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The '''Pyramid Skill Plan''' is both a plan and a way of conceptualizing training, intended for players looking to increase their knowledge and skill set beyond the [[E-Uni Basics Skill Plan]]. If you have completed the Short Skill Plan, you are ready to move on to the Pyramid Skill Plan and the diverse world of ships and abilities that New Eden offers.


The Pyramid Skill Plan is intended to get current players who have completed the Short Skill Plan into increasingly more useful ship hulls so they can take part in more advanced EVE University fleets and strategic operations.
The Pyramid has been designed primarily for [[EVE University]] members, but might well be useful for other pilots too.


=Summary=
[[File:Eve Module.png|950x504px|frameless|center|Pyramid Skill Plan]]


This plan is intended for players looking to increase their knowledge and skill set beyond the Short Skill Plan. If you have completed the Short Skill Plan you are ready to move on to the Pyramid Skill Plan.
==Using the Pyramid==


Each level of the pyramid must be completed before moving on to the next level.  This skill plan will advance your skills in a step by step fashion by level. Each level of the Pyramid has a specific area/s
The first level of the Pyramid should be completed in its entirety and supports and ties together what follows. The subsequent levels aim for specialization - focusing on a particular aspect of EVE for a pilot to train into. For example, at Level 2 of the Pyramid a pilot might choose to focus on Tech 2 [[logistics]], and then move to Level 3 to work on Tech 2 [[Command Bursts]] and relevant support skills without having completed Tech 2 [[EWAR]]. Such an approach would benefit an [[Incursion]] runner interested in logistics and boosting as well as anyone looking to provide fleet support functions in any other kind of fleet. Think carefully at each level to make sure you are training for roles in which you're interested.
of focus to complete before moving on to the next level.


=Cost=
Completing all specializations in each level will make a character a more complete pilot, but will mean much longer waits to travel "deeper" into any particular specialization. It is recommended that you focus on a specific role and work it through to the end and then return to a lower level of the pyramid and develop another specialization through to the end before repeating the cycle again.


All of the skills on this plan are covered under EVE University's [[Skillbook Reimbursement Program]].
Level 4 of the pyramid has no specific skill plans associated with it at present. It's assumed that pilots reaching Level 4 will have developed a fine-grained understanding of their specializations and of the advanced skills which will benefit them the most.


The total costs for each stage of the plan are as follows (at the direct injectable price):
==Cost==
 
Please note that ''not all'' of the skills in this plan are covered under EVE University's [[Skillbook Reimbursement Program]], especially including those encountered in Level 4. The majority of skillbooks are covered, but this is a more advanced skill plan for characters not totally new to the game; players should check individual skill book costs before assuming EVE University will reimburse them.  See the [[Skillbook Reimbursement Program]] for details on what can be reimbursed, and how to receive reimbursement.
 
The total costs for each stage of the plan are as follows (at direct injectable prices):


{{Color box | color= | border=white | text= | width= |
{{Color box | color= | border=white | text= | width= |
[[File:Wallet.png|right]]
[[File:Wallet.png|right]]
Pyramid Level-1: XXX ISK (if you don't buy the skills your character already has)<br>
<big>Pyramid Level-1: 4.5M ISK</big><br>
Pyramid Level-2: XXX ISK<br>
<big>Pyramid Level-2: 1 or 7M ISK per focus (10M ISK to complete the entire level)</big><br>
Pyramid Level-3: XXX ISK<br>
<big>Pyramid Level-3: 1M, 1.5M, or 52M ISK per focus (54.5M ISK to complete the entire level)</big><br>
Pyramid Level-4: XXX ISK}}
<big>Pyramid Level-4:</big> ??? ISK<br>
<br>
(All prices were Jita Buy at time of documentation and are subject to change with the market; pricing does not include skills previously injected for Short Skill Plan)}}


==Suggested shopping lists==
==In-Game Corporate Skill Plans==
See: [[EVE University Corporation Skill Plans]]


If you have the [[Freshman]] title in EVE University you can reimburse yourself for the cost of these skills by following the instructions on the [[Skillbook Reimbursement Program]] page. You can also check in the hangars for the campus you are based in, to see whether they have any of the skill books available.
The Pyramid Skill Plan is available as in game skill plans.  EVE University members may directly access the plans, through the Corporate Skill Plan utility.  Non-members may access the plans, using the links on this page, as described below.
<br>
<br>
<u>EVE University Members</u>: To find these skill plans, choose "Skill Plans > Corporation Plans", on your in-game Skills interface.
<br>
<br>
[[File:Corporate Skill Plans.PNG|center|Where to find the in-game Corporate Skill Plans]]
<br>
<br>
<u>All Players</u>: The skill plans shown later on this page, each have their in-game Corporate Skill plan name listed, along with text that can be copied to produce a link to the skill plan in-game.  To utilize the link - copy all text listed after the "Corporate Skill Plan link" for the plan you want to generate a link for - including the leading <nowiki><url></nowiki> and trailing <nowiki></url></nowiki>.  Paste this string of text into your in-game notepad, and the game will automatically convert the pasted text, into a link, which can then be used or shared.
 
