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{{Complex|Sansha Den}}
{{CMBSiteInfo
|name=Sansha's Den
|type=anomaly
|rating=Class 4 Level 1
|location=High, Low
|ship limit=Unrestricted
|faction=Sansha's
|signature strength=N/A
}}


2 Known Possibilities of Anomalies.
New NPCs spawn after finishing previous spawn.


=Walkthrough=
'''Sansha Den''' is an unrated [[combat site]] belonging to the [[Sansha's Nation]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable True Sansha [[faction modules]] and ammunition.


{{MessageBox|On warp-in
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]-, [[Destroyer]]- and [[Cruiser]]-sized enemy ships. Destroying all hostile ships may escalate into the [[DED complexes|DED rated]] [[Sansha's Nation Neural Paralytic Facility]] complex. Three variations of this combat anomaly exist: [[Sansha Hidden Den]], [[Sansha Forsaken Den]] and [[Sansha Forlorn Den]].
|Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an utopian state. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "true Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once-glorious Nation has been reduced to small gangs of pirates and pillagers.
|collapsed=no}}


==Possibility 1==


{{NPCTableHead|Inital Defenders}}
Two different site layouts can be encountered: The Light Missile Battery layout and the Heavy Missile Battery layout. Both layouts can spawn a True Sansha Cruiser and escalate.
{{NPCTableRow|Frigate|11| }}
 
{{NPCTableRow|Sentry|2|Light Missile Batteries}}
==Walkthrough==
{{MessageBox
|On warpin:
|Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an Utopian State. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "True Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to small gangs of pirates and pillagers.
|collapsed=yes}}
 
----
===Light Missile Battery layout===
Single pocket, the last ship kill triggers next spawn. Light missile batteries have limited aggro range, only about 30 km.
 
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|3-4|Centii Plague/Manslayer}}
{{NPCTableRow|Destroyer|3|Centior Monster/Horror}}
{{NPCTableRow|Sentry|2|Light Missile Battery|trigger=Triggers 1st Battery spawn|drop=T1 Ammo}}
|}
|}


{{NPCTableHead|First spawn}}
{{NPCTableHead|Timed Reinforcement Spawn (10 seconds)}}
{{NPCTableRow|Frigate|3| }}
{{NPCTableRow|Frigate|3|Centii Slavehunter/Savage|ewar=TD}}
|}
|}


{{NPCTableHead|Second spawn}}
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Frigate|5| }}
{{NPCTableRow|Frigate|4-5|Centii Servant}}
|}
|}


{{NPCTableHead|Commander spawn}}
{{NPCTableHead|1st Battery spawn}}
{{NPCTableRow|Frigate|4| }}
{{NPCTableRow|Sentry|2|Light Missile Battery|trigger=Triggers 2nd Battery spawn}}
{{NPCTableRow|Commander Cruiser|0-1|True Sansha Commander|cargo=?}}
|}
|}


===Reward===
{{NPCTableHead|2nd Battery spawn}}
Bounty : ???M ISK
{{NPCTableRow|Frigate|3-4|Centii Enslaver/Butcher}}
{{NPCTableRow|Destroyer|3|Centior Monster/Horror}}
|}


Loot : ???M ISK
{{NPCTableHead|3rd Battery spawn}}
{{NPCTableRow|Frigate|3|Centii Slavehunter/Savage|ewar=TD}}
{{NPCTableRow|Commander Cruiser|0-1|True Sansha Commander|cargo=Possible Faction Modules and or Charges}}
|}


Salvage : ???M ISK
----
===Heavy Missile Battery layout===
Single pocket, the last kill triggers next spawn.


==Possibility 2==
{{NPCTableHead|Initial Defenders}}
 
{{NPCTableRow|Frigate|3|Centii Butcher/Manslayer}}
{{NPCTableHead|Inital Defenders}}
{{NPCTableRow|Destroyer|3|Centior Monster/Horror}}
{{NPCTableRow|Frigate|4| }}
{{NPCTableRow|Sentry|2|Heavy Missile Battery|drop=T1 Ammo}}
{{NPCTableRow|Sentry|2|Heavy Missile Batteries}}
|}
|}


{{NPCTableHead|First spawn}}
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Frigate|2| }}
{{NPCTableRow|Destroyer|2|Centior Abomination/Misshape}}
{{NPCTableRow|Cruiser|2| }}
{{NPCTableRow|Cruiser|2|Centum Ravager/Ravisher}}
|}
|}


{{NPCTableHead|Second spawn}}
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Frigate|3| }}
{{NPCTableRow|Frigate|2|Centii Manslayer}}
{{NPCTableRow|Cruiser|3| }}
{{NPCTableRow|Cruiser|2|Centum Ravisher}}
|}
|}


