Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Guristas Hideaway: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
NPCTable -> NPCTableHead
m Text replacement - "combat anomaly" to "combat anomaly"
Tags: Mobile edit Mobile web edit
 
(13 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{CMBSite | Guristas Hideaway
{{CMBSiteInfo
| Variation=  
|name=Guristas Hideaway
| OverviewSectionY/N= Y
|type=anomaly
    | OverviewSectionText= The '''Guristas Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Guristas]] infested regions.
|rating=Class 1
    | OverviewRecShips = Frigate class
|location=High
    | OverviewEstPayout=
|ship limit=Unrestricted
    | Diff&ShipRecSectionY/N=
|faction=Guristas
        | Diff&ShipRecSectionText=
|signature strength=N/A
    | TotalExpEnemiesSectionY/N= Y
}}
 
The '''Guristas Hideaway''' is a [[combat anomaly]] found in high security [[Guristas]] infested regions.  
 
{{Expected NPC
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 ships.
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 ships.
         | TotalExpFrigates      = 6
         | TotalExpFrigates      = 5-6
         | TotalExpDestroyers    =  
         | TotalExpDestroyers    =  
         | TotalExpCruisers        =  
         | TotalExpCruisers        =  
Line 16: Line 20:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
}}
    | WarpToSitePopupText=  
 
    | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn.
==Walkthrough==
    | Room1= Single Pocket
Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
{{NPCTableHead|Initial Defending Fleet}}
        | Room1Image                =
{{NPCTableRow|Frigate|1|Pithi Arrogator}}
        | Room1ImageCaption          =
 
        | Room1Group1              = Initial Defending Fleet
|}
            | Room1Group1Text    =
{{MessageBox
            | Room1Group1InLocal =
|In local:
            | Room1Group1Table  =  
|{{co|#a3fc80||More hostiles arrive at the site!}}
{{NPCTableHead}}
|collapsed=yes}}
{{NPCTableRow|Frigate|1|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Frigate|1-2|Pithi Invader/Infiltrator}}
|}
|}
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
{{MessageBox
            | Room1Group2InLocal    =
|In local:
            | Room1Group2Table      =  
|{{co|#80d8fc||Squadron Commander: Recon Squad returning to base as per orders.}}
{{NPCTableHead}}
|collapsed=yes}}
{{NPCTableRow|Frigate|1|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Frigate|2-3|Pithi Arrogator/Imputor}}
|}
|}
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
{{MessageBox
            | Room1Group3InLocal    =
|In local:
            | Room1Group3Table      =  
|{{co|#a3fc80||Another group of ships answers the site's distress call.}}
{{NPCTableHead}}
|collapsed=yes}}
{{NPCTableRow|Frigate|2|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Frigate|2|Pithi Plunderer/Wrecker}}  
|}
|}
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
{{NPCTableHead|Possible Rare Spawn}}
            | Room1Group4InLocal    =
{{NPCTableRow|Commander Frigate|0-1|Dread Guristas Saboteur/Despoiler|ewar=ECM|cargo=Possible Faction charges, Faction implants BPC or tags}}
            | Room1Group4Table      =
{{NPCTableHead}}
{{NPCTableRow|Frigate|2|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Frigate|1|Dread |cargo=Possible Faction charges or tags}}
|}
|}
 
  | EscalationSectionY/N =  
== Rewards ==
    | Escalation=
Small Faction Spawn
    | EscalationSectionText=
1000 small faction ammo,
    | EscalationChance =
Guristas Tag
| RewardsSectionY/N =  
 
    | RewardsSectionText=
== Escalations ==
    | TotalBountyValue =  mil
Can escalate to the [[Guristas Scout Outpost]], although is a rare escalation and Gurista Refuges are usually a better choice.
    | TotalGeneralLootValue=  mil
 
    | TotalSalvageValue = mil
== See also ==
    | AverageRareLootValue=
{{Combat Anomalies|Guristas}}
    | ValuableLootTable =
 
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}
   
   
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]