The copy and paste link method described above, can be used by characters outside of EVE University, to access the EVE University skill plans.
 
A link to the Skill Plans can also be generated from the Skill Plan itself, in game.
 
=Skill plans=


If you are in EVE University but don't yet have the Freshman title you can still obtain reimbursement for the cost of the skills. You will need to copy and paste the prepared messages (below each shipping list) into the Corp channel so someone with the Freshman title or above can reimburse you from the Skillbook wallet. Remember to remove from the list any skills you already had trained.
==Level 1: Fitting==


'''Pyramid Level-1 - cost XXX'''<br>
[[File:Level-1 Pyramid Skill Plan.png|238x142px|frameless|right|Level-1 Pyramid Skill Plan]]


''This contains all the skills for Level-1 of the Pyramid Skill Plan - Fitting & Weapon Upgrades''
'''<big>Pyramid Level-1 - Fitting Basic - cost 4.5M ISK</big>'''
{{Color box | color= | border=white | text= | width= |FITTING & WEAPON UPGRADES<br>
(NOTE: by May 2021, the Thermodynamics skillbook costs 5.85 million ISK from the skills window or 4.5 to 5.5 million ISK from the market)
Thermodynamics IV<br>
''This contains all the skills for Level 1 of the Pyramid Skill Plan - Fitting Basic''
Mechanics III<br>
<br><br>
Jury Rigging I<br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L1 - Fitting
Jury Rigging II<br>
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:e91d6af1-b393-462e-8e21-f55bea356a88:917701062>EUni - Pyramid Skill Plan - L1 - Fitting</url>
Weapon Upgrades III<br>
</nowiki>
Shield Upgrades III<br>
<br>
Jury Rigging III<br>
{{alpha|skill plan}}
Armor Rigging I<br>
{{SkillQueue
Astronautics Rigging I<br>
|name=Fitting Basic
Drones Rigging I<br>
|width=400px
Electronic Superiority Rigging I<br>
|desc=Pyramid Skill Plan Level-1
Energy Weapon Rigging I<br>
|Thermodynamics I
Hybrid Weapon Rigging I<br>
Shield Upgrades II
Launcher Rigging I<br>
Thermodynamics II
Projectile Weapon Rigging I<br>
Mechanics III
Shield Rigging I<br>
Jury Rigging I
Armor Rigging II<br>
Jury Rigging II
Astronautics Rigging II<br>
Weapon Upgrades III
Drones Rigging II<br>
Shield Upgrades III
Electronic Superiority Rigging II<br>
Jury Rigging III
Energy Weapon Rigging II<br>
Armor Rigging I
Hybrid Weapon Rigging II<br>
Astronautics Rigging I
Launcher Rigging II<br>
Drones Rigging I
Projectile Weapon Rigging II<br>
Electronic Superiority Rigging I
Shield Rigging II<br>
Energy Weapon Rigging I
Armor Rigging III<br>
Hybrid Weapon Rigging I
Astronautics Rigging III<br>
Launcher Rigging I
Drones Rigging III<br>
Projectile Weapon Rigging I
Electronic Superiority Rigging III<br>
Shield Rigging I
Energy Weapon Rigging III<br>
Armor Rigging II
Hybrid Weapon Rigging III<br>
Astronautics Rigging II
Launcher Rigging III<br>
Drones Rigging II
Projectile Weapon Rigging III<br>
Electronic Superiority Rigging II
Shield Rigging III<br>
Energy Weapon Rigging II
Weapon Upgrades IV<br>
Hybrid Weapon Rigging II
Advanced Weapon Upgrades I<br>
Launcher Rigging II
Advanced Weapon Upgrades II<br>
Projectile Weapon Rigging II
Advanced Weapon Upgrades III<br>
Shield Rigging II
Shield Upgrades IV<br>
Thermodynamics III
CPU Management V<br>
Armor Rigging III
Astronautics Rigging III
Drones Rigging III
Electronic Superiority Rigging III
Energy Weapon Rigging III
Hybrid Weapon Rigging III
Launcher Rigging III
Projectile Weapon Rigging III
Shield Rigging III
Weapon Upgrades IV
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Shield Upgrades IV
Thermodynamics IV
CPU Management V
Power Grid Management V
Power Grid Management V
}}<br>
}}


