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Teaching Classes at EVE University: Difference between revisions

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{{See also|Teaching Department}}
{{eunispecific}}
{{eunispecific}}
[[File:teachinglogo.png||250px|right]]


[[File:Teaching-logo-2023.png||300px|right]]


Teaching is the main function of EVE University, which is why our Teachers and Guest Lecturers are some of our most important resources. Teaching at EVE University is a rewarding activity in many ways, not least because it gives you the opportunity to help educate the largest student body in EVE, helping to shape the careers of literally thousands of capsuleers as they begin their journey in New Eden.
Teaching is the main function of EVE University; our teachers and guest lecturers are some of our most important resources. Teaching is a rewarding activity in many ways, not least because it gives you the opportunity to educate thousands of capsuleers as they begin their journey in [[New Eden]].


We are always seeking new volunteers, who are willing to step up and teach what they have learned to a new generation of EVE pilots.
We are always looking for new volunteers willing to step up and teach what they have learned to a new generation of pilots.


{{Color box|color=#144f1d|border=#2f8f2f|width=50%|<center>'''Golden Rule'''</center>
<center>If in doubt, reach out to our [[Teaching_Department#Current_Staff|Teaching Department]] via our public [[Discord]] channel (#teaching-general) or discord PMs. We are always happy to help!</center>}}


== Becoming a Teacher in EVE University ==
{{Color box|color=#144f1d|border=#2f8f2f|width=50%|align= center|'''Golden Rule'''<br>
If in doubt, reach out to the [[Teaching Department#Current Staff|Teaching Department]] via [[Discord]] (channel #educators-corner or PMs). We are always happy to help!}}


Most of our Teachers are current members of EVE University. While this makes things easier it is not a requirement and we often have external Guest Lecturers holding classes, workshops, and talks. Sometimes those put an Alt-Character into the University to continue their teaching on a semi-regular basis.


=== Why you should teach for EVE University? ===
== Becoming a teacher ==


* Give back to the community, share your knowledge with the next generation of capsuleers and provide content for yourself and others.
While most of our teachers are current members of EVE University, this is not a requirement: we often have guest lecturers holding classes, workshops, and talks. Some of them even put an alt character into the University to continue their teaching on a semi-regular basis.
* Learn by teaching your chosen topic. Advance your own understanding of the subject matter and improve your real life skills of presenting and explaining.
* As a member of EVE University, you can earn credit for your Cross Campus Initiative, the in game Teacher vanity title, forum ribbon and medals.


=== What we expect of our Teachers? ===
=== Why teach? ===


* Teachers must have a working knowledge of the subject areas they wish to teach and be able to effectively communicate that knowledge. Complete mastery is not required.
* Give back to the community
* Teachers are expected to comply with E-UNI standards of class delivery.
* Share your knowledge with the next generation of capsuleers
* They are expected to act appropriately as a member or guest of the University and set a positive example to students.
* Develop your deeper understanding of areas of gameplay that are important to you.
* They follow [[EVE University Rules]].
* Provide content.
* Improve your real-life presentation and public-speaking skills.
* Win monthly teaching prizes
* Earn credit towards the [[Medals|Educator Medal]] (EVE UNi members only)


=== What is required to teach classes? ===
=== What is expected? ===


* Timely and correct scheduling of your class.
'''You do ''not'' have to be an expert in every area of EVE Online to teach classes''', nor do you have to know every last detail of your particular specialty. If you have a good working knowledge of a specific part of the game that you enjoy, that's a great place to start. You should be comfortable with most aspects of your chosen subject, be able to present them in a concise and understandable manner, and be able to answer student questions.  
* Class relevant content including slides, instructions for a practical or workshop.
* Access to our public Mumble.
* Access to our Discord.
* Contact the [[Teaching_Department#Current_Staff|Teaching Department]] for Discord rights and any help you might need including a Staff Assistant as needed.


