Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sansha Forlorn Rally Point: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
NPCTable -> NPCTableHead
m Text replacement - "combat anomaly" to "combat anomaly"
 
(11 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Update|Ship list, rewards.}}
{{Update|Ship list, rewards.}}
{{CMBSite | Sansha Forlorn Rally Point
{{CMBSite | Sansha Forlorn Rally Point}}
| Variation= 4
 
| OverviewSectionY/N= Y
The Sansha Forlorn Rally Point is a [[combat anomaly]] found in [[Sansha's Nation|Sansha]] infested regions. It is a level 4 variant of the [[Sansha Rally Point]].
    | OverviewSectionText= The Sansha Forlorn Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Sansha's Nation|Sansha]] infested regions. It is a level 4 variant of the [[Sansha Rally Point]].
 
    | OverviewRecShips = Battleship.
{{Expected NPC
    | OverviewEstPayout= 
    | Diff&ShipRecSectionY/N= Y
        | Diff&ShipRecSectionText= Sniper Battleship.
    | TotalExpEnemiesSectionY/N= Y
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 56- 61 ships.
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 56- 61 ships.
         | TotalExpFrigates      =  
         | TotalExpFrigates      =  
Line 17: Line 13:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
}}
    | WarpToSitePopupText=  
== Walkthrough ==
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended. Ship count vary as indicated.
Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended. Ship count vary as indicated. Single ungated normal space pocket.
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
{{NPCTableHead|Initial Group}}
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
{{NPCTableRow|Destroyer|6|Centior Abomination/Centior Monster}}
        | Room1Group1              = Initial Defenders
{{NPCTableRow|Cruiser|4|Centum Torturer/Centum Mutilator|trigger=Triggers Wave #1}}
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTableHead}}
{{NPCTableRow|Destroyer|6|Centior}}
{{NPCTableRow|Cruiser|4|Centum}}
|}
|}
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
{{NPCTableHead|Wave #1}}
            | Room1Group2InLocal    =
{{NPCTableRow|Cruiser|3-4|Centum Mutilator}}
            | Room1Group2Table      =
{{NPCTableRow|Battlecruiser|4-5|Centatis Devil/Centatis Wraith|trigger=Triggers Wave #2}}
{{NPCTableHead}}
{{NPCTableRow|Battleship|4|Centus Mutant Lord/Centus Savage Lord}}
{{NPCTableRow|Cruiser|3- 4|Centum}}
{{NPCTableRow|Battlecruiser|4-5|Centatis}}
{{NPCTableRow|Battleship|4|Centus}}
|}
|}
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
{{NPCTableHead|Wave #2}}
            | Room1Group3InLocal    =
{{NPCTableRow|Cruiser|4-5|Centum Fiend/Centum Hellhound}}
            | Room1Group3Table      =
{{NPCTableRow|Battlecruiser|5|Centatis Daemon|trigger=Triggers Wave #3}}
{{NPCTableHead}}
{{NPCTableRow|Battleship|1|Centus Beast Lord|ewar=TD}}
{{NPCTableRow|Cruiser|4- 5|Centum}}
{{NPCTableRow|Battleship|2|Centus Savage Lord}}
{{NPCTableRow|Battlecruiser|5|Centatis}}
{{NPCTableRow|Battleship|3|Centus}}
|}
|}
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
{{NPCTableHead|Wave #3}}
            | Room1Group4InLocal    =
{{NPCTableRow|Elite Cruiser|3-4|Centum Loyal Torturer/Centum Loyal Mutilator|trigger=Triggers Wave #4}}
            | Room1Group4Table      =
{{NPCTableRow|Battlecruiser|6|Centatis Behemoth/Centatis Daemon}}
{{NPCTableHead}}
{{NPCTableRow|Battleship|4|Centus Dark Lord/Centus Overlord}}
{{NPCTableRow|Cruiser|3- 4|Centum}}
{{NPCTableRow|Battlecruiser|6|Centatis}}
{{NPCTableRow|Battleship|4|Centus}}
|}
|}
        | Room1Group5                = 4th Reinforcement Spawn
 