'''Pyramid Level-2 - T2 Equipment (T2 EWAR) - cost XXX ISK; 26.5 Days for Omega'''<br>
{{quote|Completion of the above set of skills builds on Short Skill Plan and supports and ties together the higher levels of the Pyramid Skill Pan. From this point forward, choosing a specific focus and completing it should be your goal. It is not necessary to complete all focus areas in a given level before moving on to the next level. Make good decisions based on what you want to do in game. You can always return to a previous level and work on a new focus area in the future. This is not a linear skill plan, but there is a progression in ability from one level to the next.}}
''This contains the final skills needed for T2 EWAR Modules and related support skills''
{{Color box | color= | border=white | text= | width= |T2 EWAR<br>
Capacitor Emission Systems II<br>
Capacitor Emission Systems III<br>
Capacitor Emission Systems IV<br>
Electronic Warfare II<br>
Electronic Warfare III<br>
Electronic Warfare IV<br>
Sensor Linking I<br>
Sensor Linking II<br>
Sensor Linking III<br>
Sensor Linking IV<br>
Target Painting I<br>
Target Painting II<br>
Target Painting III<br>
Target Painting IV<br>
Weapon Disruption I<br>
Weapon Disruption II<br>
Weapon Disruption III<br>
Weapon Disruption IV<br>
Long Range Targeting II<br>
Long Range Targeting III<br>
Long Range Targeting IV<br>
Weapon Destabilization I<br>
Weapon Destabilization II<br>
Weapon Destabilization III<br>
Signature Focusing I<br>
Signature Focusing II<br>
Signature Focusing III<br>
Signal Suppression I<br>
Signal Suppression II<br>
Signal Suppression III<br>
Signal Dispersion I<br>
Signal Dispersion II<br>
Signal Dispersion III<br>
Long Distance Jamming I<br>
Long Distance Jamming II<br>
Long Distance Jamming III<br>
Frequency Modulation I<br>
Frequency Modulation II<br>
Frequency Modulation III<br>
Target Management III<br>
Target Management IV<br>
Target Management V<br>
Advanced Target Management I
}}<br>


'''Pyramid Level-2 - T2 Equipment (T2 Logistics) - cost XXX ISK; 32 Days for Omega'''<br>
==Level 2: T2 Equipment==
''This contains the final skills needed for T2 Logistics Modules and related support skills''
{{Color box | color= | border=white | text= | width= |T2 LOGISTICS <br>
Capacitor Emission Systems II<br>
Capacitor Emission Systems III<br>
Capacitor Emission Systems IV<br>
Mechanics III<br>
Repair Systems I<br>
Repair Systems II<br>
Remote Armor Repair Systems I<br>
Remote Armor Repair Systems II<br>
Remote Armor Repair Systems III<br>
Remote Armor Repair Systems IV<br>
Shield Emission Systems I<br>
Shield Emission Systems II<br>
Shield Emission Systems III<br>
Shield Emission Systems IV<br>
Long Range Targeting II<br>
Long Range Targeting III<br>
Long Range Targeting IV<br>
Energy Grid Upgrades II<br>
Energy Grid Upgrades III<br>
Energy Grid Upgrades IV<br>
Capacitor Management IV<br>
Capacitor Systems Operation IV<br>
Gravimetric Sensor Compensation I<br>
Gravimetric Sensor Compensation II<br>
Ladar Sensor Compensation I<br>
Ladar Sensor Compensation II<br>
Magnetometric Sensor Compensation I<br>
Magnetometric Sensor Compensation II<br>
Radar Sensor Compensation I<br>
Radar Sensor Compensation II<br>
Signature Analysis II<br>
Signature Analysis III<br>
Target Management III<br>
Target Management IV<br>
Signature Analysis IV<br>
Gravimetric Sensor Compensation III<br>
Ladar Sensor Compensation III<br>
Magnetometric Sensor Compensation III<br>
Radar Sensor Compensation III<br>
Target Management V<br>
Advanced Target Management I<br>
Signature Analysis V<br>
Capcitor Systems Operation V
}}<br>


'''Pyramid Level-2 - T2 Equipment (T2 Tackle) - cost XXX ISK; 8.5 Days for Omega'''<br>
[[File:Level-2 Pyramid Skill Plan.png|422x105px|frameless|right|Level-2 Pyramid Skill Plan]]
''This contains the final skills needed for T2 Tackle Modules and related support skills''
{{Color box | color= | border=white | text= | width= |T2 TACKLE <br>
Propulsion Jamming III<br>
Propulsion Jamming IV<br>
High Speed Maneuvering II<br>
High Speed Maneuvering III<br>
Acceleration Control I<br>
Acceleration Control II<br>
Acceleration Control III<br>
Evasive Maneuvering II<br>
Evasive Maneuvering III<br>
Navigation IV<br>
Warp Drive Operation II<br>
Warp Drive Operation III<br>
Spaceship Command IV<br>
Long Range Targeting II<br>
Long Range Targeting III<br>
Signature Analysis II<br>
Signature Analysis III<br>
Target Management III<br>
Target Management IV
}}<br>


