Difference between revisions of "Creating an Alt Hauler"
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== Train for Bestower == | == Train for Bestower == | ||
− | The first thing you're going to want | + | You will be flying the Bestower in under 12 hours (half a day) if you go this route! |
+ | |||
+ | === Start Training Quickly === | ||
+ | |||
+ | The first thing you're going to want to do is start training Amarr Frigate III as soon as you can when you log in. Do this: | ||
+ | |||
+ | * Open ''Character Sheet'' (top left button) | ||
+ | * ''Skills'' section (on the left, should be default) | ||
+ | * ''Skills'' tab (on the right, should be default) | ||
+ | * Open ''Training Queue'' button (new window pops up) | ||
+ | * Open the ''Spaceship Command'' skills (bottom of the left side) | ||
+ | * Highlight ''Amarr Frigate'' by clicking it | ||
+ | * Click ''Add'' at the bottom | ||
+ | * Click ''Apply'' at the bottom | ||
+ | |||
+ | Now you will show Amarr Frigate in the left side, counting down from 9h 8m 47s. You have a little time to relax now and do the rest at a more leisurely pace. | ||
+ | |||
+ | It's a good idea not to waste training time, so since you paused your other character's training, you want to get started learning as fast as possible. | ||
+ | |||
+ | === Skills Required === | ||
+ | |||
+ | You will need to learn these skills to fly the Bestower: | ||
+ | |||
+ | * Amarr Frigate III | ||
+ | * Amarr Industrial I (depends on the above) | ||
+ | * Hull Upgrades II | ||
+ | |||
+ | Since we can't even put the Industrial skill into the queue until we have learned Frigate III, plan to set a timer approximately 9h 8m from now to come back and add that to the training queue. | ||
+ | |||
+ | === Remaining Training === | ||
+ | |||
+ | Now that Frigate III is training, let's purchase Hull Upgrades and add it to the queue. | ||
+ | |||
+ | * Open the ''Market'' window | ||
+ | * Click the ''Search'' tab on the top left | ||
+ | * Type "Hull Upgrades" into the text box and click the ''Search'' button | ||
+ | * Select the ''Hull Upgrades'' that shows up below the ''Search'' button by clicking it | ||
+ | * Click the ''Jumps'' column header under ''Sellers'' to the right so it has a triangle facing down (▲ - this will only display if you have a good Unicode font) | ||
+ | |||
+ | There should now be a row starting ''Station'' with the skill book for sale for 54,000.00 ISK at your current location, with an expiration in 364d and change. Right click that row and choose ''Buy This''. Now you have your next skill to add to the queue. | ||
+ | |||
+ | |||
= Credits = | = Credits = | ||
[http://www.eve-ivy.com/forums/viewtopic.php?f=45&t=24304&p=242308 Raddick Tseng] for suggesting this, and giving some interesting statistics. | [http://www.eve-ivy.com/forums/viewtopic.php?f=45&t=24304&p=242308 Raddick Tseng] for suggesting this, and giving some interesting statistics. |
Revision as of 16:21, 1 January 2010
This page will present an overview on how to most efficiently create an alternate character (usually on a second account) for hauling most efficiently. This can be considered a current, text version of the Alt Hauling 101 audio class.
Overview
Our goal is to be able to haul the most amount of stuff (measured in m^3) in the least amount of time from a new character's perspective. In doing this task, EVEMon is your friend, and this guide basically shows you some career paths that you can then customize.
The route you take depends on the race of the character, as all characters now (1/1/2010) start with minimal skills but those include racial frigate skills. The best route to take is to create an Amarr character to fly the Amarr Bestower, which can haul over 13,000 m^3 with a minimally trained set of skills!
Creating a Bestower Pilot
Create an Amarr Character
The first step, of course, is to create your new character. Lets begin there. After logging in, you will be presented with the character select window. This has three squares of your character; the most recently played one will be on top in a big portrait window, and the others will be below in smaller squares. These may be blank squares that are barely visible, but they will say "Empty" below them in text. Click one of these Empty squares and you will be taken to the character creator.