=== Which resources does the Teaching Department offer? ===
{{CollapseBox|width= 82%|Example knowledge for "Introduction to Exploration"|* Know the procedures: how do you become an explorer?
* Know the mechanical parts: how do you scan down sites and hack them?
* Know the meta: which ships and fits do explorers use and why?
* Know tips and tricks: piloting tricks, safety rules, best practices, etiquette, etc.
* Have a brief story or two to share! Provide some context for the students by sharing stories of complete failure or lucrative success.}}


* A library of ready-to-teach [[Classes|CORE Classes]]
EVE University teachers are held to high standards and expected to:
* Assistance in creating your own slides or practicals, just contact a [[Teaching_Department#Current_Staff|Teaching Officer]] via Discord and they will be happy to assist you.
* Teaching mentors in the form of our [[Teaching_Department#Current_Staff|Teaching Officers]] who will be happy to guide you on your road to improvement.
* Teaching Assistants to help you during your class, be it posting links, providing an target to shoot/scan down, etc. Just approach any member of the [[Teaching_Department#Current_Staff|Teaching Department]] to arrange such assistance.
* Resources for practicals, because we see no reason for you to also pay ISK on top of your teaching efforts. Just get in contact with us and we'll try to figure something out.
* Class Feedback, provided you had your students fill out the [http://www.eveuni.org/classfeedback Class Feedback Form] at the end of your lecture.


==Choosing a Class/Topic==
* have a working knowledge of the subject area(s) they wish to teach, and the ability to effectively communicate that knowledge
* comply with the standards outlined in this article.
* act appropriately and set a positive example to students: [[EVE University Rules|EVE University’s general rules and guidelines]] must be kept.
* continue growing as educators, be it through self-observation, constructive feedback from students, or mentoring by the Teaching Staff.


===CORE Classes===
Running classes requires:


In order to make teaching as accessible as possible and provide Students with the proper basic knowledge to find their way in New Eden, the [[Teaching_Department|Teaching Department]] offers a library of ready-to-teach [[CORE Classes]]. Most new teachers are well advised to start their teaching career with one of those.  
* timely and correct scheduling (see below).
* class-relevant content (slides, instructions for practicals/workshops).
* access to our [[Discord]]. This is available to non-members, so out-of-corp Guest Lecturers are welcome!
** Contact the [[Teaching Department#Current staff|Teaching Department]] for any help you might need to make your class happen.


===Other Classes===
=== Support from the Teaching Department ===


CORE Classes do by no means cover all areas of interest and expertise in EVE Online, which is why we encourage experienced and specialized teachers to develop and hold their own classes. To insure a certain amount of quality control, there are a few extra steps to consider though:
* An [[EVE University Class Library]] of ready-to-teach classes.
* Don't let ''perfect'' be the enemy of the ''good''. A decent class that gets held and then improved upon is better than a perfect class that never actually happens.
* Assistance in creating your own classes or practicals. Just contact a [[Teaching Department#Current staff|Teaching Officer]] via Discord and they will be happy to assist you.
* We ask that you submit your class slides and practical instructions to the [[Teaching_Department#Current_Staff|Teaching Department]] at least one week ahead of your class.
* In-game resources for practicals (ships, BPCs, et cetera): you should not be out-of-=pocket for teachign classes for us
* Make sure you're willing and able to react to constructive feedback and adjust your preparation accordingly.
* Mentoring from our [[Teaching Department#Current staff|Teaching Officers]] (optional).
* Teaching assistance during your class, e.g. posting links, providing an in-game target to shoot/scan down, etc.
* Constructive class feedback, gathered by students filling out the [https://docs.google.com/forms/d/e/1FAIpQLSea6iBf5UdkWK07wSvAeQan8bPzVpI8zdG0pSaOGrtPgmVkmQ/viewform Class Feedback Form] at the end of your class.


=== Do I know enough to teach this class? ===
== Choosing a topic ==


You do not have to be an expert of every area of EVE Online to teach classes. If you have a working knowledge of a specific topic that might be the right topic for you.
=== CORE classes ===


You should be comfortable with most aspects of your chosen topic, be able to present them in a concise and understandable manner and be able to answer student questions.
To make teaching as accessible as possible and to provide students with the proper basic knowledge to find their way in New Eden, the [[Teaching Department]] offers a [[Classes|library of ready-to-teach "CORE" classes]]. Most new teachers are advised to start their teaching career with one of these: they are easy to pick up, alwaqys needed, and relatively straightforward to teach if you have a working knowledge of the topic area.


Guest Lecturers will be assisted by a Teaching Officer to address our members' questions that pertain directly to EVE University.
=== Other classes ===


Example class: Introduction to Exploration
We encourage experienced and/or specialized teachers to develop and hold their own classes. Please check the [[EVE University Class Library]] for teaching materials on various topics that other teachers have already developed and shared with our department.
* Know the ‘mechanical parts’: The Process of scanning down Signatures and the Hacking Minigame
* Know the ‘Meta’: Which ships work, which skills and modules are required.
* Know the procedures: how does one go about ‘doing exploration’.
* Know tips and tricks: piloting tricks, safety rules, best practices, etiquette, etc.
* Have a brief story or two to share!  Provide some context to the students by sharing a complete failure moment or your favorite experience.