{{NPCTableHead|Third spawn}}
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Frigate|2| }}
{{NPCTableRow|Destroyer|2|Centior Cannibal}}
{{NPCTableRow|Cruiser|2| }}
{{NPCTableRow|Cruiser|2|Centum Juggernaut|ewar=TD|note=ewars within 50 km}}
|}
|}


{{NPCTableHead|Commander spawn}}
{{NPCTableHead|4th Reinforcement Spawn}}
{{NPCTableRow|Frigate|3| }}
{{NPCTableRow|Destroyer|3|Centior Monster/Devourer}}
{{NPCTableRow|Cruiser|3| }}
{{NPCTableRow|Cruiser|3|Centum Execrator/Slaughterer|ewar=TD|note=ewars within 50 km}}
{{NPCTableRow|Commander Cruiser|0-1|True Sansha Commander|cargo=Can drop faction items}}
|}
|}


==Sansha Hidden Den==
{{NPCTableHead|5th Reinforcement Spawn}}
 
{{NPCTableRow|Destroyer|2|Centior Monster/Horror}}
{{Complex|Sansha Hidden Den}}
{{NPCTableRow|Commander Cruiser|0-1|True Sansha Commander|cargo=Possible Faction Modules and or Charges}}
 
'''Initial defenders''' <br>
8x Frigates (Centii)            <br>
9x Destroyers (Centior)          <br>
5x Cruisers (Centum)            <br>
3x Battlecruisers (Centatis)          <br>
1x Heavy Missile Turret          <br>
 
'''Wave #2'''  <br>
4x Frigates (Centii)            <br>
2x Cruisers (Centum)            <br>
 
'''Wave #3'''  <br>
3x Frigates (Centii)            <br>
2x Destroyers (Centior)          <br>
 
'''Wave #4'''  <br>
4x Frigates (Centii)            <br>
2x Cruisers (Centum)            <br>
3x Battlecruisers (Centatis)    <br>
 
'''Wave #5'''  <br>
3x Frigates (Centii)            <br>
5x Battlecruisers (Centatis)    <br>
2x Battleships (Centus)          <br>
 
'''Wave #6'''  <br>
3x Frigates (Centii)            <br>
3x Cruisers (Centum)            <br>
 
'''Wave #7'''  <br>
1x Frigates (Centii Loyal)'' - Webs''            <br>
2x Cruisers (Centum)            <br>
5x Battlecruisers (Centatis)    <br>
 
'''Wave #8'''  <br>
2x Frigates (Centii)            <br>
4x Cruisers (Centum)            <br>
3x Battlecruisers (Centatis)    <br>
 
'''Wave #9'''  <br>
4x Elite Frigates (Centii Loyal)            <br>
2x Cruisers (Centum)            <br>
6x Battlecruisers (Centatis)    <br>
A True Sansha's Beast Cruiser Commander has a chance to spawn with this wave.  It will drop a True Sansha tag, a Sansha ammunition crystal, and possibly True Sansha modules.
 
==Sansha Forsaken Dena==
 
{{Complex|Sansha Forsaken Den}}
 
{{NPCTableHead|Inital Defenders}}
{{NPCTableRow|Frigate|2|}}
{{NPCTableRow|Cruiser|5|}}
{{NPCTableRow|Battlecruiser|2|}}
|}
|}


{{NPCTableHead|First spawn}}
== Rewards ==
{{NPCTableRow|Cruiser|3| }}
===Bounties===
{{NPCTableRow|Battlecruiser|4| }}
* 275.000 ISK
|}


{{NPCTableHead|Second spawn}}
===Loot===
{{NPCTableRow|Battlecruiser|3| }}
{| class="wikitable complex sortable"
|-
! Item Name
! Est. Value
! Drops from
! Note
|-
|True Sansha Silver Tag
|10k ISK
|True Sansha Commander
|100% drop rate
|-
|(True) Sansha Ammo
|6k - 58M ISK
|True Sansha Commander
|100% drop rate
|-
|True Sansha module
|10k - 190M ISK
|True Sansha Commander
|rare
|-
|Mid-grade Nirvana Implant BPC
|15M - 50M ISK
|True Sansha Commander
|rare
|}
|}


{{NPCTableHead|Third spawn}}
Structures do not drop additional loot.
{{NPCTableRow|Cruiser|3| }}
{{NPCTableRow|Battlecruiser|4|}}
|}


{{NPCTableHead|Fourth spawn}}
==Escalation==
{{NPCTableRow|Frigate|3| }}
This site can escalate to [[Sansha's Nation Neural Paralytic Facility]].
{{NPCTableRow|Battlecruiser|3|}}
|}


=Escalation=
==See also==
{{Complex|Sansha's Nation Neural Paralytic Facility}}
{{Combat Anomalies|Sansha}}
This site can escalate to [[Sansha's Nation Neural Paralytic Facility]]


[[Category:Cosmic Anomalies]]
[[Category:Combat Anomalies]]