Difference between revisions of "Override Transfer Array"
m (→Hints and Tips: added tip) |
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Line 31: | Line 31: | ||
*Kill all defending Sansha pirates. | *Kill all defending Sansha pirates. | ||
*New wave spawns each time Remote Logistics Station enables. | *New wave spawns each time Remote Logistics Station enables. | ||
+ | *Last Tama of each wave will spawn 2 Niraja Mylens | ||
==Pirates== | ==Pirates== | ||
===Initial Wave=== | ===Initial Wave=== | ||
− | Eystur Rhomben x5 ''(frigate)''<br/> | + | Eystur Rhomben x5 ''(frigate)''(Endlessly Respawn)<br/> |
Mara Paleo x1 ''(srr cruiser)''<br/> | Mara Paleo x1 ''(srr cruiser)''<br/> | ||
Auga Hypohysis x2 ''(web/warp disruptor cruiser)''<br/> | Auga Hypohysis x2 ''(web/warp disruptor cruiser)''<br/> | ||
Deltole Tegmentum x1 ''(target painter/warp disruptor/neut battleship)''<br/> | Deltole Tegmentum x1 ''(target painter/warp disruptor/neut battleship)''<br/> | ||
− | + | 3 Tamas will spawn at some point in this wave | |
===Second Wave=== | ===Second Wave=== | ||
− | + | 3 Tamas at some point in this wave | |
− | + | Auga Hypohysisx2 <br/> | |
Deltole Tegmentum x1 ''(target painter/warp disruptor/neut battleship)''<br/> | Deltole Tegmentum x1 ''(target painter/warp disruptor/neut battleship)''<br/> | ||
− | + | Mara Paleo x1 | |
===Third wave=== | ===Third wave=== | ||
− | + | 3 Tamas at some point in this wave<br/> | |
− | + | Auga Hypohysisx2 <br/> | |
Deltole Tegmentum x1 ''(target painter/warp disruptor/neut battleship)''<br/> | Deltole Tegmentum x1 ''(target painter/warp disruptor/neut battleship)''<br/> | ||
− | + | Mara Paleo x1 | |
− | |||
− | |||
− | |||
− | |||
− | |||
==Hints and Tips== | ==Hints and Tips== | ||
*Have a dedicated person in frigate to MWD to array and hack it. Interceptors and Assault frigates are popular. | *Have a dedicated person in frigate to MWD to array and hack it. Interceptors and Assault frigates are popular. | ||
Line 58: | Line 54: | ||
*There are 3 Logistics control arrays. Only 1 is active at a time. Arrays activate in clockwise order. | *There are 3 Logistics control arrays. Only 1 is active at a time. Arrays activate in clockwise order. | ||
*When Remote Logistics Station enables. A different Array may become active requiring hacker to move up to 150km to new array. | *When Remote Logistics Station enables. A different Array may become active requiring hacker to move up to 150km to new array. | ||
− | * | + | *This site can be out-dpsed, does not require a frigate |
− | + | *The General tatic is to leave one tama alive from each wave until final Deltole is killed, then kill the tamas so the nirajas spawn at end and do not jam during the main part of the site. | |
+ | *Esyturs warp off after Deltole Tegmentum | ||
+ | *Mara Paleos are generally left alone, as the RR ability pales compared to the logi tower | ||
[[Category:Incursion]] | [[Category:Incursion]] |
Revision as of 06:27, 17 June 2011
Forces Required
- 5 - 10 pilots
Military Intelligence
Your objective is to destroy the Sansha’s Nation fleet amassing here. They will be making use of logistics arrays, so disabling them may be advisable.
Rewards
- 15,000,000 ISK × ratio
- 2,000 CONCORD LP × ratio
Background Intelligence
One of the most significant evolutions in the Nation’s strategy has been the move away from abducting planetary populations. Their new tactical doctrine, which relies in part upon system-wide capsule interference, is clearly focused on limiting the power and influence of the capsuleer class.
The technology underlying the system-wide capsule overrides is not dissimilar to CONCORD’s own Tracking and Response System (TRS). Where it veers into new territory is in the application of new technologies designed to override local resources in ways previously thought impossible. Intelligence gathered by DED operatives strongly suggests that this facility is chiefly responsible for establishing these overrides.
Synopsis from ISHAEKA-0095. DED Special Operations. Authorized for Capsuleer dissemination.
Encounter
Override Transfer Array Encounter
Objectives
This site has smaller waves than usual due to the immense ship health regeneration speed while the Logistics Station remains active
- Hack Logistics Control Array disabling Remote Logistics Station. requires codebreaker
- Kill all defending Sansha pirates.
- New wave spawns each time Remote Logistics Station enables.
- Last Tama of each wave will spawn 2 Niraja Mylens
Pirates
Initial Wave
Eystur Rhomben x5 (frigate)(Endlessly Respawn)
Mara Paleo x1 (srr cruiser)
Auga Hypohysis x2 (web/warp disruptor cruiser)
Deltole Tegmentum x1 (target painter/warp disruptor/neut battleship)
3 Tamas will spawn at some point in this wave
Second Wave
3 Tamas at some point in this wave
Auga Hypohysisx2
Deltole Tegmentum x1 (target painter/warp disruptor/neut battleship)
Mara Paleo x1
Third wave
3 Tamas at some point in this wave
Auga Hypohysisx2
Deltole Tegmentum x1 (target painter/warp disruptor/neut battleship)
Mara Paleo x1
Hints and Tips
- Have a dedicated person in frigate to MWD to array and hack it. Interceptors and Assault frigates are popular.
- After the array is hacked, the Station will deactivate and be covered in a white cloud until re-activated
- There are 3 Logistics control arrays. Only 1 is active at a time. Arrays activate in clockwise order.
- When Remote Logistics Station enables. A different Array may become active requiring hacker to move up to 150km to new array.
- This site can be out-dpsed, does not require a frigate
- The General tatic is to leave one tama alive from each wave until final Deltole is killed, then kill the tamas so the nirajas spawn at end and do not jam during the main part of the site.
- Esyturs warp off after Deltole Tegmentum
- Mara Paleos are generally left alone, as the RR ability pales compared to the logi tower