== Choosing how to present your class ==
* Reach out to the experienced teachers in the department for guidance and assistance with class development.
* Don't let the ''perfect'' be the enemy of the ''good''. A decent class that gets held is better than a perfect class that never happens.
* Please use our slide template in our corporate branding, which we can provide.


Different options (or a combination) can be used for different types of classes:
Players outside of EVE University who would like to contribute practically by leading educational fleets can do so through the [[Guest Fleet Commander Program]]. This can be a good way to share and foster types of advanced content and gameplay that the University itself lacks the resources to provide.


* Classic slide decks are a good way to present bundled up static information in a visual way.
== Class format options ==
* Screen sharing your EVE in-game view offers a great way to demonstrate things in real-time and our Discord classroom is set up for this already.
* Organizing in-game practicals (if you require ships/materials for these the Teaching Department is more than happy to help you out and foot the bill!)


To hold your class, we most commonly use:
Different options (or better still a combination of formats) can be used for different types of classes:
* [[Mumble|Eve University Public Mumble]] for voice communication.
* [[Discord|Eve University Public Discord]] for screen sharing/slide presentation and types questions.


 
* Classic slide decks are a good way to present bundled up static information in a visual way.
Additional options include but are not limited to:
* Open Q&A lets students pick out the topics and problems most pressing for them.
* Twitch Streaming
* Screen-sharing your EVE in-game view offers a great way to demonstrate things in real-time; our Discord classrooms are set up for this already.
* YouTube Videos
* n-game practicals gives students hands-on experience and works well for most topics.
 
* Discussions, workshops, tutorials - feel free to suggest new and creative ways to best share your knowledge on any given subject!
 
* To hold classes, we most commonly use [[Discord]] for screen-sharing, slide presentations and typed questions.
Choose the right way to present for you and your topic.  It is common to change tactics after presenting for the first time as a better understanding of how students perceive the content is gained.  This is normal.
* Additional options include, but are not limited to: [[Recording and Streaming Guide|Twitch streams]], YouTube videos etc.
Choose the right way to present for you and your topic.  It is common and natural to evolve your approach as you gain experience with the subject and better understand how students perceive the content.


== Scheduling your class ==
== Scheduling your class ==


* Try to schedule your class at least one week in advance, to give people a chance to hear about your class and make time in their schedule to attend. If you are expecting support for ships/modules or other manufactured items this is a minimum requirement and not optional.
* Try to schedule your class at least one week in advance if possible, to give people a chance to hear about your class and plan around attending.
* Check the UNI in-game calendar for available dates/times. Do NOT schedule a class at the same time as any other class or eventNon-University lecturers can get assistance with this from a Teaching Officer.
* If you need support with resources from the Teachign Department, make sure you give them enough time to arrange them.
* Try to leave a buffer of 15-30 minutes in between different classes to ideally give Students a break and more importantly avoid any overlap in case one class runs into overtime.
* Try not to schedule a class at the same time as any other class.  Check [[EVE University Calendar]] on EVE Uni's [[Discord]] server for available dates/times.
** If an overlap is inevitable, make sure you are scheduling it in a different classroom.
* A Teaching Officer can check the calendar and schedule events on behalf of guest lecturers from outside the University.


=== Creating a Discord Event  ===


===Forum Announcement===
* Create a Discord Event for your class, there are detailed instructions on [[EVE University Calendar]].
* If you lack permissions to create an event, please ask the [[Teaching Department]] to do this for you.
* Consider including the following details:
** What this class is, who it is intended for, how it might improve your game
** Event location (if it has an in-game element, or takes place on a different server / comms)
** Expected duration
** Topics covered
** Student requirements (is this entry-level? Any particular prerequisite knowledge / in-game skills required?)


* Post an advert as a new topic in the [http://forum.eveuniversity.org/viewforum.php?f=72 Scheduled Classes Forum], using the standard format described below.  
=== In-game calendar ===
* If you do not have access to this forum, please ask the [[Teaching_Department|Teaching Department]] to do this for you.
'''T'''eachers have the option (strongly encouraged) to add their class to the in-game calendar. This can be done if you hold the [[Student title]], if not - ask a Teaching Officer.


{{CollapseBox|Forum Template|<pre>[img]link to suitable image to illustrate class[/img]
* Include "[CLASS]" as a title prefix, followed by the name/topic of the class.
* Set availability to "Alliance" (preferred); the default is "Private", which only you can see. Do '''not''' tick the box labeled ''Important''.
* Set a realistic duration, leaving time for questions.