'''Pyramid Level-2 - T2 Equipment (T2 Tank) - cost XXX ISK; 37.5 Days for Omega'''<br>
'''<big>Pyramid Level-2 - T2 Equipment (T2 Tank) - cost 0 ISK; 37.5 Days for Omega</big>'''
''This contains the final skills needed for T2 Tank Modules and related support skills''
{{alpha|skill plan}}
{{Color box | color= | border=white | text= | width= |T2 TANK <br>
''This contains the final skills needed for Tech 2 Tank Modules and related support skills''
Hull Upgrades IV<br>
<br><br>
Hull Upgrades V<br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L2 - T2 Tank
Shield Upgrades II<br>
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:ba52c8f3-906a-48c5-9a28-e2ab31fd80a4:917701062>EUni - Pyramid Skill Plan - L2 - T2 Tank</url>
Shield Upgrades III<br>
</nowiki>
Shield Upgrades IV<br>
<br>
Tactical Shield Manipulation II<br>
{{SkillQueue
Tactical Shield Manipulation III<br>
|name=T2 Tank
Tactical Shield Manipulation IV<br>
|width=400px
Shield Operation I<br>
|desc=Pyramid Skill Plan Level-2 / T2 Tank Focus
Shield Operation II<br>
|Repair Systems II
Shield Operation III<br>
Shield Upgrades II
Shield Operation IV<br>
Shield Management II
EM Armor Compensation I<br>
Tactical Shield Manipulation II
EM Armor Compensation II<br>
Mechanics III
Explosive Armor Compensation I<br>
Armor Layering I
Explosive Armor Compensation II<br>
Shield Operation III
Kinetic Armor Compensation I<br>
Shield Compensation I
Kinetic Armor Compensation II<br>
Shield Compensation II
Thermal Armor Compensation I<br>
Repair Systems III
Thermal Armor Compensation II<br>
Shield Upgrades III
EM Shield Compensation I<br>
Energy Grid Upgrades III
EM Shield Compensation II<br>
Shield Compensation III
Explosive Shield Compensation I<br>
Shield Management III
Explosive Shield Compensation II<br>
Tactical Shield Manipulation III
Kinetic Shield Compensation I<br>
Mechanics IV
Kinetic Shield Compensation II<br>
Shield Operation IV
Thermal Shield Compensation I<br>
EM Shield Compensation I
Thermal Shield Compensation II<br>
Explosive Shield Compensation I
Repair Systems I<br>
Kinetic Shield Compensation I
Repair Systems II<br>
Thermal Shield Compensation I
Repair Systems III<br>
EM Shield Compensation II
Repair Systems IV<br>
Explosive Shield Compensation II
Mechanics III<br>
Kinetic Shield Compensation II
Armor Layering I<br>
Thermal Shield Compensation II
Mechanics IV<br>
Repair Systems IV
Energy Grid Upgrades II<br>
Hull Upgrades IV
Energy Grid Upgrades III<br>
EM Armor Compensation I
Energy Grid Upgrades IV<br>
Explosive Armor Compensation I
Shield Management III<br>
Kinetic Armor Compensation I
Shield Management IV<br>
Thermal Armor Compensation I
Mechanics V<br>
EM Armor Compensation II
Repair Systems V<br>
Explosive Armor Compensation II
Shield Compensation I<br>
Kinetic Armor Compensation II
Shield Compensation II<br>
Thermal Armor Compensation II
Shield Compensation III<br>
Shield Upgrades IV
Energy Grid Upgrades IV
Shield Compensation IV
Shield Compensation IV
}}<br>
Shield Management IV
Tactical Shield Manipulation IV
Mechanics V
Repair Systems V
Hull Upgrades V
}}


'''Pyramid Level-3 - Support & T2 Weapons (T2 Missiles & Launchers) - cost XXX ISK; 12 Days for Omega'''<br>
'''<big>Pyramid Level-2 - T2 Equipment (T2 Tackle) - cost 0 ISK; 8.5 Days for Omega</big>'''
''This contains the final skills needed for T2 Missiles & Launchers and related support skills''
{{alpha|skill plan}}
{{Color box | color= | border=white | text= | width= |T2 MISSILES & LAUNCHERS <br>
''This contains the final skills needed for Tech 2 Tackle Modules and related support skills''
Missile Launcher Operation III<br>
<br><br>
Missile Launcher Operation IV<br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L2 - T2 Tackle
Guided Missile Precision I<br>
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:cb88592d-8058-4652-826b-da9d389b057e:917701062>EUni - Pyramid Skill Plan - L2 - T2 Tackle</url>
Guided Missile Precision II<br>
</nowiki>
Guided Missile Precision III<br>
<br>
Missile Bombardment I<br>
{{SkillQueue
Missile Bombardment II<br>
|name=T2 Tackle
Missile Bombardment III<br>
|width=400px
Missile Bombardment IV<br>
|desc=Pyramid Skill Plan Level-2 / T2 Tackle Focus
Missile Launcher Operation V<br>
|Acceleration Control I
Missile Projection I<br>
Evasive Maneuvering II
Missile Projection II<br>
Propulsion Jamming II
Rapid Launch I<br>
Acceleration Control II
Rapid Launch II<br>
High Speed Maneuvering II
Rapid Launch III<br>
Warp Drive Operation III
Rapid Launch IV<br>
Signature Analysis III
Target Navigation Prediction I<br>
Evasive Maneuvering III
Target Navigation Prediction II<br>
Long Range Targeting III
Target Navigation Prediction III<br>
Propulsion Jamming III
Warhead Upgrades I<br>
Acceleration Control III
Warhead Upgrades II<br>
Navigation IV
Warhead Upgrades III<br>
Spaceship Command IV
High Speed Maneuvering III
Target Management IV
Propulsion Jamming IV
}}


