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Creating an Alt Hauler: Difference between revisions

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== Why no T1 haulers?  ==
== Why no T1 haulers?  ==
T1 haulers fill a niche created by the fact that other ships simply cannot hold as much as [[haulers]]. If all you want to do is move a large amount of gas, ore, minerals, or planetary commodities from one station or structure within or to a nearby system, then you might consider training up the relevant faction's hauler to fly a [[Haulers#Specialized_transports|specialized hauler]]. For example, at {{Sk|Gallente Hauler|V}} the [[Miasmos]] can hold 63,000m3 which is almost as much as much as a Deep Space Transport's fleet hangar at max skills, but it has a paper tank that cannot hold up against any ganker. Moving anything valuable over longer distances, such as from Stacmon to Jita, puts your cargo at an unnecessary risk. Moving short distances in a T1 hauler in hisec is generally safe, but beyond that T2 haulers are necessary to prevent the loss of all your cargo.
T1 haulers fill a niche created by the fact that other ships simply cannot hold as much as [[haulers]]. If all you want to do is move a large amount of gas, ore, minerals, or planetary commodities from one station or structure within or to a nearby system, then you might consider training up the relevant faction's hauler to fly a [[Haulers#Specialized_transports|specialized hauler]]. For example, at {{Sk|Gallente Hauler|V}} the [[Miasmos]] can hold 63,000{{m3}} which is almost as much as much as a Deep Space Transport's fleet hangar at max skills, but it has a paper tank that cannot hold up against any ganker. Moving anything valuable over longer distances puts your cargo at an unnecessary risk. Moving short distances in a T1 hauler in hisec is generally safe. Still, check your travel path for gate camps looking for easy hauler kills along the way. For longer distances, T2 haulers are necessary to prevent the loss of your ship and your cargo.


If you are a member of EVE University and cannot train into T2 hauling ships because you are an {{clonestate|alpha}}, consider using the [[Hauling_Department|University Hauling Service]] to move your stuff around safely for free and the [[Buyback|University Buyback Program]] to sell goods for profit.
If you are a member of EVE University and cannot train into T2 hauling ships because you are an {{clonestate|alpha}}, consider using the [[Hauling_Department|University Hauling Service]] to move your stuff around safely for free and the [[Buyback|University Buyback Program]] to sell goods for profit.
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|Shield Operation I
|Shield Operation I
Jury Rigging I
Jury Rigging I
Industry II
Shield Operation II
Cloaking I
Cloaking I
Shield Operation II
Shield Upgrades II
Shield Upgrades II
Industry II
Jury Rigging II
Jury Rigging II
Tactical Shield Manipulation II
Tactical Shield Manipulation II
Industry III
Shield Operation III
Cloaking II
Cloaking II
Shield Operation III
Shield Upgrades III
Industry III
Jury Rigging III
Jury Rigging III
Shield Rigging I
Astronautics Rigging I
Astronautics Rigging I
Shield Rigging I
Shield Rigging II
Astronautics Rigging II
Astronautics Rigging II
Shield Rigging II
Shield Upgrades III
Shield Rigging III
Shield Rigging III
Astronautics Rigging III
Astronautics Rigging III
Tactical Shield Manipulation III
Tactical Shield Manipulation III
Cloaking III
Shield Operation IV
Industry IV
Mechanics IV
Mechanics IV
Capacitor Systems Operation IV
Capacitor Systems Operation IV
Industry IV
Shield Operation IV
Explosive Shield Compensation I
EM Shield Compensation I
Thermal Shield Compensation I
Kinetic Shield Compensation I
Explosive Shield Compensation II
EM Shield Compensation II
Thermal Shield Compensation II
Kinetic Shield Compensation II
Explosive Shield Compensation III
EM Shield Compensation III
Thermal Shield Compensation III
Kinetic Shield Compensation III
Cloaking III
Hull Upgrades IV
Shield Upgrades IV
Shield Upgrades IV
Explosive Shield Compensation IV
EM Shield Compensation IV
Thermal Shield Compensation IV
Kinetic Shield Compensation IV
Capacitor Management IV
Capacitor Management IV
Tactical Shield Manipulation IV
Shield Rigging IV
Shield Rigging IV
Astronautics Rigging IV
Astronautics Rigging IV
Capacitor Management V
Tactical Shield Manipulation IV
Capacitor Systems Operation V
Industry V
Industry V
Capacitor Systems Operation V}}
Cloaking IV
Capacitor Management V}}


