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Sansha Port: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
NPCTable -> NPCTableHead
m Text replacement - "combat anomaly" to "combat anomaly"
 
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{{CMBSite | Sansha Port
{{CMBSiteInfo
| Variation=  
|name=Sansha's Port
| OverviewSectionY/N= Y
|type=anomaly
    | OverviewSectionText= The Sansha Port is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Sansha's Nation|Sansha]] infested regions.
|rating=Class 7
    | OverviewRecShips = Battleship.
|location=Low. Null
    | OverviewEstPayout=  mil.
|ship limit=Unrestricted
    | Diff&ShipRecSectionY/N= Y
|faction=Sansha's
        | Diff&ShipRecSectionText= Sniper Battleship.
|signature strength=N/A
    | TotalExpEnemiesSectionY/N= Y
}}
'''Sansha Port''' is a [[combat anomaly]] found in [[Sansha's Nation|Sansha]] infested regions in Low Security and Null Security space.
 
{{Expected NPC
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 14- 47 ships.
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 14- 47 ships.
         | TotalExpFrigates      = 0- 7
         | TotalExpFrigates      = 0- 7
Line 16: Line 19:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
}}
    | WarpToSitePopupText=  
 
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
==Walkthrough==
    | Room1= Single Pocket
Single ungated normal space pocket. Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
{{NPCTableHead|Initial Group}}
        | Room1Group1              = Initial Defenders
{{NPCTableRow|Elite Frigate|0-4|Centii Loyal Enslaver/Centii Loyal Butcher/Centii Loyal Plague}}
            | Room1Group1Text    =
{{NPCTableRow|Cruiser|0-3|Centum Fiend/Hellhound}}
            | Room1Group1InLocal =
{{NPCTableRow|Battlecruiser|3-4|Centatis Phantasm/Centatis Specter}}
            | Room1Group1Table  =
{{NPCTableRow|Sentry|2|Tower Sentry Sansha II}}
{{NPCTableHead}}
{{NPCTableRow|Elite Frigate|0- 4|Centii Loyal}}
{{NPCTableRow|Cruiser|0- 3|Centum}}
{{NPCTableRow|Battlecruiser|4|Centatis}}
{{NPCTableRow|Sentry|2|Sansha Sentry Turret}}
{{NPCTableRow|Sentry|2|Sansha Heavy Missile Battery}}
{{NPCTableRow|Sentry|2|Sansha Heavy Missile Battery}}
|}
|}
        | Room1Group2                = 1st Reinforcement Spawn
{{MessageBox|In local:
            | Room1Group2Text        =
|An enemy squadron answers their comrade's distress call and enters the fray!
            | Room1Group2InLocal    =
|collapsed=yes}}
            | Room1Group2Table      =  
{{NPCTableHead|Wave #1}}
{{NPCTableHead}}
{{NPCTableRow|Elite Frigate|0-3|Centii Loyal Enslaver/Centii Loyal Plague}}
{{NPCTableRow|Elite Frigate|0- 3|Centii Loyal}}
{{NPCTableRow|Destroyer|0-4|Centior Abomination/Devourer/Monster/Cannibal}}
{{NPCTableRow|Destroyer|0- 4|Centior}}
{{NPCTableRow|Battlecruiser|3|Centatis Behemoth/Centatis Daemon}}
{{NPCTableRow|Battlecruiser|3|Centatis}}
|}
|}
        | Room1Group3                = 2nd Reinforcement Spawn
{{MessageBox|In local:
            | Room1Group3Text        =
|The battle escalates with the arrival of more unfriendly ships.
            | Room1Group3InLocal    =
|collapsed=yes}}
            | Room1Group3Table      =  
{{NPCTableHead|Wave #2}}
{{NPCTableHead}}
{{NPCTableRow|Destroyer|0-4|Centior Cannibal/Centior Horror}}
{{NPCTableRow|Destroyer|0- 4|Centior}}
{{NPCTableRow|Cruiser|0-3|Centum Fiend/Hellhound}}
{{NPCTableRow|Cruiser|0- 3|Centum}}
{{NPCTableRow|Battlecruiser|0-8|Centatis Behemoth/Centatis Devil/Centatis Specter/Centatis Wraith}}
{{NPCTableRow|Battlecruiser|0- 8|Centatis}}
{{NPCTableRow|Battleship|2-4|Centus Dark Lord/Centus Overlord}}
{{NPCTableRow|Battleship|2- 4|Centus}}
|}
|}
        | Room1Group4                = 3rd Reinforcement Spawn
{{MessageBox|In local:
            | Room1Group4Text        =
|Defense Wing Leader: Those were good men and women, you'll pay for that!
            | Room1Group4InLocal    =
|collapsed=yes}}
            | Room1Group4Table      =
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableHead}}
{{NPCTableRow|Battlecruiser|3|Centatis Daemon/Centatis Phantasm}}
{{NPCTableRow|Battlecruiser|3|Centatis}}
{{NPCTableRow|Battleship|2-4|Centus Mutant Lord/Savage Lord}}
{{NPCTableRow|Battleship|2- 4|Centus}}
|{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Cruiser|1|True Sansha|note=Rare Spawn.|cargo=Possible DED Modules}}
{{NPCTableRow|Commander Battlecruiser|1|True Sansha's Daemon|cargo=Possible True Sansha Faction Modules}}
|}
|}
Bounties amount to around 10 million ISK.
==Escalation==
This site can escalate to [[Sansha Military Operations Complex]].


  | EscalationSectionY/N = Y
== See also ==
    | Escalation= Sansha Military Operations Complex
{{Combat Anomalies|Sansha}}
    | EscalationSectionText=
[[Category:Combat Anomalies]]
    | EscalationChance =
| RewardsSectionY/N =
    | RewardsSectionText=
    | TotalBountyValue =  mil
    | TotalGeneralLootValue=  mil
    | TotalSalvageValue =  mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
 
[[Category:Cosmic Anomalies]]