Weapon V<br>
'''<big>Pyramid Level-2 - T2 Equipment (T2 Logistics) - cost 1M ISK; 32 Days for Omega</big>'''
Weapon Specialization III
{{omega|skill plan}}
}}<br>
''This contains the final skills needed for Tech 2 Logistics Modules and related support skills''
<br><br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L2 - T2 Logistics
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:14883f82-8b81-4fe5-89cc-f079dc1fc1ce:917701062>EUni - Pyramid Skill Plan - L2 - T2 Logistics</url>
</nowiki>
<br>
{{SkillQueue
|name=T2 Logi
|width=400px
|desc=Pyramid Skill Plan Level-2 / T2 Logistics Equipment Focus
|Shield Emission Systems I
Gravimetric Sensor Compensation I
Ladar Sensor Compensation I
Magnetometric Sensor Compensation I
Radar Sensor Compensation I
Repair Systems II
Shield Emission Systems II
Gravimetric Sensor Compensation II
Ladar Sensor Compensation II
Magnetometric Sensor Compensation II
Radar Sensor Compensation II
Mechanics III
Remote Armor Repair Systems I
Remote Armor Repair Systems II
Signature Analysis III
Long Range Targeting III
Energy Grid Upgrades III
Capacitor Emission Systems III
Remote Armor Repair Systems III
Shield Emission Systems III
Gravimetric Sensor Compensation III
Ladar Sensor Compensation III
Magnetometric Sensor Compensation III
Radar Sensor Compensation III
Capacitor Systems Operation IV
Target Management IV
Signature Analysis IV
Long Range Targeting IV
Energy Grid Upgrades IV
Capacitor Emission Systems IV
Remote Armor Repair Systems IV
Shield Emission Systems IV
Capacitor Management IV
Capacitor Systems Operation V
Target Management V
Advanced Target Management I
Signature Analysis V
Capacitor Management V
}}


'''Pyramid Level-3 - Support & T2 Weapons (T2 Ammo & Turrets) - cost XXX ISK; 22.5 Days for Omega'''<br>
'''<big>Pyramid Level-2 - T2 Equipment (T2 EWAR) - cost 1M ISK; 24.25 Days for Omega</big>'''
''This contains the final skills needed for T2 Ammo & Turrets and related support skills''
{{omega|skill plan}}
{{Color box | color= | border=white | text= | width= |T2 AMMO & TURRETS<br>
''This contains the final skills needed for Tech 2 EWAR Modules and related support skills''
Controlled Bursts II<br>
<br><br>
Controlled Bursts III<br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L2 - T2 EWar
Controlled Bursts IV<br>
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:7cbdeaf1-ff63-47c6-96c4-e0eab7003fae:917701062>EUni - Pyramid Skill Plan - L2 - T2 EWar</url>
Gunnery V<br>
</nowiki>
Motion Prediction III<br>
<br>
Motion Prediction IV<br>
{{SkillQueue
Rapid Firing III<br>
|name=T2 EWAR
Rapid Firing IV<br>
|width=400px
Sharpshooter III<br>
|desc=Pyramid Skill Plan Level-2 / T2 EWAR Focus
Sharpshooter IV<br>
|Electronic Warfare II
Surgical Strike II<br>
Frequency Modulation I
Surgical Strike III<br>
Sensor Linking II
Surgical Strike IV<br>
Target Painting II
Trajectory Analysis II<br>
Weapon Disruption II
Trajectory Analysis III<br>
Frequency Modulation II
Trajectory Analysis IV<br>
Electronic Warfare III
Long Distance Jamming I
Long Distance Jamming II
Long Range Targeting III
Sensor Linking III
Target Painting III
Weapon Disruption III
Frequency Modulation III
Long Distance Jamming III
Target Management IV
Electronic Warfare IV
Signal Dispersion I
Signal Dispersion II
Signal Dispersion III
Long Range Targeting IV
Sensor Linking IV
Signal Suppression I
Signal Suppression II
Signal Suppression III
Target Painting IV
Signature Focusing I
Signature Focusing II
Signature Focusing III
Weapon Disruption IV
Weapon Destabilization I
Weapon Destabilization II
Weapon Destabilization III
Target Management V
Advanced Target Management I
}}


