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Angel Den: Difference between revisions

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NPCTable -> NPCTableHead
m Text replacement - "combat anomaly" to "combat anomaly"
 
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{{CMBSite | Angel Den
{{CMBSiteInfo
| Variation=  
|name=Angel Den
| OverviewSectionY/N= Y
|type=anomaly
    | OverviewSectionText= The Angel Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
|rating=Class 4
    | OverviewRecShips = Cruiser or Battlecruiser class.
|location=High, Low
    | OverviewEstPayout=
|ship limit=Unrestricted
    | Diff&ShipRecSectionY/N= Y
|faction=Angels
        | Diff&ShipRecSectionText= Easily done with a Faction Cruiser such as a Gila.
|signature strength=N/A
    | TotalExpEnemiesSectionY/N= Y
}}
The Angel Den is a [[combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. Easily done with a Faction Cruiser such as a [[Gila]].
{{Expected NPC
         | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 23 ships.
         | TotalExpEnemiesSectionText = With the initial defending fleet and 4 triggered spawns, a total of 23 ships.
         | TotalExpFrigates      = 8
         | TotalExpFrigates      = 8
Line 15: Line 17:
         | TotalExpBattleships  =  
         | TotalExpBattleships  =  
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      = 2
         | TotalExpSentries      = 4
| WalkthroughSectionY/N= Y
}}
    | WarpToSitePopupText=  
==Walkthrough==
    | WalkthroughSectionText=  
Single open normal space pocket.
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=  
{{NPCTableHead|Initial defenders}}
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Image                =
        | Room1ImageCaption          =
        | Room1Structures            = 
        | Room1Group1              = Initial Defending Fleet
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTableHead}}
{{NPCTableRow|Frigate|6|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
{{NPCTableRow|Frigate|6|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
{{NPCTableRow|Destroyer|2|Gistior Trasher/Gistior Seizor}}
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}There are initially 2 x Sentry Angel Heavy Missile Battery.  Another 2 will spawn in their place when they are destroyed. These deal 100% Explosive and have low resist to EM & Thermal
|}
|}
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
{{NPCTableHead|1st Reinforcement Spawn}}
            | Room1Group2InLocal    =
{{NPCTableRow|Destroyer|2|Gistior Defacer/...}}
            | Room1Group2Table      =
{{NPCTableRow|Cruiser|2|Gistum Centurion/...}}
{{NPCTableHead}}
{{NPCTableRow|Destroyer|2|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
{{NPCTableRow|Cruiser|2|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|}
|}
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
{{NPCTableHead|2nd Reinforcement Spawn}}
            | Room1Group3InLocal    =
{{NPCTableRow|Frigate|2|Gistii Ambusher/...}}
            | Room1Group3Table      =
{{NPCTableRow|Cruiser|2|Gistum Centurion/...}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/ Hunter/ Impaler/ Raider}}
{{NPCTableRow|Cruiser|2|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|}
|}
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
{{NPCTableHead|3rd Reinforcement Spawn}}
            | Room1Group4InLocal    =
{{NPCTableRow|Destroyer|2|Gistior Defacer/...}}
            | Room1Group4Table      =
{{NPCTableRow|Cruiser|3|Gistum Centurion/...}}
{{NPCTableHead}}
{{NPCTableRow|Destroyer|2|Gistior Defacer/ Defiler/ Haunter/ Seizer/ Shatterer/ Trasher}}
{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
|}
|}
        | Room1Group5                = 4th Reinforcement Spawn
 
            | Room1Group5Text        =
{{NPCTableHead|4th Reinforcement Spawn}}
            | Room1Group5InLocal    =
{{NPCTableRow|Destroyer|5|Gistior Defacer/...}}
            | Room1Group5Table      =
{{NPCTableRow|Cruiser|5|Gistum Centurion/...}}
{{NPCTableHead}}
{{NPCTableRow|Destroyer|5|Gistior Defacer/ Defiler/ Seizer/ Trasher}}
{{NPCTableRow|Cruiser|5|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Cruiser|1|Domination Commander|cargo=Possible Domination modules}}
{{NPCTableRow|Commander Cruiser|1|Domination Commander|cargo=Possible Domination modules}}
|}
|}
== Rewards ==
Needs information
==Escalation==
This site can escalate to [[Angel's Red Light District]].
   
   
  | EscalationSectionY/N = Y
== See also ==
    | Escalation= Angel's Red Light District
{{Combat Anomalies|Angel}}
    | EscalationSectionText=
[[Category:Combat Anomalies]]
    | EscalationChance =
| RewardsSectionY/N =
    | RewardsSectionText=
    | TotalBountyValue = 500,000
    | TotalGeneralLootValue= 
    | TotalSalvageValue = 
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
[[Category:Cosmic Anomalies]]

Latest revision as of 11:32, 14 August 2025

Site Details
Angel Den
Type Combat Anomaly
Rating Class 4
Found in High, Low
Max ship size Unrestricted
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength N/A

The Angel Den is a combat anomaly found in Angel infested regions. Easily done with a Faction Cruiser such as a Gila.

Total expected enemies
Enemy Type Count
Frigates 8
Destroyers 6
Cruiser 9
Sentries 4

Walkthrough

Single open normal space pocket.


Initial defenders
There are initially 2 x Sentry Angel Heavy Missile Battery. Another 2 will spawn in their place when they are destroyed. These deal 100% Explosive and have low resist to EM & Thermal
WD EWAR L


Frigate 6 x Frigate Gistii Ambusher/ Hunter/ Impaler/ Raider
Destroyer 2 x Destroyer Gistior Trasher/Gistior Seizor
Sentry 2 x Sentry Angel Heavy Missile Battery


1st Reinforcement Spawn
WD EWAR L


Destroyer 2 x Destroyer Gistior Defacer/...
Cruiser 2 x Cruiser Gistum Centurion/...


2nd Reinforcement Spawn
WD EWAR L


Frigate 2 x Frigate Gistii Ambusher/...
Cruiser 2 x Cruiser Gistum Centurion/...


3rd Reinforcement Spawn
WD EWAR L


Destroyer 2 x Destroyer Gistior Defacer/...
Cruiser 3 x Cruiser Gistum Centurion/...


4th Reinforcement Spawn
WD EWAR L


Destroyer 5 x Destroyer Gistior Defacer/...
Cruiser 5 x Cruiser Gistum Centurion/...
Possible Rare Spawn
Commander Cruiser 1 x Commander Cruiser Domination Commander Possible Domination modules

Rewards

Needs information

Escalation

This site can escalate to Angel's Red Light District.

See also

Combat Anomalies
Angel Cartel
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Forsaken