Short description of what this class is. Maybe who it's intended for, how it improves your game, etc. Feel free to pull from historical class announcements for the same class.
=== Pings ===
Please ping "@everyone" in the "#ping-class" Discord channel shortly before you start, and you can ping with advance notice beforehand.
# (optional) "@everyone x hour preparing for Intro to XYZ"
# (recommended) "@everyone Intro to XYZ starting now / in 5 minutes"


[color=#00FFFF]When:[/color] Thursday 12th January, 20:00 EVE Time
== Rescheduling or Cancelling a class ==
[color=#00FFFF]Where:[/color] Mumble and Class (EVE Uni)
[color=#00FFFF]Duration:[/color] 1 hour


[color=#00FFFF]Topics Covered:[/color]
Sometimes you need to change or cancel a class after it has been announced.  Please use the following guidance for how to ensure your audience knows about the changes.
[list][*]list points
[*]some more list points
[*]even more list points
[*]add more list points with the [ * ] prefix
[*]Q&A[/list]


[color=#00FFFF]Student requirements:[/color]
* If you are cancelling your class, you can just delete the Discord Event, but please notify people, especially if it is short-notice
[list][*]Public Mumble registration and access - make sure you have Mumble sorted out and operational well before the class begins. Use this guide for set-up: [url]http://eveuni.org/publicmumble[/url]
** If it is short-notice, place a ping in the #ping-class Discord channel, to @everyone, noting that the class has to be canceled.
[*]Access to the Class (EVE Uni) in-game chat channel
** With more advance notice, consider posting a 'silent' ping in #ping-class (without the @everyone) and / or finding a substitute teacher
[*]If students need specific ships, or need to be in a specific place, here would be where you say that.[/list]
* If you need to cancel a class in a repeating Discord series just cancel that specific class (it will show to viewers as Cancelled)
** You can do that by clicking the 'triple dot' menu next to the individual date in a series, rather than the whole Event
* If you are rescheduling your class in Discord:
** Edit the Discord Event time, consider including 'RESCHEDULED' in the Event name or description
** If it is short-notice, ping the changes in #ping-class
** With more advance notice, consider posting a 'silent' ping in #ping-class (without the @everyone)
* In-game calendar entries are entirely optional, but if you did create one, make sure you delete / reschedule it in line with your Discord Event


Additional information: This class is primarily lecture, delivered in public Mumble and the Class (EVE Uni) channel, followed by Q&A. There is no practical component.</pre>}}
== Holding your class - Preparation ==


=== Ingame Calendar ===
* Make sure your hardware and software is functioning as expected
Create a class announcement on the ingame EVE Uni calendar (provided you hold the [[Sophomore]] title, if not, see above) make sure to:
* Make sure you are comfortable with the content (slides, expected questions, examples etc)
* include [CORE], [Class], [Practical] or [Q&A] as a title prefix, followed by the name/topic of the class.
* If your class includes a practical, check you have the resources needed (ships, bookmarks, BPCs, materials etc
* set the availability to "Alliance" (preferred), the default is private which will mean no one apart from yourself is gonna see the event on their calendar. Do '''not''' tick the box ''Important''.
* Prepare yourself: have water on hand, check that any notes you need are present etc.
* set a realistic duration which leaves time for questions in the end. We generally prefer classes to last around 60 minutes, but 45-90 minutes is well acceptable.
* ensure that your class is not colliding with other classes. It's generally a good idea to leave at least 15-30 minutes in between classes so students can take a break and to avoid any overlaps.
* include a short outline of the class and a forum link in the Description


===Discord Pings===
=== Holding your class - During class ===
People often wonder how often to ping for their classes in the '#ping-class' discord channel, usually the answer is once or twice.
# (optional) "@everyone x hour preparing for Intro to XYZ"
# (mandatory) "@everyone Intro to XYZ starting now/in 5 minutes"
Feel free to expand on those pings by providing the forum link or additional context to the class but keep it reasonably brief.
 
== Preparing your class ==
* Prepare your hardware (microphone etc.)
* Prepare your software ([[Discord]], [[Mumble]] etc.)
* Prepare your lesson content:
** Prepare the slide deck and speaker notes if desired.
** Prepare an agenda to be followed even if not using slides to stay on track.
** Prepare the ships/materials for a potential practical and ensure they have been delivered as expected.
** Prepare the environment.  Many practicals benefit from having established bookmarks to streamline activities.
*Prepare yourself (have water on hand, etc.)
 
