist: [[Blood Hideaway]], [[Blood Forsaken Hideaway]] and [[Blood Forlorn Hideaway]].
            | Room1Group2Table      =
 
{{NPCTable
== Walkthrough ==
|{{NPCTableRow|Frigate|4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
[[image:2016.03.04.15.21.07.png|text-top|300px|thumb|Blood Raiders Hidden Hideaway]]
|{{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
 
}}
Single ungated area in space. Can be warped to at any range.
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
{{NPCTableHead|Initial Defenders}}
            | Room1Group3InLocal    =
{{NPCTableRow|Frigate|5|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
            | Room1Group3Table      =
{{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
{{NPCTable
{{NPCTableRow|Sentry|1|Tower Sentry Blood I|trigger=Triggers additional waves}}
|{{NPCTableRow|Destroyer|2|Corpior Cleric/ Converter/ Friar/ Visionary}}
|}
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
{{NPCTableHead|Wave 1}}
            | Room1Group4Text        =
{{NPCTableRow|Frigate|4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
            | Room1Group4InLocal    =
{{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
            | Room1Group4Table      =
|}
{{NPCTable
 
|{{NPCTableRow|Cruiser|3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
{{NPCTableHead|Wave 3}}
}}
{{NPCTableRow|Destroyer|2|Corpior Cleric/ Converter/ Friar/ Visionary}}
        | Room1Group5                = 4th Reinforcement Spawn
|}
            | Room1Group5Text        =
 
            | Room1Group5InLocal    =
{{NPCTableHead|Wave 4}}
            | Room1Group5Table      =
{{NPCTableRow|Cruiser|3|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
{{NPCTable
|}
|{{NPCTableRow|Frigate|4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
 
|{{NPCTableRow|Destroyer|2|Corpior Defacer/ Defiler/ Seizer/ Trasher}}
{{NPCTableHead|Wave 5}}
}}
{{NPCTableRow|Frigate|4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
        | Room1Group6                =  5th Reinforcement Spawn
{{NPCTableRow|Destroyer|2|Corpior Defacer/ Defiler/ Seizer/ Trasher}}
            | Room1Group6Text        =
|}
            | Room1Group6InLocal    =
 
            | Room1Group6Table      =
{{NPCTableHead|Wave 6}}
{{NPCTable
{{NPCTableRow|Frigate|4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
|{{NPCTableRow|Frigate|4|Corpii Collector/ Deviner/ Herald/ Follower/ Seeker/ Upholder/ Worshiper}}
{{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
|{{NPCTableRow|Cruiser|2|Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage}}
|}
}}
 
== Rewards ==
  | EscalationSectionY/N =  
===Bounties===
    | Escalation=
* 500.000 ISK
    | EscalationSectionText=
 
    | EscalationChance =
===Loot===
| RewardsSectionY/N = Y
{| class="wikitable complex sortable"
    | RewardsSectionText=
|-
    | TotalBountyValue =  500K
! Item Name
    | TotalGeneralLootValue= 
! Est. Value
    | TotalSalvageValue = 
! Drops from
    | AverageRareLootValue=
! Note
    | ValuableLootTable =
|-
    | ExplorationLogTable =
|
    | FactionDropLootVaryY/N =
|
}}
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== See also ==
{{Combat Anomalies|Blood}}
 
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]