Weapon Turret V<br>
{{quote|Specialization is the key to being effective in EVE. Complete at least one focus area within Level 2 before moving up to the next level. You may complete more than one focus area, but remember that each focus should be completed in order to enable its follow on counterpart in the next level. For example, if you chose to focus on T2 Logistics in Level 2 you now have the ability to utilize T2 Logistics modules. To complete the goal of flying T2 Logistics Cruisers in Level 4, your next step would be to focus on T2 Drones in Level 3, thus creating a path through the pyramid to reach your desired goal.}}
Weapon Turret Specialization III
}}<br>


==Level 3: T2 Weapon & Support==


[[File:Level-3 Pyramid Skill Plan.png|607x110px|frameless|right|Level-3 Pyramid Skill Plan]]


'''<big>Pyramid Level-3 - T2 Weapon & Support (T2 Turrets & Gunnery) - cost 0 ISK; 22.5 Days for Omega</big>'''
{{alpha|skill plan}}
''This contains the final skills needed for Tech 2 turrets, together with gunnery and related support skills''
<br><br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3 - Turret Support
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:62e65f1a-60ea-42ce-9637-35451e5381f6:917701062>EUni - Pyramid Skill Plan - L3 - Turret Support</url>
</nowiki>
<br>
{{SkillQueue
|name=T2 Turrets & Gunnery
|width=400px
|desc=Pyramid Skill Plan Level-3 / T2 Turrets & Gunnery Focus
|Surgical Strike I
Controlled Bursts II
Surgical Strike II
Trajectory Analysis II
Motion Prediction III
Rapid Firing III
Sharpshooter III
Controlled Bursts III
Surgical Strike III
Trajectory Analysis III
Motion Prediction IV
Rapid Firing IV
Sharpshooter IV
Controlled Bursts IV
Surgical Strike IV
Gunnery V
Trajectory Analysis IV


 
<Weapon> Turret V (See below)
=Skill plans=
<Weapon> Turret Specialization III
 
}}
These are the actual skillplans. They are set out in a particular format so that you can Copy/Paste them into your skill queue. If you are not sure how to do this there are instructions on the [[Skill Queue]] page.
After completing the turret support skill plan, a pilot should complete at least one Turret Specialization, where "Weapon Turret" and "Weapon Turret Specialization" are from the list below. The in-game Turret Specialization Corporation Skill Plans are separate from the Level 3 Turret Support plan, and combine the Small and Medium sized turrets of each type - a pilot need only complete one size weapon from one of the plans - including both Specialization skills of that turret type and size - to consider the Level 3 T2 Weapon & Support plan complete (though completing additional weapons is of course possible).
<br><br>
*'''Hybrid Turrets'''
** Small Hybrid Turret
*** Small Blaster Specialization
*** Small Railgun Specialization
** Medium Hybrid Turret
*** Medium Blaster Specialization
*** Medium Railgun Specialization
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3a -  Hybrid Turrets
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:a54ee36d-5d04-4e0b-b9d4-abfa6b6bf5a2:917701062>EUni - Pyramid Skill Plan - L3a - Hybrid Turrets</url>
</nowiki>
<br>
*'''Energy Turrets'''
** Small Energy Turret
*** Small Pulse Laser Specialization
*** Small Beam Laser Specialization
** Medium Energy Turret
*** Medium Pulse Laser Specialization
*** Medium Beam Laser Specialization
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3a -  Energy Turrets
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:d8e0cbfa-3e7d-4ce2-9725-0ecd25ee737d:917701062>EUni - Pyramid Skill Plan - L3a - Energy Turrets</url>
</nowiki>
<br>
<br>
*'''Projectile Turrets'''
** Small Projectile Turret
*** Small Autocannon Specialization
*** Small Artillery Specialization
** Medium Projectile Turret
*** Medium Autocannon Specialization
*** Medium Artillery Specialization
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3a -Projectile Turret
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:eadc43eb-7cde-47b6-93d5-9d4ee9493bd5:917701062>EUni - Pyramid Skill Plan - L3a -Projectile Turret</url>
</nowiki>
<br><br>
'''<big>Pyramid Level-3 - T2 Weapon & Support (T2 Launchers & Missiles) - cost 0-3.9M ISK; 12 Days for Omega</big>'''
{{alpha|skill plan}}
''This contains the final skills needed for Tech 2 launchers and missiles and related support skills''
<br><br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3 - Missile Support
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:efab7bf9-8e76-4aae-9164-971818974644:917701062>EUni - Pyramid Skill Plan - L3 - Missile Support</url>
</nowiki>
<br>
<br>
{{SkillQueue
{{SkillQueue
|name=Frigate DD Basic
|name=T2 Launchers & Missiles
|width=400px
|width=400px
|desc=This skillplan will enable you to sit in all racial T1 Frigates and put together a basic T1 fit
|desc=Pyramid Skill Plan Level-3 / T2 Launchers & Missiles Focus
|Amarr Frigate I
|Rapid Launch I
Caldari Frigate I
Target Navigation Prediction I
Gallente Frigate I
Missile Bombardment II
Minmatar Frigate I
Rapid Launch II
Small Energy Turret I
Target Navigation Prediction II
Small Hybrid Turret I
Missile Projection I
Small Projectile Turret I
Missile Projection II
Rockets I
Missile Bombardment III
Missile Launcher Operation II
Rapid Launch III
Light Missiles I
Target Navigation Prediction III
Light Drone Operation I
Missile Launcher Operation IV
Repair Systems I
Guided Missile Precision I
Shield Operation I
Warhead Upgrades I
Capacitor Emission Systems I
Guided Missile Precision II
Missile Bombardment I
Warhead Upgrades II
Shield Operation II
Guided Missile Precision III
Drones II
Warhead Upgrades III
Sensor Linking I
Missile Bombardment IV
Target Painting I
Rapid Launch IV
Weapon Disruption I
Missile Launcher Operation V
Hull Upgrades III
 