Choose Race
Obviously, since we want to fly the Amarr Bestower most quickly, we'll create an Amarr character, so at the "Choose Race" screen, select Amarr, the top right option. This is the only option that makes any difference from a gameplay perspective, as it affects your starting racial skills (namely, your racial Frigate skill).
Complete Creation
Next, you'll have the ability to chose your bloodline and ancestry. These do not make any difference to the stats you will start with, but they will change your starting appearance and (I believe; this should be verified) the location your character starts.
Then, you'll choose your gender, which again makes no gameplay difference, and then you'll have an opportunity to set up your appearance and select your name. There is also a very small option that lets you start in space instead of a station, but let's just start in a station.
You'll hit "Create Character" and then be taken back to the character selection screen. Note, you have to wait at least 24 hours before you can delete your new character!
Pause Training
If you are creating an alt on an account with other characters, only one character can be training skills at a time. Attempting to add skills to the training queue will result in an error, so let's first go into all our other characters (if any) and pause training:
- Open Character Sheet (top left button)
- Skills section (on the left, should be default)
- Skills tab (on the right, should be default)
- Open Training Queue button (new window pops up)
- Pause (bottom middle of the new window)
Now, we're ready to train the alt.
Send Money
Now, your new avatar will start out flat broke. She'll need to buy these skills:
- Amarr Industrial (270,000)
- Hull Upgrades (54,000)
for a total of 334,000 ISK. They can in all likelihood be purchased in the starting station, so there's no need to travel.
You'll also want to buy a Bestower (best price in Amarr as of this writing is around 550,000 ISK, but 950,000 at the newbie station) as well as a shuttle to get to the Bestower (Around 15,000 for one actually at your station, or shop around for maybe 8,000 or so).
Then, you'll want four Expanded Cargohold II modules (about 650,000 each).
Grant total: About 3.5 million ISK (3,500,000). So, log in your main, find your alt in the People & Places window, under the Buddies tab, search for the character name and add to your addressbook. Then, right-click her portrait and Send Money to her.
Note that I believe if you complete the tutorial mission for industry, you will get a free Bestower, so go ahead and do that if you desire. That will make your training time longer, as I believe some missions require training other skills to complete them.
Train for Bestower
You will be flying the Bestower in under 12 hours (half a day) if you go this route!
Start Training Quickly
The first thing you're going to want to do is start training Amarr Frigate III as soon as you can when you log in. Do this:
- Open Character Sheet (top left button)
- Skills section (on the left, should be default)
- Skills tab (on the right, should be default)
- Open Training Queue button (new window pops up)
- Open the Spaceship Command skills (bottom of the left side)
- Highlight Amarr Frigate by clicking it
- Click Add at the bottom
- Click Apply at the bottom
Now you will show Amarr Frigate in the left side, counting down from 9h 8m 47s. You have a little time to relax now and do the rest at a more leisurely pace.
It's a good idea not to waste training time, so since you paused your other character's training, you want to get started learning as fast as possible.
Skills Required
You will need to learn these skills to fly the Bestower:
- Amarr Frigate III
- Amarr Industrial I (depends on the above)
- Hull Upgrades II
Since we can't even put the Industrial skill into the queue until we have learned Frigate III, plan to set a timer approximately 9h 8m from now to come back and add that to the training queue.
Remaining Training
Now that Frigate III is training, let's purchase Hull Upgrades and add it to the queue.
- Open the Market window
- Click the Search tab on the top left
- Type "Hull Upgrades" into the text box and click the Search button
- Select the Hull Upgrades that shows up below the Search button by clicking it
- Click the Jumps column header under Sellers to the right so it has a triangle facing down (▲ - this will only display if you have a good Unicode font)
There should now be a row starting Station with the skill book for sale for 54,000.00 ISK at your current location, with an expiration in 364d and change. Right click that row and choose Buy This. Now you have your next skill to add to the queue.
Credits
Raddick Tseng for suggesting this, and giving some interesting statistics.