== Holding your class ==


=== Discord streaming ===
*Take your time (and drink of water). People tend to talk faster when they are excited/nervous, so slow yourself down, breathe, and enjoy
*Follow a clear structured path; try not to jump all over the topic
*Leave room for questions after relevant 'chunks' of your class content and at the end.
*It's okay not to know something. Perhaps see if someone else knows the answer, or chase it up aftyer the class and get back to the student.
*Be assertive. It's okay to say 'we need to move on' etc to keep things on track. Make frequent references to the EVE University Wiki as needed and drop links in the [[Discord]] classroom channel text chats.
* The [[good teaching guide]] offers more detailed advice on preparation and delivery


To present your slides (or in-game view) we use the [[Discord|Eve University Discord]] channel #class-presentations.  This requires either one of the Discord roles “Teacher” or "Guest Lecturer (OOC)".  A member of the Teaching Staff can assist with these permissions.
=== Holding your class - Discord streaming ===


{{Color box|color=#144f1d|border=#2f8f2f|width=50%|<center>'''Word of Caution'''</center>
<div style="float:right">
<center>Please make sure to not stream any of your personal data on accident. It's probably a good idea to use a clean browser, desktop background, etc. to protect your own privacy and decency.</center>}}
{{Color box|color=#144f1d|border=#2f8f2f|width=60%|<center>'''Word of caution'''</center>
Please make sure to not stream any of your personal data on accident. It's probably a good idea to use a clean browser, desktop background, et cetera, to protect your own privacy and the class's decency.}}
</div>


Once you have the required permissions follow these steps (click to enlarge):
[[File:Discord presentation 1.JPG|600px|center]]


To present slides (or share in-game views) we use the [[Discord|EVE University Discord]]  #classroom-alpha or #classroom-bravo below, (click to enlarge):<gallery mode=packed heights=300px>
File:Discord presentation 1.JPG
File:Discord presentation 2.JPG
</gallery>
[[File:Classroom-chat.png|thumb|Joining a Classroom Chat Channel - Click the Chat Bubble Shown in a Red Box in the Image]]


[[File:Discord presentation 2.JPG|600px|center]]
Be sure to open the chat for the class by clicking the "Show Chat" button in the upper right corner of the classroom channel!  This is where students will ask questions during the class, where you can drop links for further information and more!


=== The actual teaching ===
=== Holding your class - Feedback  ===


* Be early and start on time
Ask your students to fill out the [https://docs.google.com/forms/d/e/1FAIpQLSea6iBf5UdkWK07wSvAeQan8bPzVpI8zdG0pSaOGrtPgmVkmQ/viewform Class Feedback Form] at the end of the lesson. The form is pinned on the Discord channel #teaching-general.
* Follow a clear structured agenda (do not jump all over the topic)
* Take your time (and a drink of water). People tend to talk faster when they are excited/nervous, so slow yourself down…breathe.
* Leave room for questions after ‘chapters’ of your class and at the end.
* Be assertive. Do not shy away from banking certain questions for later or referring to additional classes/materials to not get derailed from your lesson plan. Make frequent references to the EVE University WIKI as needed and drop links in the [[Discord]] channel #class-questions.  For Guest Lecturers a Teaching Officer can assist you in this.
* Do not be afraid to NOT know something. Get back to students on questions that you don’t know or see if someone else in the class knows the right answer. Remember the goal is to learn, not to impress.


Reflect: what went great? What will you improve upon next time? Does the material need tweaks or edits?


== Evaluating your class  ==
Now that you have made it to this point, well done, and '''thank you for your service'''!
* Ask your students to fill out the [http://www.eveuni.org/classfeedback Class Feedback Form] at the end of the lesson.  The form is also conveniently pinned on the [[Discord]] channel #class-questions.
* Rate yourself: What went great? What will you improve upon next time? Does the material need tweaks or edits?


* Now that you have made it to this point: Well done and thank you for your service!
== Useful resources ==
 
== Useful Resources and Links ==
* [[Teaching Department]]
* [[Teaching Department]]
* [[Classes]]
* [[Classes]]
* [[Mumble]]
* [[Discord]]
* [[Discord]]
* [https://forum.eveuniversity.org/viewforum.php?f=72 Scheduled Class Forums]
* [https://forum.eveuniversity.org/viewforum.php?f=72 Scheduled Class Forums]
{{EVEUniversityNav}}
[[Category:Teaching Resources]]