Weapon Launcher V
Weapon Launcher Specialization III
}}
}}
After completing the missile support skill plan, a pilot should complete at least one Launcher Specialization, where "Weapon Launcher" and "Weapon Launcher Specialization" are from the list below.  The in-game Launcher Specialization Corporation Skill Plans are separate from the Level 3 Missile Support plan, and combine the Small and Medium sized launchers of each type - a pilot need only complete one size weapon from one of the plans, to consider the Level 3 T2 Weapon & Support plan complete (though completing additional weapons is of course possible).
<br><br>
*'''Short Range Missiles'''
** Rockets
*** Rocket Specialization
** Heavy Assault Missiles
*** Heavy Assault Missile Specialization
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3a - SR Missiles
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:2e740b67-3f0a-47fa-a1f7-0c14b0880515:917701062>EUni - Pyramid Skill Plan - L3a - SR Missiles</url>
</nowiki>
<br>
<br>
*'''Long Range Missiles'''
** Light Missiles
*** Light Missile Specialization
** Heavy Missiles
*** Heavy Missile Specialization
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3a - LR Missiles
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:d76bd923-b3af-46a4-88d2-7c4ccc7270d3:917701062>EUni - Pyramid Skill Plan - L3a - LR Missiles</url>
</nowiki>
<br><br>
'''<big>Pyramid Level-3 - T2 Weapon & Support (T2 Drones) - cost 52M ISK; 43 Days for Omega</big>'''
{{alpha|skill plan}}
''This contains the final skills needed for Tech 2 drones and related support skills''
<br><br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3 - T2 Drones
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:5b8b6308-ae4b-4bf1-80e4-b619e53a0e90:917701062>EUni - Pyramid Skill Plan - L3 - T2 Drones</url>
</nowiki>
<br>
<br>
{{SkillQueue
{{SkillQueue
|name=Cruiser DD Basic
|name=T2 Drones
|width=400px
|width=400px
|desc=This skillplan will enable you to sit in all racial T1 Cruisers and put together a basic T1 fit
|desc=Pyramid Skill Plan Level-3 / T2 Drones Focus
|Capacitor Emission Systems I
|Drone Avionics II
Capacitor Emission Systems II
Light Drone Operation II
Missile Bombardment I
Drone Avionics III
Energy Pulse Weapons I
Energy Grid Upgrades II
Repair Systems I
Shield Operation I
Sensor Linking I
Target Painting I
Weapon Disruption I
Shield Operation II
Hull Upgrades III
Amarr Frigate I
Amarr Frigate II
Amarr Frigate III
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I
Caldari Frigate I
Caldari Frigate II
Caldari Frigate III
Caldari Destroyer I
Caldari Destroyer II
Caldari Destroyer III
Caldari Cruiser I
Gallente Frigate I
Gallente Frigate II
Gallente Frigate III
Gallente Destroyer I
Gallente Destroyer II
Gallente Destroyer III
Gallente Cruiser I
Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Minmatar Cruiser I
Drones II
Drones III
Light Drone Operation I
Medium Drone Operation I
Medium Drone Operation I
Small Energy Turret I
Medium Drone Operation II
Small Energy Turret II
Light Drone Operation III
Small Energy Turret III
Medium Drone Operation III
Medium Energy Turret I
Drone Avionics IV
Small Hybrid Turret I
Drones IV
Small Hybrid Turret II
Drone Navigation I
Small Hybrid Turret III
Drone Durability I
Medium Hybrid Turret I
Drone Navigation II
Small Projectile Turret I
Drone Durability II
Small Projectile Turret II
Drone Navigation III
Small Projectile Turret III
Drone Durability III
Medium Projectile Turret I
Drone Navigation IV
Missile Launcher Operation II
Light Drone Operation IV
Missile Launcher Operation III
Medium Drone Operation IV
Light Missiles I
Drone Durability IV
Light Missiles II
Drones V
Light Missiles III
Drone Sharpshooting I
Heavy Assault Missiles I
Drone Interfacing I
Heavy Missiles I
Drone Sharpshooting II
Drone Sharpshooting III
Drone Interfacing II
Drone Interfacing III
Heavy Drone Operation I
Heavy Drone Operation II
Heavy Drone Operation III
Drone Sharpshooting IV
Light Drone Operation V
Amarr Drone Specialization I
Caldari Drone Specialization I
Gallente Drone Specialization I
Minmatar Drone Specialization I
Amarr Drone Specialization II
Caldari Drone Specialization II
Gallente Drone Specialization II
Minmatar Drone Specialization II
}}
}}
Given the higher price of empire-specific drone specialization skills, newer pilots may want to select one or two skills to start, based on the Tech 2 drone types they plan to use most frequently.
Omega pilots may also wish to train Medium Drone Operation V and Heavy Drone Operation V (not available on alpha accounts) to unlock Tier 2 medium and heavy drones respectively.
<br><br>
'''<big>Pyramid Level-3 - T2 Weapon & Support (T2 Command Bursts) - cost 1M ISK; 49 Days for Omega</big>'''
{{omega|skill plan}}
''This contains the final skills needed for Tech 2 command burst support skills''
<br><br>
*<u>EVE University Corporate Skill Plan Name</u>: EUni - Pyramid Skill Plan - L3 - T2 Command Bursts
*<u>Corporate Skill Plan link:</u> <nowiki><url=skillPlan:d7cc1480-b7cf-43ee-9eb4-72e8ae3f724c:917701062>EUni - Pyramid Skill Plan - L3 - T2 Command Bursts</url>
</nowiki>
<br>
{{SkillQueue
|name=T2 Command Bursts
|width=400px
|desc=Pyramid Skill Plan Level-3 / T2 Command Bursts Focus
|Leadership I
Armored Command I
Information Command I
Shield Command I
Skirmish Command I
Leadership II
Armored Command II
Information Command II
Shield Command II
Skirmish Command II
Leadership III
Armored Command III
Information Command III
Shield Command III
Skirmish Command III
Leadership IV
Armored Command IV
Information Command IV
Shield Command IV
Skirmish Command IV
Leadership V
Armored Command V
Armored Command Specialist I
Information Command V
Information Command Specialist I
Shield Command V
Shield Command Specialist I
Skirmish Command V
Skirmish Command Specialist I
}}
{{quote|If you've made it this far in the Pyramid, give yourself a pat on the back! You now have formidable skills that can be utilized in a variety of fleet types. You can make use of T2 modules and equipment effectively on T1 hulls. At this point, you'll want to consider stepping into T2 hulls and specializations to maximize the impact of those skills. T2 hulls provide unique bonuses that can exponentially multiply your skills making you a much more valuable fleet member. The diversity represented in Level 4 is vast. Use the same focus and attention to detail you used to get this far as you consider what to focus on in Level 4. Complete all of a chosen focus before either returning to a lower Pyramid level, or selecting another area for specialization. You should have a good enough understanding at this point to make these choices on your own, although skill plans and training are always great subjects for live discussion on [[Mumble]] or [[Discord]]!}}