{{Sk|Jury Rigging|III|mult=yes}} 7 hours, 18 minutes, 2 seconds
{{Sk|Jury Rigging|III|mult=yes}} 7 hours, 18 minutes, 2 seconds
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{{SkillQueue
{{SkillQueue
|name=Navigation skills - Transport Ships/Freighter
|name=Transport Ship/Freighter skills
|desc=Valid for all empire factions
|desc=Valid for all empire factions
|Acceleration Control I
|Acceleration Control I
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{{SkillQueue
{{SkillQueue
|name=Navigation skills - Jump Freighter
|name=Jump Freighter skills
|desc=Only use this if you are planning to train into jump freighter
|desc=Only use this if you are planning to train into jump freighter
|Navigation IV
|Navigation IV
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{{SkillQueue
{{SkillQueue
|name=Amarr Transport Skills
|name=Amarr Transport skills
|desc=Amarr DST/Blockade Runner
|desc=Amarr DST/Blockade Runner
|Amarr Hauler I
|Amarr Hauler I
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{{SkillQueue
{{SkillQueue
|name=Gallente Transport Skills
|name=Gallente Transport skills
|desc=Gallente DST/Blockade Runner
|desc=Gallente DST/Blockade Runner
|Gallente Hauler I
|Gallente Hauler I
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{{SkillQueue
{{SkillQueue
|name=Minmatar Transport Skills
|name=Minmatar Transport skills
|desc=Minmatar DST/Blockade Runner
|desc=Minmatar DST/Blockade Runner
|Minmatar Hauler I
|Minmatar Hauler I
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{{SkillQueue
{{SkillQueue
|name=Caldari Transport Skills
|name=Caldari Transport skills
|desc=Caldari DST/Blockade Runner
|desc=Caldari DST/Blockade Runner
|Caldari Hauler I
|Caldari Hauler I
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{{SkillQueue
{{SkillQueue
|name=Caldari Freighter Skills
|name=Caldari Freighter skills
|desc=Charon
|desc=Charon
|Spaceship Command IV
|Spaceship Command IV
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{{SkillQueue
{{SkillQueue
|name=Gallente Freighter Skills
|name=Gallente Freighter skills
|desc=Obelisk
|desc=Obelisk
|Spaceship Command IV
|Spaceship Command IV
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{{SkillQueue
{{SkillQueue
|name=Amarr Freighter Skills
|name=Amarr Freighter skills
|desc=Providence
|desc=Providence
|Spaceship Command IV
|Spaceship Command IV
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{{SkillQueue
{{SkillQueue
|name=Minmatar Freighter Skills
|name=Minmatar Freighter skills
|desc=Fenrir
|desc=Fenrir
|Spaceship Command IV
|Spaceship Command IV
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{{SkillQueue
{{SkillQueue
|name=ORE Freighter Skills
|name=ORE Freighter skills
|desc=Bowhead
|desc=Bowhead
|Spaceship Command IV
|Spaceship Command IV
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{{SkillQueue
{{SkillQueue
|name=Jump Freighter Skills
|name=Jump Freighter skills
|desc=Valid for all empire factions
|desc=Valid for all empire factions
|Jump Freighters I
|Jump Freighters I
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===Deep Space Transports===
===Deep Space Transports===
These are fits that give you good tank somewhere between 70k-100k EHP.  
These are fits that give you good tank somewhere between 70k–100k EHP.  


{{ShipFitting
{{ShipFitting
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== Optimize with Giant Secure Containers  ==
== Optimize with Giant Secure Containers  ==
There are items called ''Giant Secure Containers'' (GSC) which take up 3,000 {{m3}} in your cargo hold. The interesting thing is that you can put 3,900 {{m3}} of stuff in a GSC - which means you get a 30% space bonus.  
There are items called ''Giant Secure Containers'' (GSC) which take up 3,000{{m3}} in your cargo hold. The interesting thing is that you can put 3,900{{m3}} of stuff in a GSC—which means you get a 30% space bonus.  


{{ note box | Notes:
{{ note box | Notes:
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* [https://www.eveonline.com/news/view/patch-notes-version-20-04 Patch notes: Renaming T1 industrials class to haulers]
* [https://www.eveonline.com/news/view/patch-notes-version-20-04 Patch notes: Renaming T1 industrials class to haulers]


[[Category:Hauling]]
[[Category:Guides]]
[[Category:Guides]]
[[Category:Getting Started]]
[[Category:Getting Started]]
[[Category:Hauling]]
[[Category:Trade]]
[[Category:Trade]]
[[Category:Accounts]]
[[Category:Accounts]]
[[Category:Fittings]]