            | Room1Group5Text        =
{{NPCTableHead|Wave #4}}
            | Room1Group5InLocal    =
{{NPCTableRow|Elite Cruiser|4-5|Centum Loyal Fiend/Centum Loyal Hellhound}}
            | Room1Group5Table      =
{{NPCTableRow|Battleship|4|Centus Overlord/Centus Dark Lord}}
{{NPCTableHead}}
{{NPCTableRow|Cruiser|4- 5|Centum}}
{{NPCTableRow|Battleship|4|Centus}}
|}
|}


  | EscalationSectionY/N =
{{NPCTableHead|Bonus Spawn}}
    | Escalation=
{{NPCTableRow|Commander Cruiser|0-1|True Sansha's Beast/Juggernaut|ewar=TD|cargo=Faction loot, possible True Sansha faction modules}}
    | EscalationSectionText=
|}
    | EscalationChance =
 
| RewardsSectionY/N =  
== Escalation ==
    | RewardsSectionText=
This anomaly can escalate to the 8/10 Sansha DED site [[Sansha Prison Camp]]
    | TotalBountyValue =  mil
{{Combat Anomalies|Sansha}}
    | TotalGeneralLootValue=  mil
    | TotalSalvageValue = mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}


[[Category:Cosmic Anomalies]]
[[Category:Combat Anomalies]]

Latest revision as of 11:33, 14 August 2025

This page should be updated due to game changes.
Reason: Ship list, rewards.
Site Details
Sansha Forlorn Rally Point
Type Combat Anomaly
Rating Class 6 Level 4
Found in Low/ Null
Max ship size Not Gated
Pirate faction Sansha
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
53% Electromagnetic damage EM
47% Thermal damage Th
Sig. Strength 100% Anomaly

The Sansha Forlorn Rally Point is a combat anomaly found in Sansha infested regions. It is a level 4 variant of the Sansha Rally Point.

Total expected enemies
Enemy Type Count
Destroyers 6
Cruiser 20- 24
Battlecruisers 15- 16
Battleships 15

Walkthrough

Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended. Ship count vary as indicated. Single ungated normal space pocket.


Initial Group
WD EWAR L


Destroyer 6 x Destroyer Centior Abomination/Centior Monster
Cruiser 4 x Cruiser Centum Torturer/Centum Mutilator Triggers Wave #1


Wave #1
WD EWAR L


Cruiser 3-4 x Cruiser Centum Mutilator
Battlecruiser 4-5 x Battlecruiser Centatis Devil/Centatis Wraith Triggers Wave #2
Battleship 4 x Battleship Centus Mutant Lord/Centus Savage Lord


Wave #2
WD EWAR L


Cruiser 4-5 x Cruiser Centum Fiend/Centum Hellhound
Battlecruiser 5 x Battlecruiser Centatis Daemon Triggers Wave #3
Battleship 1 x Battleship Centus Beast Lord Tracking Disruptor
Battleship 2 x Battleship Centus Savage Lord


Wave #3
WD EWAR L


Elite Cruiser 3-4 x Elite Cruiser Centum Loyal Torturer/Centum Loyal Mutilator Triggers Wave #4
Battlecruiser 6 x Battlecruiser Centatis Behemoth/Centatis Daemon
Battleship 4 x Battleship Centus Dark Lord/Centus Overlord


Wave #4
WD EWAR L


Elite Cruiser 4-5 x Elite Cruiser Centum Loyal Fiend/Centum Loyal Hellhound
Battleship 4 x Battleship Centus Overlord/Centus Dark Lord


Bonus Spawn
WD EWAR L


Commander Cruiser 0-1 x Commander Cruiser True Sansha's Beast/Juggernaut Tracking Disruptor Faction loot, possible True Sansha faction modules

Escalation

This anomaly can escalate to the 8/10 Sansha DED site Sansha Prison Camp

Combat Anomalies
Sansha's Nation
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Forsaken