=Ships=
==Level 4: T2 Ships and Specialization==
{{omega|level of specialization}}


Once you have trained these skillplans you will be able to fly a basic version of the same ship hulls most Uni fleets use, including:
'''<big>Pyramid Level-4 - T2 Ships & Specialization - cost ??? ISK; ?? Days for Omega</big>'''<br>
[[File:Level-4 Pyramid Skill Plan.png|730x160px|frameless|center|Level-4 Pyramid Skill Plan]]<br>
''No Skill Plan is provided for this level of the pyramid, as this is where massive divergences between characters occur, and serious investments of training time begin to kick in. Instead, we simply indicate some potential "goal" ship types.''


===Frigates===
{{Color box | color= | border=white | text= | width=400px | T2 Ships & Specialization
'''T2 FRIGATES'''<br>
Assault Frigate<br>
Interceptor<br>
Covert Ops<br>
Stealth Bomber<br>
Electronic Attack Ship<br>
Logistics Frigate


* [[Atron]]
'''T2/T3 DESTROYERS'''<br>
* [[Executioner]]
Interdictor<br>
* [[Kestrel]]
Command Destroyer<br>
* [[Punisher]]
Tactical Destroyer
* [[Rifter]]
* [[Slasher]]
* [[Tormentor]]


===Cruisers===
'''T2/T3 CRUISERS'''<br>
Heavy Assault Cruiser<br>
Heavy Interdiction Cruiser<br>
Recon Ship<br>
Logistics Cruiser<br>
Strategic Cruiser


* [[Thorax]]
'''T2 BATTLECRUISERS'''<br>
* [[Caracal]]
Command Ship}}
* [[Moa]]
* [[Rupture]]
* [[Stabber]]


Some ideas for ship fits you will be able to fly are on the [[User:Laura_Karpinski/Short_skill_plan_ships|Short Skill Plan Suggested Fits]] page. These are ''not'' EVE University doctrine ships, but they will allow you to fly the correct hull and join the fleet while you are training the more advanced skills required for the doctrine ships.
[[Category:Skills]]